RimWorld

RimWorld

MIM - WH40k Core
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Update: Jul 11 @ 7:29am

1.6 Odyssey: Power Armor / Helmet and Void Armor / Helmets now provides Vacuum Resistance

Update: Jul 9 @ 9:55am

1.6: Updated patch operation to align with new mod names

Update: Jul 8 @ 8:58am

1.6: Apparel Abstracts Updated.
1.6: Some items moved from Weapons mod to core mod.

Update: Jul 8 @ 1:10am

1.6: Updated patch operations to align with new mod names.

Update: Jun 29 @ 10:57am

1.6: Optimized Orks related codes to improve in-game performance. Now, spore laying only happens within 10 tiles from the pawn, and all spore-related progress calculated once per 250 ticks (from every ticks)

Update: Jun 29 @ 9:31am

1.6: Fixed compatibility issue with VEF.

Update: Jun 29 @ 8:10am

1.4/1.5/1.6: Update rulepackdef to fix Necron Naming related error.

Update: Jun 28 @ 7:08pm

1.4/1.5/1.6: Updated Apparel Abstracts for Adepta Sororitas Modular Update.
1.6: Fixed Bill Configurator related error. Fxxk you Ludeon, stop changing def names XD

Update: Jun 22 @ 7:52am

1.6: Updated wall / door abstracts to align with new 1.6 Buildable structure.

Update: Jun 22 @ 6:33am

1.6: Assembly update - now if pawn unequip any power armor parts that provides dependency to overlay apparels (like Shoulder Pad Frame to Shoulder pad, shoulder heraldry and shoulder insignia), all items that lost their dependency will be forcibly unequipped and dropped to the ground. (Same update will be implemented to 1.5 retrospectively once 1.6 migration has done)

1.5/1.6 XML update - Fixed that heraldry requires Shoulder Pad Frame but shoulder pad frame doesn't provide proper ApparelsTag to wear.