Dota 2
Rubick Wars
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Update: Jun 29, 2017 @ 4:41pm

Changelog:
- Fixed: Impale may crash server.

Update: Jun 27, 2017 @ 2:06am

Changelog:
- Fixed: Some units were sliding when they shouldn't.

Update: Jun 26, 2017 @ 5:24am

Changelog:
- Renamed "beta_pwe_arena_10" to "ffa_10" and made some changes over map.
- Fixed: Apple of Discord was incorrectly working on FFA maps.
- Fixed: Golden Vortex was working even if target is dead.

Update: Jun 24, 2017 @ 6:27am

Update: Jun 22, 2017 @ 6:32am

Changelog:
- WhoOops! Disabled wtf mode.

Update: Jun 22, 2017 @ 5:45am

Changelog:
- Added Glyph of Sight to ffa map which reveals area near every hero on the map when used.
- Added invis talent to Windrun.

Update: Jun 20, 2017 @ 11:52am

Changelog:
- Reduced "beta_pwe_arena_10" min. players to start game to 3 .
- Fixed: Some spells blocking first ability.

Update: Jun 20, 2017 @ 2:21am

Changelog:
- Effect of Flesh Golem no longer get removed when spell is changed.
- Fixed: Astral Imprisonment charges.

Update: Jun 12, 2017 @ 12:21pm

Changelog:
- Disabled arena and arena_summer until Valve fix spawners.
- Now push_length of Force Staff,Force Staff 2 and Hurricane Pike is lower on 1x1_bridge map.
- Added some missing neutral creeps spells.
- Now Rune Healing is enabled after 5 mins.
- Fixed: Assassinate missing headshot with scepter.

Update: May 27, 2017 @ 12:25pm

Changelog:
- Next spells now have limited use count, after limit is reached spell gets changed:
- Huskar's Life Break(3)
- Pugna's Life Drain(4)
- Shadow Shaman's Shackles(3)
- Life Drain:Removed scepter cooldown.