RimWorld

RimWorld

MIM - WH40k Core
Showing 61-70 of 527 entries
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Update: Jul 13 @ 11:07pm

1.6 Fixed mayrequire dependency of CSM / Space Marines xenotype - now it properly calls RimDark 40k

Update: Jul 13 @ 10:43pm

Remaining patch fixed/ updated for compatibility with RimDark 40k.

Update: Jul 13 @ 10:31pm

1.5/1.6: Compatibility patch updated - now this modest properly support RimDark's Space Marine Genes.

Update: Jul 13 @ 6:39am

1.5/1.6: Fixed Wulfen Mutation logic / Invisible Head related issue for Thousand Sons
1.5: Applied new changes to Orks codes.
1.6: All CSM / Space Marine Genes, Xenotypes and Hediff based Gene Seeds are now available without sub faction mod.

Update: Jul 13 @ 3:23am

1.6: Fixed Orkoid spore not hatching

Update: Jul 12 @ 12:57pm

1.6: FIxed orkoid fungus not spawning the spores.

Update: Jul 12 @ 10:37am

1.6: Updated Rulepacks (namers, etc) for Night Lords as a faction.
1.6: Added assets for Night Lords Faction
1.6: Minor erratas.

Update: Jul 11 @ 9:17am

1.6 Odyssey: Servitor chip provides 55% vaccum resistance.

Update: Jul 11 @ 8:59am

1.6 Odyssey: Any space marine / CSM xenotype provides vacuum resistant genes.

Update: Jul 11 @ 8:58am

[Auto-generated text]: Update on 7/12/2025 12:57:25 AM.