RimWorld
Research Tree (Continued)
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Actualizare: 15 ian. 2024 @ 14:02
de Mlie

1.4.20 - Highlights research prerequisites regardless if the selected research is available or not

Actualizare: 14 ian. 2024 @ 11:23
de Mlie

1.4.19 - Will behave a bit better on UIScale other than 1x
Will redraw the tree if resolution or UIScale is changed
Queue nodes will not change depending on zoom as they are always the same size.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Actualizare: 12 dec. 2023 @ 12:38
de Mlie

1.4.18 - Added some extra fixes for research requirements issues. Moved pregeneration until after other mods have loaded. Generation of the tree should now no longer hang, regardless of research-issues, will probably generate a silly tree instead.

Actualizare: 7 dec. 2023 @ 13:53
de Mlie

1.4.17 - Added setting to define the function of holding Ctrl and scrolling.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Actualizare: 27 nov. 2023 @ 12:59
de Mlie

1.4.16 - Added scrolling up/down when holding Ctrl
Added check for hidden requirements

Actualizare: 19 nov. 2023 @ 11:45
de Mlie

1.4.15 - Added support for larger UI scale than 1x.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish

Actualizare: 13 nov. 2023 @ 12:00
de Mlie

1.4.14 - Should no longer have issues generating the research tree when mods that modifies tech-levels after load are used

Actualizare: 12 oct. 2023 @ 12:30

1.4.13 - Added support for the custom research requirements in Vanilla Vehicles Expanded

Actualizare: 16 sept. 2023 @ 14:33

1.4.12 - Added a scrollbar for the queue if its wider than the screen

Actualizare: 15 sept. 2023 @ 11:31

1.4.11 - Added info about loading tree
Added option for showing vanilla completion info.
Used DeepL to update translations for ChineseSimplified, French, German, Russian, Spanish