tModLoader

tModLoader

Spirit Classic
Showing 31-40 of 56 entries
< 1  2  3  4  5  6 >
Update: Feb 3, 2024 @ 1:35pm

- Fixed Infernal Pact doing math wrong
- Fixed Cryolite Aura trying to apply a debuff to dummy NPC slot
- Added additional check for Glyphs that only allows their GlobalItem to be applied if it has a max stack of one
- Made the Adventurer always spawn in the top half of the Briar so he's easier to find
- Fixed config item IDs being completely incorrect
- Fixed Goblin Tower worldgen not including Shadowbreak wand & updated code
- Extensively tested dontdigup worldgen, fixed issues and softlocks
- Fixed poor Slag Fury tooltip
- Fixed Work Benches being Workbenches in some places
- Fixed a ton of incorrect/inconsistent research values

Update: Jan 28, 2024 @ 11:59am

- Fixed Deep Ocean permenantly hiding clouds once entered
- Removed old Census compatibility (since it is automatic now)
- Changed how Vinewrath Bane modifies damage out of Briar, he now deals 2x contact damage when outside of the Briar
- Fixed longstanding damage/defense immutability issue
- Fixed the quest No Laughing Matter's requirement to be unlocked before being unlocked
- Made Jellyfish Hunter quest obtainable
- Fixed Vulture Matriarch not dropping loot properly
- Made the Soul Shard, Pieces of Eight, Mad Hat, Floran Staff projectile, Talon's Fury projectile, and Spirit Wand not being magic projectiles
- Fixed Soul Weaver not having shot spread as intended, improved code
- Fixed Creeping Shuriken not being auto-reusable when the Autofire option is on
- Made Creeping Shuriken fade out properly
- Made Tourquoise Lens not work during calm nights
- Fixed spawns not working during Blue Moon events
- Jinxbow now uses the first arrow available in your inventory, rather than the strongest, and benefits from its stats
- Reduced Jinxbow damage from 16 to 12 due to higher damage potential
- Updated Jinxbow AI and visuals
- Fixed Mana Shield and Seraphim's Bulwark always reducing incoming damage by 90%
- Projectiles now inherit glyph effects based on what spawned them, rather than the player's held item
- Improved some unwieldy glyph-projectile interactions

Update: Jan 24, 2024 @ 7:27pm

- Fixed Clumped Blood minion trying to spawn a primtrail on servers
- Fixed null check in Maneater's ParentAlive()
- Synced the Maneater's child projectiles properly
- Fixed issue with Glowroot possibly dropping in stacks of 0
- Made custom drops from trees be more consistent
- Glowroot from glowing mushroom trees has a 1/5 chance to drop instead of a 1/2, and drops in stacks of 1-3
- Ice Berries from snow trees now have a 1/20 chance instead of a 1/100 (1/25 * 1/5) chance
- Added flavor text to Glowroot, Blank Canvas, and Soulbloom
- Fixed bad TileObjectData in SlotMachine & every color of sign
- Fixed Stripped Bamboo Barrel and Bamboo Pike drawing incorrectly on retro lighting modes
- Changed several tiles to use generic map names rather than their own unique name
- Changed dust types emitted by several tiles when struck
- Fixed Brute Hammer's spin attack doing more damage and knockback than intended
- Fixed Eye of the Beholder not consuming the correct amount of mana on use
- Fixed Kakamora Windglider not facing the player and tweaked AI slightly
- Fixed VWB and Ancient Avian not facing the player
- Fixed Waterfall micropass not breaking stuff properly
- Fixed Spirit music boxes dropping with a random prefix when destroyed
- Updated Glow Toad jump logic
- Updated hover logic and tweaked visuals for Eldritch Cloak and Robotic Arm mounts
- Fixed Eldritch Cloak mount attempting to attack non-hostile NPCs
- Fixed Retro + zoom issue in Ocean
- Fixed issue where quest saving/loading used a localized value, making it incompatible if you switch languages.
Loading for legacy (localized) saves still works, so if you go into an existing world, you'll still have your quests.
Saving & exiting the world will then update the save so you can switch languages freely.
- Fixed Hemophora, Festerfly, Gloop, Glitterfly and Ancient Apostle broken AI
- Reduced the amount of dust that the Two-Faced Masks's projectiles emit
- Fixed ocean water transparency applying with invalid water styles

Update: Jan 20, 2024 @ 10:22am

- Fixed bad IO for downed boss tracking
- Fixed Ghast & Ghast's Spectre not checking target properly
- Fixed exceedingly low chance for Pirate Chest to not place but place on a chest, thus breaking progression

Update: Jan 19, 2024 @ 3:22pm

- Fixed Living Elderbark Wand taking 100 research
- Increased initial Frostbite mana cost to 24.
This is so spam clicking for higher DPS is an option but isn't anywhere near sustainable;
the continuous mana usage of an existing Frostbite aura is unchanged.
- Fixed Fathomless Vases dropping a copy infinitely
- Picked open the softlock during the "Nesting eggs" generation step
- Buffed Bismite Staff (-2 use time, +3 damage, +2 shot velocity)
- Fixed Leather Striders and Heartbeat Cleats not actually applying movement buffs
- Slightly buffed both of the above (+5% max speed)
- Increased tick time for Aurora Monolith forced aurora internal timers (should fix flashing issue)
- Fixed an error when unloading Spirit too early
- Fixed Opal Frog selling for less than intended
- Fixed Opal Frog having a research requirement of 100
- Removed Opal Frog nerf when using Bat Hook
- Implemented a unique theme for Skeletron Prime and added an associated music box
- The Couch no longer creates dirt dusts when destroyed
- The Couch, Elderbark Sofa, and Corrosive Sofa can now be sat on
- Added highlights and corrected smart cursor functionality for several tiles
- Fixed Bamboo Pikes of certain styles not dropping an item when destroyed
- Fixed Starcharger's "backpack" drawing when the player is dead
- Granite and marble statues are now placed in the direction the player is facing
- Palladium Staff can no longer create Runic Pillars in tiles
- Updated Runic Pillar visuals slightly

