RimWorld
Some Things Float
Mostrando 61-70 de 72 aportaciones
< 1 ... 5  6  7  8 >
Actualización: 8 MAR 2023 a las 0:41

1.4.11 - Things can float under bridges with buildings on them, drowning mechanics take pawn capacities into account (thanks Tonas1997), fixed faction-checks

Actualización: 7 MAR 2023 a las 11:39

1.4.10 - Added info about items when floating under bridges, fixed the pathfinding under bridges..
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 6 MAR 2023 a las 13:15

1.4.9 - Added an option for pawns to start drowning when they are downed in water. Fixed some downed checks since sleeping is considered Downed.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 5 MAR 2023 a las 12:16

1.4.8 - Added load-order for Allow Tool, fixed water-cells references since the last code-change. Thanks to TheCommanderFluffy for the save to test on

Actualización: 4 MAR 2023 a las 13:08

1.4.7 - Added option to automatically mark spawning items to be hauled urgently if Allow Tool is loaded.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 4 MAR 2023 a las 12:44

1.4.6 - Added option for pawns to sometimes loose their footing in moving water based on their manipulation-value.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 3 MAR 2023 a las 11:09

1.4.5 - Added option to set minimum time between spawning items in the river.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 2 MAR 2023 a las 11:30

1.4.4 - Added option to auto-forbid all spawning items.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 1 MAR 2023 a las 14:03

1.4.3 - Things can now float under bridges. Only forbid things when leaving an allowed stockpile..
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Actualización: 28 FEB 2023 a las 11:51

1.4.2 - Now wastepacks dropped in the river will trigger relationship and pollution effects in the next river-tile on the map, same as when dumped on any other map-tile.