Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
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Update: Jul 14 @ 7:06pm

- added "trophy APS" to Leopard 2a7 Vet
- added "GL-6 APS" to ZTZ-99A
- added "Arena APS" to T-90M Vet

- changed "thickness" of APS shield to 50 (was 80) so all autocannons can pen threw it
- added 3 more APS rounds for frontal protection

Update: Jul 13 @ 10:05pm

- fixed hatch fire not appearing

Update: Jul 13 @ 8:55pm

Introduced "APS" or "Active Protection System" to Modern Conflict. It is very basic and still a WIP, but is fully functional as of now. Within the next few days, I will be adding a t90m "arena" variant, and adding APS to the current ztz99a model.

Known bugs - when shooting any other projectiles other than HEAT/HE based at these APS "shield" volumes, nothing will seem to happen. But, these rounds do penetrate and cause damage when coming out the other side.

Right now, only the SEP V3 has APS in the mod, and it has 3 rounds of protection for each side. On this model, it only protects your sides, not your front or rear. These are good for slow rpgs, but can stop nasty ATGMs as well.



- added "Trophy APS" to M1A2 SEP V3
- added "Trophy APS" to M1A2 SEP V3 TUSK
- added "Trophy APS" to M1A2 SEP V3 TUSK "vet"

Update: Jul 12 @ 8:20am

- reworked auto cannon sounds (close and distant)

Update: Jul 11 @ 1:07pm

- fixed all of the militia trucks armor values

Update: Jul 11 @ 10:32am

- added m134 humvee
- added m134 matv

- replaced the 2015 t72b2 with a t72b1ms in conquest
- added 2015 m134 matv special forces squad to conquest

Update: Jul 7 @ 4:57pm

- fixed germany conquest crash

Update: Jul 6 @ 11:35am

- reworked a few sounds

Update: Jul 5 @ 12:53pm

- gave auto cannon HE rounds a larger blast radius
- added corpsman to all marine squads (somehow i missed this)
- made "broken" cars still manable so you can use the mounted weapon while repairing

Update: Jul 4 @ 9:38am

- lots of research tree fixes for all factions