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At least I researched all neolithic and medieval research, but was still stuck on medieval rather than progressing to industrial.
I noticed that it had bumped up Alpha Bees (I believe Climatized Beehouse) because a pre-requisite was higher than it.
You and your team are just hard-carrying this mod community, my friend.
Whenever you find the time, kindly please take a look at BETTER INFESTATIONS as well.
Many thanks in advance.
The only issue I have with it is that RimFridge doesn't appear:
ResearchTree :: Node for Power Factor Setting for RimFridge not found. Was it intentionally hidden or locked?
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
https://gist.github.com/HugsLibRecordKeeper/af7bb959cd4fe1605b12bad47643b725
https://steamcommunity.com/sharedfiles/filedetails/?id=3232276780 <--- Screenshot of odd possible bug
https://gist.github.com/HugsLibRecordKeeper/5c8561ae449d471ce5a8e5ad5240c435 <--- Hugslib_Log
Think we can rule out this bit of weird being caused by other mods. It seems to be a conflict of sorts between this mod and Tech Advancing. I'm guessing Tech Advancing says it should be one number, but this mod doesn't agree and keeps it at the vanilla research amount, leading to the progress number being bigger than the max amount shown.
I’m leaning towards something being wrong with mine because the colors are a tier behind. Neolithic is yellow, medieval is green, industrial is cyan etc. and it’s not like that in the screenshots