Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Fourberie
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Update: Nov 12, 2022 @ 10:46am

Update v8.3.0.0

New: Added a function to list the prisoners being held in a city (need a network of min 10% with that city kingdom)
Take back is now limited to the city where you are staying + behavior improved
Support bandit factions: You can no more give food, giving away prisoners is more efficient than stuff
Criminal Enterprise: Income from a territory is now impacted by the roguery level of the clan member staying in that town (taking the highest if several clan members)
Criminal Enterprise: Income from a territory will increase with the global level of your criminal enterprise.
Criminal Enterprise: Income from partnerships is slightly reduced
Larceny and Scam: Slightly reduced the income

Update: Nov 9, 2022 @ 11:37am

Update v8.2.6.0

Rework and optimisation of the code of several encounters
Probable fix of compatiblity issue
Fix of the bug linked with the condition "fourb_assdial_cond()" (bug that came with v101)

Update: Nov 6, 2022 @ 1:46pm

Update v8.2.5.0

Hiding cost is now linked with the seeing range of your party
Grudge penalty slightly decreased for the following: hostile actions against villages, villagers and caravans
Fix: Gang leader is sometimes spawning behind the gates during gang trial
French translation updated (thx to Eoganfeniverwyn)

Update: Nov 4, 2022 @ 9:10am

Update v8.2.4.0

Black market balance and fix
Safe House: Mining profit balance
Criminal Base and Safe House: Wage level balance to fit native game conditions
Fix to prevent an exploit when recruiting minor faction troops
Scheme Room: (Spymaster stance) Notable relation bonus increased from 2% to 5%

Update: Nov 1, 2022 @ 2:00pm

Update v8.2.3.0

Hotfix: Crash after Radago's hideout tutorial mission

Update: Nov 1, 2022 @ 5:55am

Update v8.2.2.0

Improved the conditions check to limit or block assassination of player clan companions
Mod is now checking "Heroes death" and "Clan members death" options
RU translation updated (thx to Yancher)

Update: Oct 30, 2022 @ 10:04am

Update v8.2.1.0

Banditry: All the missions cool down has been shortened
Story Mode compatibility: Fixed crash after finishing the Radagos Hideout Mission
Simplified Chinese localization added (big thx to Larrylai!!)
Localization strings update and correction

Update: Oct 25, 2022 @ 8:43am

First version compatible with bannerlord Full Release game!

Changes:
-You can pickpocket villagers in village scenes
-Improved the conditions for killing a guard (now you can attack the guard even if there are a few civilians around)
-Gang trial => You can retry immediately (if you fail or in case the gang leader spawns on the wrong side of the door)

Update: Oct 20, 2022 @ 1:09pm

v.8.1.0.0 (1.9.0 only)
Larceny
(Pickpocket) NEW
Added 2 new modes
Advanced mode
Sneak behing you target and hit Left Control + Middle Mouse Button
A menu appears and you can choose between:
3 level of difficulties if your target is a civilian.
4 level of difficulties if your target is a guard (higher reward and xp but guards may attack you if caught, you can run away).
Quick mode
Sneak behing you target and hit Middle Mouse Button
No menu appears, automatically try the lower level of difficulty.
RP mode
Current mode, through dialogs.
TIP: You can pickpocket in towns, villages and taverns.

Kill a guard
You can now run away if there are too much aggro.

Others
Increased the area check distance for intrusion action (Lord's hall only).
Removed "the leave a companion in town" for paymaster
Agents training window will pop-up in front of the scheme room window
Shorter running distance (Steal and Assassination)

Update: Oct 15, 2022 @ 2:04pm

V8.0.3.0 (1.9.0 only)
First upload