Left 4 Dead 2

Left 4 Dead 2

Special Infected Synchronization (Sync Only)
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Mis à jour le : 4 nov. 2024 à 20h30

Bug Fixes
  • Fixed a bug where some crescendo events wouldn't modify the `SpecialRespawnInterval` variable if the `create_panic_event` game event callback wasn't triggered.

Mis à jour le : 31 oct. 2024 à 15h00

Additions
  • Added the `OverrideRespawnInterval` option to the `settings.txt` file which determines whether the `BattlefieldRespawnInterval` and `RespawnInterval` options can be used instead for the respawn timer.
Changes
  • Renamed the `LastSpawnedTime` option in the `settings.txt` file to `LastSpawnedInterval`.
  • Removed some options related to the battlefield respawn interval in the `settings.txt` file due to the addition of the `OverrideRespawnInterval` option.

Mis à jour le : 20 oct. 2024 à 14h00

Additions
  • Configuration files can now be loaded only in specific game modes by adding them to either the `~/ems/sisync-onlysync/modes/base` or `~/ems/sisync-onlysync/modes/mutation` directory.
Improvements
  • Respawn timers will not be set if the current amount of special infected is less than or equal to the total amount of special infected who were active at the time the `AllowSpecials` variable was set to `true`.
  • Semi-colons are no longer required to use floating-point numbers in the add-on's TXT files.

Mis à jour le : 17 sept. 2024 à 22h00

Changes
  • Updated the thumbnail for this add-on.

Mis à jour le : 14 sept. 2024 à 20h00

Bug Fixes
  • Fixed a bug where the `TotalSpecials` variable would constantly change if a variable is found in both the `DirectorScript` table and a higher priority table.

Mis à jour le : 14 sept. 2024 à 15h30

Bug Fixes
  • Fixed a minor regression that would cause special infected to take longer to respawn if no special infected are in play.

Mis à jour le : 14 sept. 2024 à 2h30

Bug Fixes
  • Fixed a bug where the special infected would occasionally not spawn if no other tables in the `DirectorScript` table exists besides the `DirectorScript.DirectorOptions` table.

Mis à jour le : 13 sept. 2024 à 20h00

Improvements
  • Reorganized the `./ems/sisync-onlysync/` directory to make the files easier to find.
Changes
  • Updated the thumbnail for this add-on.

Mis à jour le : 24 juin 2024 à 10h00

Additions
  • Added the `BattlefieldRespawnIntervalMax` and `BattlefieldRespawnIntervalMin` options to the `settings.txt` file which determines the minimum and maximum amount of time the special infected have to wait until they are able to spawn again during panic events.
  • Added the `EnableBattlefieldRespawnInterval` option to the `settings.txt` file which determines whether the special infected's respawn timers will use the `BattlefieldRespawnIntervalMax` and `BattlefieldRespawnIntervalMin` options during panic events.
  • New `.txt` files can now be created for each map by adding them to the `~/ems/sisync-onlysync/maps/...` directory.
Bug Fixes
  • Fixed a bug with the `LastSpawnedTime` option where the `LastSpawned` variable would not get updated to reflect the last time the special infected had spawned.
  • Rewrote the `SpecialModifier` function to fix a potential index error that could occur if the `MaxSpecials` variable does not exist in the `DirectorOptions` table.

Mis à jour le : 6 mai 2024 à 22h00

WARNING: The new directory for the configuration file will be located at `~/ems/sisync-onlysync/...` instead of being included in an additional `cfg` folder. To transfer your settings, move the `settings.txt` file out of the `cfg` folder and simply place it in the `sisync-onlysync` folder.

Changes
  • Added `IsValid()` to more `foreach` functions to reduce the odds of encountering index errors.
  • Simplified the folder structure in the `ems` directory to make it a bit easier to manage.