RimWorld

RimWorld

Melee Animation
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Update: Jun 12 @ 1:02pm

Update on 6/12/2025 9:02:34 PM.
- Add basic support for Rimworld 1.6 beta. The mod options colour picker is known to be broken. Not much testing has been done.

Update: May 31 @ 10:45am

Update on 5/31/2025 6:45:24 PM.
- Support for 37 new weapons from 10 mods.
- Fix Star Wars lightsaber integration & rendering.
- Better support visual for Tacticowl dual wielding, added option under Visuals tab to revert to old behaviour.
- Pawns now have a random chance to be left-handed, affecting idle animations, can be adjusted in settings.
- Many code changes in preparation for upcoming 'DLC' mod.
- Small fixes.

Update: Jan 10 @ 7:32pm

Revert to fix bugs.

Update: Jan 10 @ 11:50am

Update on 1/10/2025 7:50:24 PM.

- More weapon support.
- Code changes to support Fists of Fury.

Update: Nov 5, 2024 @ 10:58am

Update on 11/5/2024 6:58:07 PM.

- Adjust duel animation selection code to allow better custom animation support.

Update: Sep 28, 2024 @ 8:49am

Update on 9/28/2024 4:49:29 PM.

- Add more mod compatibility.

Update: Aug 26, 2024 @ 5:00am

Update on 8/26/2024 2:00:41 PM.

- Fix for incorrect weapon trail calculations.
- Adjusted the colour of the Plasmasword weapon trail.

Update: Aug 22, 2024 @ 1:10pm

Update on 8/22/2024 10:10:43 PM.

- Add better support for loading animation data from other mods.

Update: Aug 21, 2024 @ 1:29pm

Update on 8/21/2024 10:29:10 PM.

- Add support for 5 recently requested mods, 76 weapons.
- Fix: Vehicle Framework vehicles can no longer be executed.

Update: Jul 29, 2024 @ 4:01am

Update on 7/29/2024 1:01:44 PM.

- Added more mod compatibility patches.
- Disable missing patch logging temporarily.