RimWorld

RimWorld

Melee Animation
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Update: Aug 13 @ 8:02am

Update on 8/13/2025 5:02:02 PM.

- Improve support for asset bundles, which have become much more common with 1.6. This should solve many errors along the lines of 'failed to get texture for path xyz'.

Update: Aug 13 @ 3:10am

Update on 8/13/2025 12:09:47 PM.
- Fix for animations not working in space.

Update: Aug 11 @ 7:46am

Update on 8/11/2025 4:46:36 PM.

- Update to latest Rimworld version.
- Fix animations appearing on the world (planet) map.
- Add missing tweak data for RimDark 40k - Mankinds Finest.

Update: Jul 28 @ 2:57am

Update on 7/28/2025 11:57:23 AM.

- Fixes for shaders in yesterday's update.

Update: Jul 27 @ 11:47am

[Auto-generated text]: Update on 7/27/2025 7:47:21 PM.

Update: Jul 11 @ 10:44am

Update on 7/11/2025 6:43:48 PM.

- Update for Rimworld 1.6 release.
- Fix XML parsing issue.
- Add support for 'Rimframe: Vatgrown Hate'

Update: Jun 22 @ 6:16am

[Auto-generated text]: Update on 6/22/2025 2:16:38 PM.

Update: Jun 12 @ 1:02pm

Update on 6/12/2025 9:02:34 PM.
- Add basic support for Rimworld 1.6 beta. The mod options colour picker is known to be broken. Not much testing has been done.

Update: May 31 @ 10:45am

Update on 5/31/2025 6:45:24 PM.
- Support for 37 new weapons from 10 mods.
- Fix Star Wars lightsaber integration & rendering.
- Better support visual for Tacticowl dual wielding, added option under Visuals tab to revert to old behaviour.
- Pawns now have a random chance to be left-handed, affecting idle animations, can be adjusted in settings.
- Many code changes in preparation for upcoming 'DLC' mod.
- Small fixes.

Update: Jan 10 @ 7:32pm

Revert to fix bugs.