Conan Exiles

Conan Exiles

TDIRPAssets
30 Comments
Cernunnos Apr 20 @ 9:28am 
Hello, thank you for your mod it adds a great selection. I have a request if that's okay.
As an agility player I use the whirlwind blades aka dual wielded swords. Could you add dual versions of some of these swords so that I can use tot custom to have your superior looking weapons to replace the ugly vanilla ones? Thanks either way.
TiktaalikDreaming  [author] Jan 6 @ 12:02am 
The Alchemist "bench" may have been because I was overwriting the Alchemist lines in the Profession Template table to add the new bench types. I've converted that to a controlled merge add to array. That *might* fix it for you. It's more likely an issue with Thrall type edits than the benches. Esp the little Alembic replacer bench, it's just base game code with a new small mesh. But, a lot of this Living Settlement stuff is new still.
Kelesh Nov 8, 2024 @ 7:19am 
unfortunately the alchemist's bench doesn't work yet but never mind your mod is worth it a prisoner alchemist :steamhappy:
TiktaalikDreaming  [author] Nov 6, 2024 @ 11:30am 
OK, I've had "trouble" with that one. I thought it was mostly the flames, but it seems active/inactive is all backwards. There'll be an update in the next day or two. I also need to fix the rigging on the rear shoulders of the female version of the ophirian plate armour. That's done, but I wanted to sneak in spaulders as well. The Alchemy bench weirdness is a "try to fix", but that sort of behaviour is really hard to see in the devkit. So, it may or may not be fixed in the next update. It *should* be changed though.
Kelesh Nov 6, 2024 @ 5:55am 
Only the alchemy bench the others work
TiktaalikDreaming  [author] Nov 6, 2024 @ 3:40am 
Kelesh, is that a specific bench? The whole thrall v bench thing is new, and I *think* I got them all updated, but if it's just one, I missed something. If it's all of them, then I'm deluded about what I need to do.
THanks for the bug report
Kelesh Nov 6, 2024 @ 12:48am 
hello i found a bug when the mod is active the alchemist npc no longer leave the workbench and do not interact with the world when you deactivate it they start behaving normally again
sorry for my bad english
TiktaalikDreaming  [author] Oct 31, 2024 @ 4:09pm 
The weapons are all based on historical pieces. Real swords are not big and clunky, nor are the handles really fat and bulky.
Dimas200 Oct 24, 2024 @ 9:34pm 
Why are all weapons in hand small?
Ash Aug 7, 2024 @ 6:47pm 
из катапульты возможно нанести урон?
ReHost Apr 29, 2024 @ 7:20pm 
PLS stop update everyday!
Душ сгорел Mar 25, 2024 @ 12:57am 
PLS STOP UPDATING EVERY DAY :tgcte_kaneki:
Coelmatius Mar 11, 2024 @ 12:04am 
Thanks a lot!
EVIL Mar 4, 2024 @ 3:55am 
stop update every day :0
EVIL Mar 4, 2024 @ 3:55am 
pls stop ;0
Msthawe Nov 3, 2023 @ 5:15am 
pls stop ;0
Msthawe Nov 1, 2023 @ 3:11am 
stop update every day :0
Msthawe Oct 30, 2023 @ 10:57am 
pls stop update every 1 second)
TiktaalikDreaming  [author] Sep 25, 2023 @ 4:50pm 
@KATSUMOTO Thanks. It was an accidental edit of the base game code for projectiles. It was fixed in the last update.
KATSUMOTO Sep 22, 2023 @ 8:14am 
BUG : arrow or bows do no damage
LIVAN Jun 5, 2023 @ 5:10pm 
@tiktaal that is no problem is in the nature of pulp settings to be like that. I'm just a fantasy bronze age nerd.
DRACO_THE_RIDER Jun 4, 2023 @ 2:36pm 
could you add chest wrap or arrows stuck in back or sholder
TiktaalikDreaming  [author] Jun 2, 2023 @ 4:10am 
@Livan the problem with the Conan universe it's it's a horrible mixed bag of anything from bronze age to late medieval and even later. While all ostensibly set around the bronze age. I've tried to stick with an age/culture for each source culture. EG Aquilonian is middle/late medieval central western european. Brythunian is basically late medieval Polish. Khitan is Han dynasty China (although the horse cutter Dao is later, but how could I not include that?). Stygian is late bronze age Egypt. And yes, these different ages should not co-exist.
LIVAN May 9, 2023 @ 10:23am 
Very interessing historical stuff but perhaps too modern. Right at home in gothic servers tho.
TiktaalikDreaming  [author] Feb 7, 2023 @ 2:41pm 
A comment from the 70's about nitric acid research in the 40's and 50's by John Clark. If anyone wondered why I added decay times
"The only possible source of trouble connected with the acid is its corrosive nature, which can be overcome by the use of corrosion-resistant materials.' Ha! If they had known the trouble that nitrid acid was to cause before it was finally domesticated, the authors would probably have stepped out of the lab and shot themselves. "
Eybraham Lincoln Jan 9, 2023 @ 7:31pm 
I really appreciate your attention to historical detail and genuine appreciation for real world weaponry and defense structures! Keep it up!
Mialiah Jan 9, 2023 @ 7:29pm 
This mod is great if you want historical attention to detail! Also, the modder is chill.
Gaijin Jo Jan 9, 2023 @ 7:29pm 
Excellent work on this mod. We love it! Very well done.
TiktaalikDreaming  [author] Dec 6, 2022 @ 1:42pm 
I'd check out the Thrall Wars mods. They already have items like this.
Evilgame24 Dec 6, 2022 @ 9:25am 
Add some nice realism thralls getting punishment especially in a cage or tied up a pole