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Enable new XML deserializer by default, old one can be used via -legacy-xml-deserializer.
Melee Animation throws this new error now:
Exception loading def from file UniqueSkills.xml: System.InvalidOperationException: Type AM.UniqueSkillDef+DataRow does not have a method named LoadDataFromXmlCustom, but we are trying to create a parser for it using that method.
It should be the same size as the dragonian Graeatsword
screenshot [gyazo.com]
During one of the animation executions, I got an error. The log said:
[MeleeAnim] Accidentally killed or downed 李飒 when attempting to just injure: tried to deal 23.0 Stab dmg to left shoulder. Storyteller, difficulty, hediffs, or mods could have modified the damage to cause this.
[MeleeAnim] <color=#66ffb5>[MeleeAnim]</color> 张晸 has bad job: . Cancelling animation.
I'm not sure if it's something on my end, like a setting issue, or maybe a conflict with another mod.
If you have time to take a look, that would be awesome. Really love the mod—thanks so much for making something this cool!
Thank you! ♥♥♥♥
<rotatable>true</rotatable>
https://gist.github.com/HugsLibRecordKeeper/a1fac3b5295e84a6c8455c6960181a3e
Not much else has been tested so if you find errors let me know.
Once 1.6 has been fully released this mod will only be updated for the 1.6 version, old versions will still work (and receive new compatibility patches) but no more code changes will be done.
I do not plan to buy the DLC so do not expect special support for that.
Likely a once in a while interaction with another mod bumping it up much higher I guess.
Thanks
Love the mod but would love to squeeze a bit more tps out of my mid-endgame
So my suggestions is that perhaps you can add a toggle between this mod's ability a the vanilla casting type to make use "I Ain't Building That"'s feature?
So I did some testing and it appears your downed execution and other mod like [RH] Hand to hand's judo/cqc throw somehow make it always 24 hour guilt. Even when the pawn are not guilty before the takedown. While the normally downed pawn have the custom guilt duration. I don't know if this is just a strange mods conflict or maybe there is a specific code called by both of you to force knockdown and unknowingly apply 24 hour guilt