Left 4 Dead 2

Left 4 Dead 2

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Special Infected Synchronization (Sync Only)
   
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Infected: Special Infected
Game Content: Scripts
File Size
Posted
Updated
648.136 KB
Aug 4, 2023 @ 9:29pm
Jul 4 @ 4:00pm
47 Change Notes ( view )

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Special Infected Synchronization (Sync Only)

In 1 collection by Taut
Special Infected Synchronization Bundle
3 items
Description
This add-on will allow special infected to attack all at once. Unlike my deprecated mutation named "Concerted Contagion", this one will work with any game mode either in single player or on a local server.

What this add-on does is allow the special infected to respawn based on a set timer since the last special infected was killed. Once the time is up, all special infected will be able to spawn and attack at the same time. Unlike the Versus version, only the special infected's spawn rate has been modified, so their behavior will function similarly to Campaign mode.

Overall, this add-on will entice the survivors to be a bit more cautious when dealing with the special infected while giving them more breathing room.

Additional Information
Settings can be modified in-game by typing the following in chat:
!sisync_[name_of_text_file] [name_of_option] [desired_value] [optional_directory]

If you want to change the settings of this add-on and/or know what each of the available options do, see this thread.

If you'd like to use a different version of the add-on, they can be found in the Special Infected Synchronization Bundle.
35 Comments
Agent Weasroy Jun 27 @ 4:01pm 
@Taut that would be really cool. I like the mod a lot but some of the people I play with think its too intense if they spawn together every single time lol
Taut  [author] Jun 26 @ 7:43pm 
@Agent Weasroy Currently, letting the Director handle special infected spawns a specified percent of the time isn't available in the `Special Infected Synchronization` add-ons. However, if people are interested, I might be able to implement this feature if I can find a way to do so.
Agent Weasroy Jun 26 @ 4:36pm 
is there any way to configure this so they dont always spawn exactly at the same time? like 50 percent of the time they do?
(^^^) Xeno Jun 22 @ 8:36am 
No worries I know an alternative for the 4 SI while maintaining the default spawn time
Taut  [author] Jun 22 @ 8:27am 
@(^^^) Xeno It depends on whether the map's VScripts will allow special infected to spawn more than two special infected (ex. The Passing's third chapter). If you want to always spawn four special infected, then I recommend using the `Special Infected Synchronization (Competitive)` add-on instead.
(^^^) Xeno Jun 22 @ 6:28am 
How can they attack in 4?
I STAPLE TAPEWORMS ON MY Feb 20 @ 12:40pm 
thank you!
Taut  [author] Feb 20 @ 12:36pm 
@Wenda Here are the differences of the Special Infected Synchronization add-ons:

- The `Only Sync` add-on simply allows the special infected to attack together without modifying anything else.
- The `AI+` add-on allows the special infected to attack together and modifies the command variables so the special infected can attack more efficiently.
- The `Competitive` add-on allows the special infected to attack together, modifies the command variables, and adds a lot of options to make the gameplay feel more like Versus.
I STAPLE TAPEWORMS ON MY Feb 20 @ 11:08am 
What do each of the different addons do? i looked at the thread but it only shows settings
Kaiser Adradum Nov 12, 2024 @ 1:33pm 
:c