Update: Jan 14, 2024 @ 4:55pm

- Heavily reduced the amount of dust the Soul Star produces (from 60 dust/frame to 10 dust/frame)
- Fixed banner glowmasks being offset on non-hammered banners
- Removed outdated Census calls
- Fixed quest book objective page arrows not being clickable
- Fixed the Meteorite biome hiding clouds
- Fixed all town NPCs having a bad key for their Princess happiness dialogue
- Fixed Ice Wheezer passive frozen statues not breaking before Skeletron
- Fixed branching tasks not syncing properly, causing desync
- Significantly reduced how often Hydrothermal Vents spawn critters
- Fixed Stripped Bamboo Barrel placing incorrectly in multiplayer
- Fixed Stripped Bamboo Barrel not selecting a random style in multiplayer
- Stripped Bamboo Barrel now uses a default container name
- Fixed Stripped Bamboo Pot dropping several of itself
- A ton of various localization fixes

Update: Jan 14, 2024 @ 4:48pm

- Heavily reduced the amount of dust the Soul Star produces (from 60 dust/frame to 10 dust/frame)
- Fixed banner glowmasks being offset on non-hammered banners
- Removed outdated Census calls
- Fixed quest book objective page arrows not being clickable
- Fixed the Meteorite biome hiding clouds
- Fixed all town NPCs having a bad key for their Princess happiness dialogue
- Fixed Ice Wheezer passive frozen statues not breaking before Skeletron
- Fixed branching tasks not syncing properly, causing desync
- Significantly reduced how often Hydrothermal Vents spawn critters
- Fixed Stripped Bamboo Barrel placing incorrectly in multiplayer
- Fixed Stripped Bamboo Barrel not selecting a random style in multiplayer
- Stripped Bamboo Barrel now uses a default container name
- Fixed Stripped Bamboo Pot dropping several of itself
- A ton of various localization fixes

Update: Jan 11, 2024 @ 12:43pm

- Fixed Waterfall micropass generating floating chests
- Made Aurora Monoliths work in vanity slots
- Made banners placeable on non-hammered platforms & made it look good
- Added Chinese Steam Workshop description localization
- Fixed music being poorly balanced & switched around file types (all .ogg now)
- Added missing Music Display music
- Fixed Omniwrench not showing up after right clicking
- Surrender Bell is now sold by the Adventurer for 40g instead of 25g
- Added biome priority to Briar
- Fixed bad localization for Durasilk Sheaf
- Potentially fixed issue where running out of floating island locations during worldgen causes a crash
- Added SUPER minor change to worldgen in remix worlds regarding avian islands
- Hookbat now follows the player less aggressively, telegraphs before charging and only deals contact damage while charging
- Bloater now consistently telegraphs before attacking and will continue to attack regardless of player distance when started (this helps the player distance themselves before it starts dealing damage).
- Vomit projectiles now have increased travel time
- Fixed Scarab Pendant mount glowmask issue
- Fixed Hookbats spawning in day

Update: Jan 10, 2024 @ 8:04am

v1.5 - 1.4.4 Port
Full changelogs here: https://docs.google.com/document/d/1nPVEU4COF27uRFDFzOfrbGbrzO0hZ07AuxIn1scOhro/edit?usp=sharing

Update: Jun 27, 2023 @ 6:32pm

Version 1.4.4.16 has been published to Stable learn more @ https://forums.terraria.org/index.php?threads/the-spirit-mod.41395/
- Merged Pull Request by https://github.com/Cyrillya, adding cross mod support with Dialogue Panel Rework
- Fixed Sepulcher chests not containing items
- Fixed Sky enemies being able to spawn in the Asteroid biome if the player is in front of player-placed walls
- Fixed Brute Hammer being unable to damage enemies while spinning
- Changed javelin on-hit sound effects to be less confusing and added a sound to indicate full charge
- Javelins now launch from the user's center rather than slightly above it
- Fixed blaster charged shots not appearing in multiplayer and tweaked some on-fire effects
- Prevented Occultist and Shockhopper from smoothing their positions in multiplayer
- Made Crate Mimics not spawn in lava
- Made Fireball projectiles be melee damage
- Made all grasses die properly on explosion
- Added temporary, hacky Polarities compatibility
- Updated FaQ
- Nerfed Glow Toad tongue damage (100 -> 80)
- Adjusted Slot Machine's tile origin
- Shadow Pup is now pet-able
- Reduced Slot Machine jackpot rate from 1/100 to 1/1024
- Fixed fall damage being applied when a ziplining player hits a platform
- Fixed Blood Blossom breaking when something is placed under it
- Made all Ice Sculptures break anytime
- Reduced the likelihood of a Winterborn re-freezing frozen players
- Added Luminous Ocean announcement
- Made Luminous Ocean event sync in multiplayer
- Heavily improved Bioluminescent Algae behaviour, drawing, code
- Fixed any master items that weren't marked as master items
- Fixed Vile Wand mini-eaters not dealing damage
- Reduced Cloudstalk spawn rate even more
- Flipped Iggysaur's Mask sprite
- Fixed Brine Barrage not syncing necessary info in multiplayer
- Fixed Laser Launcher spamming death effects in multiplayer