Dota 2
Epic Boss Fight (Discontinued)
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Update: Oct 5, 2017 @ 11:24am

fixed infinite loops when multiple damage redirect skills are active
lowered max health on all heart items, increased strength to compensate

Update: Oct 5, 2017 @ 10:42am

fixed bloodletter talent pools staying forever
fixed blood ritual talent applying the percentual heal as damage to enemies, now uses wraith's max health instead of the target's max health to damage

Update: Oct 5, 2017 @ 9:45am

fixed resurrection stone no longer working properly

Update: Oct 5, 2017 @ 7:42am

Mystic's Barrier Talent now only works if the unit you're overhealing is missing a least 5% hp
fixed dp boss sometimes being able to infinitely stack damage reduction
Forest's Nature's Grove now gives vision inside the forest
buffed aggressor's bindings' armor to 375->425, health regen 1000->2500 and stats 500->750
adjusted zeus' passive from 1->4% base to 4% all levels and changed stacking scaling from 1% to -> 0.25%->1.75%
zeus' arc lightning cd from 3 to 2.5 and damage scaling increased
zeus lightning bolt damage increased all levels and cd scales from 6->4 instead of being 6 all levels

released Wraith
-- Innate: One For All: Takes a % of all damage allies take, but also takes a % of allied heals / All For One: When ability is toggled, allies will take a % of the damage WK takes (damage is percentual not absolute; so if he takes 25% max hp in damage all allies will take 5% of their hp as damage)

-- Skill 1: Blood Ritual: Hades heals the targeted ally, taking health from Wraith and nearby enemies to do so.
-- Skill 2: Crimson Berserker: Toggle - Grants damage reduction but drains curr hp/s, he is granted attackspeed and damage for every % of his health missing
-- Skill 3: Bloodletter: Bleeds out an enemy, slowing their attack and movespeed and their turnrate
-- Skill 4: Sanguine Aura: Toggle - While active slows Hades' movement speed drastically, but grants him and his allies major lifesteal
-- Skill 5: Wraithfire: Sends out haunted skulls towards his enemies, stunning and damaging them on impact and burning them afterwards
-- Skill 6: Undying: Targets an ally, while this buff is active the ally will come back upon dying. Lasts like 60 seconds. Passively brings Wraith back if spell is off cooldown.
-- Skill 7: Life Strike: Sends out a shockwave that damages enemies and heals Wraith for a % of the damage done; in case of overheal the heal is passed to the ally with the most health missing.
-- Skill 8: Wraith's Will: Tethers all enemies around Wraith, taunting them to him and stealing hp from them per second.

Update: Oct 3, 2017 @ 5:43am

drow ranger bullseye cd from 12 to 10
bullseye now applies on hit effects
buffed lens cast range bonus from 200->400->600->800->1000 to 200->500->750->1250->2000
lowered refresh active base cooldown from divine and otherworldly core from 195 to 150

removed wraith king for ceremonial reasons

Update: Oct 2, 2017 @ 11:33am

Reworked Wave3, zombie wave:
a)
Normal zombie can buff move and attackspeed and becomes a weaker zombie torso upon death; when nearly dying, will try to run away and become a tombstone that regenerates health to full; but dies immediately when attacked in tombstone form
Green zombie explodes on death and all autoattacks apply a stacking DOT and armor reduction; can also spit zones of acid

rebalanced lens upgrade path costs and stats; cost reduced and spell amp reduced

Update: Oct 1, 2017 @ 3:19am

some tooltip stuff
added Psycho Barrier to nyx boss, blocks 1 disable (slow/stun/disarm/silence/hex) every 16/14 seconds, granting the nyx boss a 25%/33% damage reduction and damage bonus buff

Update: Sep 30, 2017 @ 12:18pm

Reworked Drow Boss (round 18 alt)
Trample - Hops forward like 3x, stunning in a radius infront and dealing damage every hop
Swipe - Slice the air infront, slow movespeed and attackspeed, and blocking healing
Frenzy - Movement speed bonus, attacks all enemy units within attack range while buffed
Elusive Huntress - Passive gains 50% evasion, every 4th consecutive hit on the same target stuns and deals a critical hit

Update: Sep 29, 2017 @ 1:33pm

fixed pudge passive not stealing health properly

Update: Sep 29, 2017 @ 1:09pm

Respawning now breaks nearby trees
fixed immaterialize not working as intended