tModLoader

tModLoader

Spirit Classic
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Update: Aug 3, 2024 @ 11:32am

v1.5.0.18
- Added extra check to Sunken Surface micropass to stop a gen crash
- Disabled decrafting on all Ice Sculptures to stop Cryolite progression break
- Added "Night" tag to Undead Warlock's bestiary
- Added most Spirit structures into the GenVars.structure system, and added anti-overlap
- Localized Avian Island sign text
- Added a few more Avian Island sign texts
- Made Avian Islands spawn randomly throughout the world with Remnants instead of always spawning at 0, 0
- Significantly increased likelihood of a world generating properly with Remnants on
- Fixed Spirit trees having difficulty growing
- Fixed typo in unused Violet Crystal item
- Raw Fish now only applies poison if used, no longer gives Well Fed
- Fixed Mech Bat error on servers

Update: Jun 22, 2024 @ 9:29pm

v1.5.0.17
- Removed Geode vanity from Gambler's loot pool
- Synced & safeguarded some Kelp updating code
- Made Gold Lumoth require 3 research instead of 5
- Increased Blossmoon spawn rate
- Increased Hail Snail spawn rate
- Decreased Lost Mime spawn rate
- Significantly reduced coin output of Gambler chests - no longer turns profit
- Mystical Dice now work in multiplayer properly (and are slightly faster)
- Added a bunch of game tips in loading menus

Update: May 27, 2024 @ 5:59pm

v1.5.0.16
- Fixed Nemesis Boon crash error, cleaned up file
- Fixed Books and Material Pages opening UI on servers
- Fixed Heartbeat Cleats freezing the player in certain situations
- Fixed some item glowmasks and Blasters not drawing in their correct positions
- Merged pull request by https://github.com/Antirhinnum, fixing Silk vanity not displaying correctly on Mannequins and Womannequins
- Fixed Dusk Pendant receiving melee prefixes
- Fixed various First Mate projectiles dealing ranged damage
- Prevented some Glyph logic from running while the player is dead, such as cooldowns
- Fixed a couple enemies spawning gores on the server
- Stopped primtrails from starting on the server
- Capped Cactus Staff placement range in order to stop freeze on servers
- Reduced Lumoth spawn rate slightly
- Made Fisheye Gem apply to a few Spirit fish
- Made Fisheye Gem work in the Void Bag
- Quadrupled Lost Mime spawn rate in prehardmode, doubled in hardmode
- Quadrupled drop rate of all Lost Mime items, aside from Baguette - which was reduced from 1/30 to 1/8

Update: Apr 25, 2024 @ 1:59pm

v1.5.0.15
- Increased max quest count to 20
Note that the quest HUD will go off screen if you have this many quests.
- Significantly reduced how much (normal) Kelp grows in the ocean
- Added check to make sure Kelp doesn't grow into solid tiles
- Removed Ancient Avian wind pushback debuff
- Adjusted Blaster sound effect volume
- Fixed Boulder Micropass placing boulders on non-solid tiles
- Fixed Unstable Icicles drawing improperly on some lighting modes
- Significantly reduced how often Unstable Icicles spawn (1/25 per random tick -> 1/150 per random tick)

Update: Mar 26, 2024 @ 1:59pm

Missed a version because of my mistake. Whoops!

v1.5.0.14
- Fixed Sunset Spire being 2x as likely to show up in Mysterious Satchels
- Made Soul Dagger drop from Shadow Ghouls
- Fixed missing Gambler happiness dialogue
- Fixed Supernova not exploding when it should in multiplayer
- Supernova now takes damage from any summon source rather than only minions and minion-fired projectiles
- Ancient Apostle now faces the direction of their horizontal velocity
- Fixed Yoyo Ancient not syncing spawned projectiles correctly in multiplayer
- Fixed Ethereal Butterfly 'arcane stars' not dealing damage
- Ethereal Butterfly no longer deals contact damage when stuck to the player
- Fixed Spirit's cages not being solid top & stackable
- Temporarily removed Briar Fountain water functionality until it's fixed
- Updated StructureHelper reference

