Dota 2
Rubick Wars
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Update: May 18, 2017 @ 4:50pm

Changelog:
- 7.06 changes.
- Fixed: Gyro scepter update wasn't working.
- Fixed: Instant frostibite of Freezing Field with scepter.
- Reduced Scarabeuts magic and pure damage resistance to 95%.

Update: May 11, 2017 @ 7:47am

Changelog:
- Fixed: Greater Bash may proc after Charge of Darkness remove.

Update: May 10, 2017 @ 9:00am

Changelog:
- Fixed: Creeps option not working.
- Fixed: Walrus Kick and other spells wasnt appearing with scepter.
- When near fountain and there's no enemies in 1600 range Botlle will heal faster.

Update: May 7, 2017 @ 4:29pm

Changelog:
- Increased Bottle hp/mana restore time.
- Fixed: Homing Missile may have many charges.
- Fixed: Game was unplayable when one of SpellPacks was picked.

Update: May 7, 2017 @ 5:31am

Now all should work.

Update: May 7, 2017 @ 5:07am

Reupload. All works fine in Tools Mode, is there any errors in console?

Update: May 6, 2017 @ 5:36pm

Changelog:
- Added TI themed effect of spell change.
- Added description to DOOM modifier.
- Removed fountain healing.
- Fixed:Achievements wasnt showing to other players.
- Fixed:Rupture dont have talent.
- Fixed:Ensnare had wrong talent .
- Fixed:Some spells with charges not update them correctly.
- Fixed:Bottle wasnt refilling in backpack.
- Fixed:Sometimes changelog may not load.
- Reworked spells related code, there may be bugs or crashes. None occured during testing, but please report if encountered

Update: Apr 20, 2017 @ 6:11am

Changelog:
- Fixed: Jingu Mastery effect was removed on 5 hit instead of 4.
- Recreated Doom, now "No Duration" area is lower.

Update: Apr 3, 2017 @ 7:15am

Changelog:
- Fixed: Wall of Replica replicates familiars.

Update: Apr 3, 2017 @ 6:29am

Changelog:
- Icons should no longer disapper.