Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Fourberie
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Update: Feb 11, 2024 @ 3:04pm

Update v1.2.9.4

Scheme Room: new Scheme => Kidnapping
Grudge System: Reviewed the logic so the wealth of the clan is now taken into account
Grudge System: Kidnapping was added to the schemes list of the IA
Fixed: Mod is now completely deactivated when starting a custome Battle
Additional layer of conditions check to improve compatiblity with other mods

Update: Feb 5, 2024 @ 12:57pm

Update v1.2.9.3

Changed the emplacement of the ListRecruitable xml file

Version v1.2.9.2
Sabotage: Raiders feature has been fixed and rebalanced.
Compatiblity fix: Possible crash fix due to Guard killing dialog option
Fix: Rare crash when you conquer the whole map while having a horde

Version v1.2.9.1
Painfull change to fix the sneaky update done by TW, ruining all the GUI used during missions...

Version v1.2.9.0
Contracts: Modified the timing for new contracts pop-up dialog
Bandits faction: if you make a truce with bandit factions, the security loss of towns of your kingdom will be offset if any hideout is nearby
Pit Fights: changed the day calculation for more compatiblity with mods changing the days in a season
Mod compatiblity: Attempt to limit the death of gang leaders for people using mods making blunt damage lethal
Mod compatiblity: Additional layer of Null condition checks to limit some crashes due to other mods missing mandatory information

Update: Jan 26, 2024 @ 4:58am

Update v1.2.8.8

Outlaw: Little spawn logic randomly adding new bandit parties (requires a minimum of 3000 bandit stregnth to trigger, more efficient at higher level).
Change of the bandit relation increase tool tip (former was misleading players)
Fixed of a crash happening on map event end

Version v1.2.8.7

Infiltration: now available in neutral towns
Infiltration: Added a "Suspicion bar", giving the player a momentum during the infiltration phase
Infiltration: Reviewed the consequences when failing, in some cases can be a casus belli of a new war.
Infiltration: basic modifications for future overhaul of the "Scandal" attempt
Escape: Added a "Suspicion bar", giving the player a momentum during the escape phases
Larceny: "Kill a guard" job has been fixed and improved so the player can complete it in a more intuitive way.
Safe House: improved the UI and slightly tuned down the criminality increase
Pit fights: Reduced the fame gain for a more adapted progression curve
Compatibility: Added some changes in an attempt to improve the stability with other mods like More Raiding, BKCE...
Fixed a crash with Deserter quest while being neutral with a bandit faction
Changed some exception methods making some trouble with Geforce Now users
Similar to the FourberieConfig XML file, you can copy your ListRecruitable XML file in the Modules file to keep your modifications through the different updates.
Italian localisation updated to v1.2.8.6, big thanks to Kaido1097

Update: Jan 8, 2024 @ 2:52pm

Update v1.2.8.6

Larceny - Messenger job: Horse trader is now marked, and will no more be missing.
Larceny - Messenger job: Fixed a code line preventing the spawn of the body guard

Update: Jan 6, 2024 @ 8:28am

Update v1.2.8.5

Quick fix: Random crash during Pit Fight when holding Left Alt

Update: Jan 6, 2024 @ 7:46am

Update v1.2.8.4

Grand Heist: Stability fix
Config File: You can now keep your current settings, more info in the config file (renamed FourberieConfig)
QoL addition

Update: Dec 30, 2023 @ 12:58pm

Update v1.2.8.3

Hot fix: xml reading crash with Steam version

Update: Dec 30, 2023 @ 11:02am

Update v1.2.8.2 (bis)

Reupload due to wrong value set in the pit fight fame gain logic.

Update: Dec 30, 2023 @ 9:44am

Update v1.2.8.2

Recruitment: revised the system for both minor faction troops and bandits
Recruitment: you can now customize the type of troop available for recruitment (through dedicated xml file)
Neutrality with bandit factions: Added the possiblity to declare war to the neutral bandit faction
Fixed: Rare crash when starting the Patron trial
Code clean-up and optimization

Update: Dec 23, 2023 @ 7:35am

Update v1.2.8.1

Hot fix: While having a horde, enemy parties seem to not always join the encounter. It is now patched.
Hot fix: Crash after killing some bots while escaping (related with the recent modification to reflect the kill counter to the troops of the captor party)
Localization: CNs version updated by dontkillchicken / 墨染衣