Dota 2
Rubick Wars
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Update: Mar 7, 2017 @ 3:21pm

Fixed brood web.

Update: Mar 7, 2017 @ 6:45am

Changelog:
- Fixed:Bug with chakram and nightmare.

Update: Mar 6, 2017 @ 12:02pm

Changelog:
- Fixed:Team with less scores may win game.

Update: Mar 2, 2017 @ 4:47am

Changelog:
- Fixed:Naix Control may stuck on layout if creep was killed.
- Fixed:Additional spells didn't get related talents(Dragon Blood,Static Field etc.).

Update: Feb 28, 2017 @ 6:38am

Changelog:
- Fixed:Dark Ritual wasn't affected by Creep Spells option.
- Fixed:Incorrect number of charges of Rupture with scepter.
- Fixed:Charges of spells was immediately recharging to max value.
- Reduced cooldown of Gyro Rocket to DOTA value.

Update: Feb 25, 2017 @ 2:33pm

Changelog:
- Fixed:Hand of God may break layout.
- Fixed:Some spells with scepter didn't appear(Eyes in the forest).
- Fixed:'-ly' command removing childs and talents of spells.

Update: Feb 24, 2017 @ 1:29pm

Changelog:
- Increased Toss cooldown.

1x1_Bridge:
- Fixed: Frozen Sigil was falling.
- Fixed: Movement from next spells was not count as kill:
- Blinding Light;
- Primal Roar;
- Boulder Smash;
- Walrus Wallop;

Update: Feb 14, 2017 @ 3:46pm

Update: Feb 13, 2017 @ 6:29am

Changelog:
- Fixed:Burning Spear may crash server.

Update: Feb 12, 2017 @ 6:46pm

Changelog:
- Fixed:Impale with Burrow may crash server.

1x1_bridge:
- Fixed:Courier was falling.
- Fixed:Hero wasn't falling on right edge of map.