Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: Aug 30, 2023 @ 8:22pm

- added localization for weapons/ammo
- fixed autocannons being op against armor
- fixed 12.7/14.5mm mg penning certain tanks
- fixed late russian doctrine localization
- shrunk the engine hitbox for t90a (was getting penned by small caliber weapons)

Update: Aug 30, 2023 @ 8:04am

- fixed at/corpsman missing from marines squads

Update: Aug 29, 2023 @ 9:35pm

- added AT units to usmc
- added desert camo for all usa soldiers
- added new 2500x2500 map Syria 4v4 to battlezones (will get revamped when new liberation dlc comes out)
- added new 2500x2500 map Ukraine 4v4 to battlezones (getting revamped by FRANKTHETANK)
- re balanced conquest (again) id like some more feedback with this, ill change it as many times as i need to
- changed (late) usmc helmets

Update: Aug 28, 2023 @ 1:29pm

Big Update

- added modern entities for the editor (big thanks to Frank The Tank)
- started adding maps from my CTA mod (editor use only for now)
- fixed .50cal not reloading on abrams

Eventually this mod will get compressed down in size, so just bare with me. I know 40gb is a lot.

Update: Aug 28, 2023 @ 7:55am

- decreased accuracy (hardly noticeable, dont worry)
- updated to new version of GOH

Update: Aug 27, 2023 @ 8:17pm

- changed editor loading screen

Update: Aug 27, 2023 @ 3:11pm

- added new background
- added new background music (old mw2 main menu theme)
- added new loading screen music/sound (bf3 sounds)

Update: Aug 27, 2023 @ 9:24am

- lowered time it takes for enemy to spawn in waves in conquest to 2-3 mins (was 3-5)
- increased the amount of units a wave can send in conquest to 3-5 (was 1-3)

Update: Aug 26, 2023 @ 1:21pm

- fixed helis not being spotted

Update: Aug 26, 2023 @ 12:09pm

- balanced out conquest a bit, and reduced MP and CP for enemies (this still may be to high, will need feedback)
- enemies will now wait 2-4 minutes before spawning units when defending (player's attacking missions)
- fixed autocannons not having any pen power after a short distance
- attempted fix for wrong defenders spawning #2
- possible fix for helis not being spotted