Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (Sync Only)
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Update: Nov 4, 2024 @ 8:30pm

Bug Fixes
  • Fixed a bug where some crescendo events wouldn't modify the `SpecialRespawnInterval` variable if the `create_panic_event` game event callback wasn't triggered.

Update: Oct 31, 2024 @ 3:00pm

Additions
  • Added the `OverrideRespawnInterval` option to the `settings.txt` file which determines whether the `BattlefieldRespawnInterval` and `RespawnInterval` options can be used instead for the respawn timer.
Changes
  • Renamed the `LastSpawnedTime` option in the `settings.txt` file to `LastSpawnedInterval`.
  • Removed some options related to the battlefield respawn interval in the `settings.txt` file due to the addition of the `OverrideRespawnInterval` option.

Update: Oct 20, 2024 @ 2:00pm

Additions
  • Configuration files can now be loaded only in specific game modes by adding them to either the `~/ems/sisync-onlysync/modes/base` or `~/ems/sisync-onlysync/modes/mutation` directory.
Improvements
  • Respawn timers will not be set if the current amount of special infected is less than or equal to the total amount of special infected who were active at the time the `AllowSpecials` variable was set to `true`.
  • Semi-colons are no longer required to use floating-point numbers in the add-on's TXT files.

Update: Sep 17, 2024 @ 10:00pm

Changes
  • Updated the thumbnail for this add-on.

Update: Sep 14, 2024 @ 8:00pm

Bug Fixes
  • Fixed a bug where the `TotalSpecials` variable would constantly change if a variable is found in both the `DirectorScript` table and a higher priority table.

Update: Sep 14, 2024 @ 3:30pm

Bug Fixes
  • Fixed a minor regression that would cause special infected to take longer to respawn if no special infected are in play.

Update: Sep 14, 2024 @ 2:30am

Bug Fixes
  • Fixed a bug where the special infected would occasionally not spawn if no other tables in the `DirectorScript` table exists besides the `DirectorScript.DirectorOptions` table.

Update: Sep 13, 2024 @ 8:00pm

Improvements
  • Reorganized the `./ems/sisync-onlysync/` directory to make the files easier to find.
Changes
  • Updated the thumbnail for this add-on.

Update: Jun 24, 2024 @ 10:00am

Additions
  • Added the `BattlefieldRespawnIntervalMax` and `BattlefieldRespawnIntervalMin` options to the `settings.txt` file which determines the minimum and maximum amount of time the special infected have to wait until they are able to spawn again during panic events.
  • Added the `EnableBattlefieldRespawnInterval` option to the `settings.txt` file which determines whether the special infected's respawn timers will use the `BattlefieldRespawnIntervalMax` and `BattlefieldRespawnIntervalMin` options during panic events.
  • New `.txt` files can now be created for each map by adding them to the `~/ems/sisync-onlysync/maps/...` directory.
Bug Fixes
  • Fixed a bug with the `LastSpawnedTime` option where the `LastSpawned` variable would not get updated to reflect the last time the special infected had spawned.
  • Rewrote the `SpecialModifier` function to fix a potential index error that could occur if the `MaxSpecials` variable does not exist in the `DirectorOptions` table.

Update: May 6, 2024 @ 10:00pm

WARNING: The new directory for the configuration file will be located at `~/ems/sisync-onlysync/...` instead of being included in an additional `cfg` folder. To transfer your settings, move the `settings.txt` file out of the `cfg` folder and simply place it in the `sisync-onlysync` folder.

Changes
  • Added `IsValid()` to more `foreach` functions to reduce the odds of encountering index errors.
  • Simplified the folder structure in the `ems` directory to make it a bit easier to manage.