RimWorld
Alpha Genes
Se afișează 1-10 din 82 intrări
< 1  2  3 ... 9 >
Actualizare: 21 iul. @ 5:22

[Auto-generated text]: Update on 7/21/2025 2:22:09 PM.

Actualizare: 12 iul. @ 0:56

v4.04:

Avoid making the ImpliedGeneGenerator patch getting hung because of other mod's faults

Actualizare: 8 iul. @ 12:11

v4.03:

- Ocular slinger for Ocularkin still had the old wildness tag

Actualizare: 3 iul. @ 23:02

v4.02:

- Fixed GeneGizmo_Resource_Metal affected by base game code refactors

Actualizare: 2 iul. @ 22:48

v4.01:

Added MayRequire for Ideology for PruningSpeed

Actualizare: 24 iun. @ 7:03

v4.0:

Updated for RimWorld 1.6

Actualizare: 23 mart. @ 10:14

v3.3:

- Tweak: changed the way Lapis' rocky bodies and rock spurs work. They now have access to Hulk, Fat and Thin bodies, and the rocky body is coloured according to their skin gene, whereas the head rock spurs are coloured according to their hair genes. The xenotype now has the corresponding skin and hair genes. Currently existing Lapis will look weird, but you can add hair and skin genes to them via dev mode.
- Tweak: many abilities had casterMustBeCapableOfViolence set to false, so they can be used regardless of being capable of violence
- Tweak: Forsaken and Fleetkind will now appear as part of the two xenohuman factions
- Tweak: Limb regeneration will restore body parts to 2 HP instead of 1, as some unknown mod is making the whole mechanic not work. This might help. Probably won't
- Tweak: Ultima fabric items are now burnable
- Tweak: endogenes stinger genes will get rid of the target's existing endogenes instead of adding to them

Actualizare: 22 febr. @ 7:22

v3.206:

Update the leather/meat genes to use the new VEF features related to them. Removed all the patches that VEF now handles. Updated descriptions of genes where relevant. Courtesy of Sokyran

Utils.ReturnGenePawnHasFromList is no longer used, as it was only used by the Harmony patches that were removed.

Actualizare: 6 febr. @ 1:02

v3.205:

Fix: twitching finger spike gene was suddenly not displaying correctly

Actualizare: 7 ian. @ 23:38

v3.204:

Removed wastepacks from one of the biolab maps, as the game was incorrectly having them cause a faction impact when leaving the map