Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Modern Conflict
Viser 21-30 af 684 forekomster
< 1  2  3  4  5 ... 69 >
Opdatering: 20. sep. kl. 8:44

- fixed lav squad spawning in center of map

Opdatering: 19. sep. kl. 21:01

- added more music variety for combat

Opdatering: 18. sep. kl. 21:53

- updated menu music
- updated loading screen music
- updated calm ambient music
- updated combat ambient music

Opdatering: 16. sep. kl. 14:24

- fixed himars crashing

Opdatering: 14. sep. kl. 19:14

HEAT/ATGM ammo rework
- lowered cumulative distance to 0.85 meters
- doubled "armor_damage" values (not the same as penetration, this value is how much HP is taken from component if penetrated)

Kinetic Energy ammo rework
- removed cumulative parameter from all KE ammo types, physics simply take over here now
- cut down "armor_damage" values to 25% of penetration value (so while AP darts will zip threw armor like butter, it wont do as much integrity damage as HEAT type will. Great for hitting specific areas on a vehicle, like ammo or fuel.

Opdatering: 13. sep. kl. 16:23

- conquest patch

You can now no longer choose 1 out of 3 missions in conquest when attacking, only whatever it chooses for you (not my intention, but conquest is all messed up right now for some reason)

Opdatering: 13. sep. kl. 13:13

- had to remove "unlimited" conquest duration, was only allowing 4 maps at a time every playthrough. please use "80 day WW3" instead now.

Opdatering: 13. sep. kl. 10:54

- reworked atgm penetration a bit (wasnt working as intended)
- reworked t64bvm era health
- fixed some missing volumes on t90m
- deleted some missing entities on some conquest maps that caused crashes
- added murasaki's fix for insurgents flying A10 Warthogs in conquest

Opdatering: 10. sep. kl. 17:34

- reworked all overmatch slope multipliers for ricochet chance
- reworked all overmatch caliber multipliers for penetration


This fixes any munition that seemed to be over performing, which was technically all ammo types. I did a bit of testing with this, and it seems to be SPOT on now. All munitions hold their actual advertised value, no more/no less.

Opdatering: 9. sep. kl. 19:32

- fixed t64/t80 atgm ammo
- more localization fixes