Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Fourberie
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Update: Apr 29, 2023 @ 9:24am

Update v12.0.2.1

Reversed some changes from previous update

Update: Apr 29, 2023 @ 8:31am

Update v12.0.2.0

Fixed the aftermath for "Killing a guard" job

Update: Apr 29, 2023 @ 6:58am

Update v12.0.2.0

Gang trial: now the door will open again. To avoid the gang leader being stuck behind.
Some dialog logic fix

Update: Apr 21, 2023 @ 3:05pm

Update v12.0.1.0

Fixed a missed condition when participating in tournaments in hostile towns. This bug was causing strange behaviors.
Fixed a check condition after escaping from a prison
Attempt to improve the mod compatibility with other mods

Update: Apr 19, 2023 @ 11:04am

Update v12.0.0.0

Brand new scene for new escape feature (WIP)
You can now escape from bandit parties and town prisons (one attempt only)
Complete overhaul of the existing infiltration system (assassination, stealth kill, etc.)
You can now loot the corpse of the guards to disguise yourself or for better armor
You can now again move in after clearing the alleys and defeating the gang leader in duel (gang trial)
Pickpocket/Loot corpses/Followers sub-menu have the same keybinding (Left Alt + Right click
Fixed a critical bug after completing some banditry missions
Fixed a bug that was applying trait values unintendedly

Update: Mar 25, 2023 @ 9:54am

Update v11.1.0.0

Safe house scenes: Tweaks, visual improvements on both scenes.
Criminal Enterprise: Counter measures to reduce the chance to have your promoted companions disappearing
Criminal Enterprise: Added the possibility to recruit the gang leader who replaced your promoted companion
Criminal Enterprise: Improved the income of your territories
Partnerships: You lose your partnership if you take control of an alley in the same town
Improved the aftermath calculation after helping a gang leader who lost power (partnerships)
Other fixes, balance and improvements

Update: Mar 17, 2023 @ 3:36pm

Update v11.0.5.0

Temporary fix to counter the vanilla bug that affects the player party (becomes 20, no more banner, etc.)
Limit the banditry actions in towns were you own an alley.

Update: Mar 14, 2023 @ 2:50am

Update v11.0.4.0

Safe House: improvement of the daily wounded lads calculation
Fix (hopefully) of a strange bug appearing when managing your troops in the safe house/criminal base

Update: Mar 12, 2023 @ 5:54am

Update v11.0.3.0

Fix to prevent the mod to be loaded during Custome Battles and cause a crash
Other fixes related to some random crashes encountered by some users

Update: Mar 10, 2023 @ 3:35am

Update v11.0.2.0

Added new conditions to resolve some possible crashes on the map and when establishing your Safe House