Update: Mar 26, 2024 @ 1:49pm

v1.5.0.13
- Fixed Sunset Spire being 2x as likely to show up in Mysterious Satchels
- Made Soul Dagger drop from Shadow Ghouls
- Fixed missing Gambler happiness dialogue
- Fixed Supernova not exploding when it should in multiplayer
- Supernova now takes damage from any summon source rather than only minions and minion-fired projectiles
- Ancient Apostle now faces the direction of their horizontal velocity
- Fixed Yoyo Ancient not syncing spawned projectiles correctly in multiplayer
- Fixed Ethereal Butterfly 'arcane stars' not dealing damage
- Ethereal Butterfly no longer deals contact damage when stuck to the player
- Fixed Spirit's cages not being solid top & stackable
- Temporarily removed Briar Fountain water functionality until it's fixed
- Updated StructureHelper reference

Update: Mar 24, 2024 @ 8:36pm

v1.5.0.12
- Made Sky High quest accept any Pagoda special item
- Made Jade Staff shimmer into Dynasty Fan shimmer into Anime Blade shimmer into Jade Staff
- Updated Sky High localization
- Made Blade of the Dragon slice through 20 npcs per slash
- Fixed Spirit's particle system not drawing when UI is turned off
- Fixed Masticator & Gluttonous Devourer not falling through tiles
- Fixed Glade Wraith never despawning for any reason

Update: Mar 23, 2024 @ 6:41pm

v1.5.0.11
- Fixed Falling Asteroid pushing enemies with complete knockback resist, such as the Eternia Crystal
- Made minion accessories not mutually exclusive
- Made Jinxbow, Cimmeran Scepter explicitly not take a minion slot
- Fixed typo in Mythril Staff
- Fixed issue where Infernum (and other mods that detour Main.CheckMonoliths) would fail to draw or do certain things
This fixes both a lot of Infernum's (and other) visual issues, but also monoliths now work properly
- Made True Vessel Drainer & True Hallowed Staff recipes consistent with vanilla recipes
- Fixed Briar Grass Seeds not syncing in multiplayer
- Fixed poor mining check in Cryolite

Update: Mar 2, 2024 @ 9:48am

v1.5.0.10
- Made Pirate Chests significantly more likely to spawn in both oceans
- Fixed Spectre Ring error
- Changed Laser Launcher code to stop dust spam in rare circumstances
- Fixed all GTile::Drop items not dropping in multiplayer
- Made Auroras sync their activity & type in multiplayer
- Made Botanist set bonus work in multiplayer
- Fixed Slagtern Staff being able to hit friendly NPCs
- Fixed Ancient Spectre broken projectile visual, reduced dust spam
- Fixed really dumb Journey Mode duplication menu name issue
- Fixed various minor spelling and tooltip issues

Update: Feb 10, 2024 @ 5:26pm

- Fixed Atlas spawning super far away in multiplayer when using Stone Fist
- Fixed Wintry Soul being catchable despite never having a catch item
- Made Wintry Soul despawn after being taken or left
- Updated Wintry Soul leave text to include its despawning
- Buffed Pool Noodle (8 base damage to 14 base damage), increased value by 6 silver
- Disabled old Blood Gazer eye NPC
- Centered the Starplate Beacon asteroid structure
- Fixed burst Blaster weapons breaking with Glyphs
- Increased Spirit Ore priority to slightly higher than Titanium
- Added check that should stop certain visual issues with glowmasks from occuring
- Halved Asteroid biome spawn rate increase (60% -> 30%)
- Made MJW drop a consistent amount of Tiny Lunazoa, reduced to 20-29
- Fixed Huskstalk Bow decreasing enemy defense each time Withering Leaf is inflicted
- Fixed Unstable Affliction decreasing enemy defense each time it's inflicted
- Fixed an error in Slag Fury's buff description
- Corrosive, Driftwood, Glowplate, Sepulchre, and Spirit platforms can now be crafted back into their materials