Conan Exiles

Conan Exiles

TDIRPAssets
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Update: Aug 23, 2023 @ 3:48pm

Some minor messhing on catapulta
Added 3 pieces of "Barrier Tall" in reinforced stone. So RS versions of those handy Aesir fort wall things.

Update: Aug 16, 2023 @ 3:33pm

Remove link to projectile launching in case of issues, as bolts don't currently disintigrate after any amount of time.

Update: Aug 16, 2023 @ 3:36am

Tidied animations on Ballista and Catapulta. Shortened both tracks on the same. Added recipe for Ballista. Fixed up bad normals on front panel of the catapulta, and added some more relief patterning to same.
Catapulta now fires a bolt (no bolt item, so infinite ammo, but also does zero damage). Devices are still not able to be aimed.
Increase HP for both items

Update: Aug 10, 2023 @ 3:48am

Catapulta now loads and "fires" as deco animation only.
Admin spawn only Ballista (stone thrower) also added, but due to daftness with animations, immediately sinks itself into the ground on loading or firing

Update: Aug 9, 2023 @ 3:40pm

Scaling hydration from distilled drinks to sensible levels.
Removed gong noise from catapulta
Catapulta now loads and "fires" as deco animation only.

Update: Aug 6, 2023 @ 1:02am

More icon tweaks for distilled drinks. And more distillation options
Minor tweaks on some orb effects from looking at base game equivalents.
Much failed flailing at blueprints.

Update: Aug 1, 2023 @ 3:56pm

Added necessary collision to catapulta, which was a lesson and a half in how not to set up collision on skeletal meshes

Update: Aug 1, 2023 @ 3:21am

Icon tidy for booze.
Adding a static deco only item catapulta, even though it's rigged animated etc. Animating it in devkit and triggering said animations has stumped me for now

Update: Jul 29, 2023 @ 3:41pm

Distilled Booze

Update: Jul 25, 2023 @ 3:43pm

Bull horns
Cow pattern warpaints