Dota 2
Epic Boss Fight (Discontinued)
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Update: Nov 6, 2017 @ 8:11am

minor hotfix to ability selection when players abandon


want to die status 66%
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Update: Nov 6, 2017 @ 7:48am

this version of ebf should be slightly more playable than at 7.07 release
deleted all custom items in preperations of ebf2's release, got pushed forward in priority with all this valve shenanigans; all default valve items are purchaseable
removed all non ebf2 heroes
reworked the stat system; now uses a custom system; currently is hybridized between default and custom; if you purchase default dota items like heart will work as intended and give status reduction etc but won't show on hud
removed new game+

next update will introduce the new item system, this'll do for now

Update: Nov 1, 2017 @ 6:52am

EPIC BOSS FIGHT WILL NOT RECEIVE UPDATES FOR SOME TIME, I HAVE TO DO LARGE SCALE REWORKS WHICH WILL TAKE A WHILE

D O M O F U C K I N G A R I G A T O V O L V O - K U N


soul items no longer grants percentual health regeneration because it crashes the game for some reason
disabled tiny

want to die status 75%
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Update: Oct 31, 2017 @ 5:31pm

this should at least make ebf playable everyone say thanks for fucking everyone again valve

Update: Oct 27, 2017 @ 7:08am

fixed wards being removed from highground ward spots
added more wrappers as the source of the round never ending bug wasn't where i thought it was

Update: Oct 24, 2017 @ 3:42pm

reworked sf and sd wave
core concept remains the same, but sf and sd power up below 50% and if their twin dies
sf and sd take no magic/physical damage respectively, but do take all forms of damage at a reduced rate if the other demon dies

fixed some other stuff


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Update: Oct 18, 2017 @ 2:36pm

returned beastmaster wave:
WAVE 18 REWORKS:
BEASTMASTER:
Doesn't attack at all, unless all bears are dead or he's being attacked, just summons bears; can give out orders but only one order can exist at a time

Kill them! - Marks an enemy unit, all ursas will attack this unit and unit takes bonus damage from all sources.
Destroy! - Buffs all bears with movement speed and cooldown reduction
Protect me! - As long as any bear is alive, will have damage reduction and bears will focus down anyone that attacks the beastmaster
Summon Ursa Giant - Summons 1/2 ursa, ursa has a lot of health and damage
Summon Ursa Warriors - Summons 4/6 smaller ursas

URSA:

Smash: Earthshock
Rend: Slices infront of him, giving a stack of Rend, every stack increases the damage Rend deals by 20%, refreshes fully not seperate stacks
Ravage: Jumps a small amount forwards, stunning and damaging the first target it hits

BABY URSA:
Ankle Biter: Channeled ability, bites down on the enemy and slows them while dealing damage to them; sticks to them; can also be dispelled by moving rapidly
Wound: Every autoattack deals minor stacking bonus damage.


gave bosses damage reduction instead of bonus health as more players join as the bonus health was causing lag


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Update: Oct 17, 2017 @ 11:21am

temporarily removed ursa wave while it gets reworked

Update: Oct 17, 2017 @ 4:28am

fixed some skills and item damage not functioning properly


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Update: Oct 17, 2017 @ 4:22am

wrote some wrappers to catch bugs and notify players of them, hopefully this should help me fix bugfixing pesky bugs like the neverending round bug