RimWorld

RimWorld

Research Tree (Continued)
Showing 41-50 of 60 entries
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Update: Jan 15, 2024 @ 2:02pm
by Mlie

1.4.20 - Highlights research prerequisites regardless if the selected research is available or not

Update: Jan 14, 2024 @ 11:23am
by Mlie

1.4.19 - Will behave a bit better on UIScale other than 1x
Will redraw the tree if resolution or UIScale is changed
Queue nodes will not change depending on zoom as they are always the same size.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: Dec 12, 2023 @ 12:38pm
by Mlie

1.4.18 - Added some extra fixes for research requirements issues. Moved pregeneration until after other mods have loaded. Generation of the tree should now no longer hang, regardless of research-issues, will probably generate a silly tree instead.

Update: Dec 7, 2023 @ 1:53pm
by Mlie

1.4.17 - Added setting to define the function of holding Ctrl and scrolling.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: Nov 27, 2023 @ 12:59pm
by Mlie

1.4.16 - Added scrolling up/down when holding Ctrl
Added check for hidden requirements

Update: Nov 19, 2023 @ 11:45am
by Mlie

1.4.15 - Added support for larger UI scale than 1x.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Update: Nov 13, 2023 @ 12:00pm
by Mlie

1.4.14 - Should no longer have issues generating the research tree when mods that modifies tech-levels after load are used

Update: Oct 12, 2023 @ 12:30pm

1.4.13 - Added support for the custom research requirements in Vanilla Vehicles Expanded

Update: Sep 16, 2023 @ 2:33pm

1.4.12 - Added a scrollbar for the queue if its wider than the screen

Update: Sep 15, 2023 @ 11:31am

1.4.11 - Added info about loading tree
Added option for showing vanilla completion info.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish