Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

190 Expanded [Factions & Characters]
Showing 21-30 of 44 entries
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Update: Feb 27 @ 9:31am

Added in names for the Korean settlements, generics, and unique UI cards for units (Thanks SilverCat)
This should fix the issue with Korean generics not spawning with a name.

This update is save game compatible!

Update: Feb 24 @ 5:05pm

Patch:

Added in new characters

f - Title + Armor
t - just Title

Lady Xiahou (f)
Cao Anmin (t)
Quan Rou (f)
Zhang Nan (t)
Xiahou Jie (f)
Zhou Yu (t)
Bian Rang (t)
Syiyan (f)
Yalu (f)
Chen Yu (f)
Xi Zhicai (t)
Dong Zhao (t)
Ma Midi (f)
Huo Nu (f)
Gao Rou (t)
Liu Ye (f)
Feng Fang (t)
Li Tong (f)
Huo Jun (f)
Ji Ben (f)
Wei Huang (f)
Zhu Jun (f)
Zuozi Zhangba (f)
Hao Meng (f)

Jue Jiejie (f)
Xue Li (f)
Chen Heng (f)
Liu Shang (f)
Liu Pingping (f)
Liu Ji (f)
Liu Shuo (f)
Zhang Ying (f)
Qin Song (t)
Fan Neng (t)
Yu Mi (t)
Teng Dan (t)
Teng Zhou (t)
Chen Duan (t)

Sun Yi - (f)
Sun Kuang - (f) - Sima Jiong
Sun Lang - (f) - [Sun Zi]
Sun Jing (f) - Sima Ai
Sun Ben (f) - Sima Yong
Sun Fu (f) - Sima Lun
Sun Hao - (f) - [Zheng Mao]
Sun Yu - (f)
Sun Jiao - (f)
Sun He - (f)
Sun Shao - (f) [Deng Zhong]
Zhu Zhi (f)
Han Dang (f)
Zhu Ran (f)
Zu Mao (f)

Fan Neng (t)
Mao Jie (f)
Liu Min (t)
Zhou Cang (f)
Wang Ping (f)
Ruan Ji (t)
Shi Huan (t)
Yang Xiu (f)
Liu Yan (Liu Bei officer) (t)
Xiahou Shang (f)
Meng Da (f)
Hou Yin (f)
Chen Zhen (f)

--

Moved Chen Yu to his cousin (Chen Deng) instead of being a bandit for some reason?
Yalu is the daughter of Qiuliju
Syiyan is the sister of Qlianman
Lady Xiahou is the daughter of Xiahou Dun (not historical but I rather not make another Xiahou)
Hao Meng starts in Lu Bu faction (then transfers to Dong Zhuo if not playing)
Feng Fang starts in Yuan Shu's faction
Zuozi Zhangba starts in Zhang Yan's faction
Xiahou Jie starts in Cao Cao's faction
Tweaked the Sworn Riders UI card to show more accurate what they are (poor in melee)
Fixed Children dying when their faction is destroyed (they are now either given to the faction their original faction was destroyed by, or to a random faction if the culture doesn't match)
Tweaked Niu Fu to be married to Dong Li (who now an adult)
Fixed some titles' effect not applying properly
Fixed Guangling Pirates not being the proper rank.
Nerfed Children Tutor and Spouse Training, caps at 15000 and then 20000 respectly
+ fixing some other errors with portraits
Fixed the new characters from having missing text/effects/traits
Added in the family tree for Sun Jian's faction
Wu Jing's faction is in the game but not playable yet(there's like 5 more factions to be added too).
Fixed some "Duchy of ..." not appearing properly (should now appear)
Add Unity of Suns to every unique Sun character (as of now)
Add a unique skill for Pan Feng
Fixed Peng Yang's armor being 70 points when he is a strategist
Made Lady Wu and Wu Jing related (brother and sister)
Made Feng Fang and Lady Feng related (father and daughter)
Added in new unit cards for the Barbarian generic units (thanks Lemony)



Traits now display what they do in council member slots (this is used in the Overhaul)

YT Embers have been tweaked:
Damage Resistance caps at +15% instead of +30%

Heroes have less Damage Resistance than units
scales like 3 --> 5 --> 7

Corruption now caps at -25% instead of -35%

He Yi population growth now caps at +25k instead of 50k
He Yi's replenishment now caps at +15 instead of +20

Gong Du's movement range caps at 25% instead of 40%

Onto of the changes to the resource:
He Yi's title gives 10 melee evasion now (instead of 15)
Gong Du's title gives -15% recruitment (instead of 20)
Gong Du's title gives 10% armor (instead of 15)
Huang Shao's title loses snipe and gains +10% range

Di Tribes:
Tunneling now requires 35% to start (instead of 90%)
Movement is now 25% (instead of 50%)

Reduced upkeep from +40% to +25 (as the scaling was bad, and it overall felt bad to play as)

Change the amount gained by population, scaling from 0 to 10 (instead of 1 to 10)

Han Sui:
Has one spy slot off the start

Yuan Shao:
Fixed his starting missions from being out of place

Han Fu:
Fixed issue where you could be confederated without warning by Yuan Shao


Liu Yu:
Tweaked the frontend text stating that his units could be recruited at a certain but they were swapped (text/db/factions/frontend/unique_features.loc, line 29, 30)


Kong Rong:
Changed his starting retinue to 2 Furys and 2 Archers
His starting settlement is now level 4
Zheng Yan starts with 4 Ji Milita now

Traits:

Traits no longer can pop randomly on turn start, instead need specific conditions (IE being a Governor, or being old) If you have any suggestions how certain traits should trigger, let me know!

The lovestruck trait can now pop on your faction leader's children(unmarried), let me know how this feels !

Changes to traits (this relates to their element)

When executing captives,
Commanders can get cruel
Strategist can get Spiteful

When recruiting captives
Champions can get Kind-hearted
Sentinels can get trusting
Vanguards can get Honorable

When releasing captives
Strategist can get Perceptive
Vanguards can get Compassionate
Sentinels can get Honorable

When completing a battle
Strategist no longer can randomly get pacifist and instead can get Resourceful
Commanders can get Cautious

When fleeing a battle
Champions can get incompetent
Vanguards can get Careless

When a rival is in the enemy force
Champions and Sentinels can get Competitive

With high kills
Commanders can get Ambitious
Strategist can get Brilliant
Sentinels can get Stalwart

When ambushed
Sentinels can get Solitary
Champions can get Unobservant

When battle lost
Sentinel can get Indecisive
Champion can get Uncomplicated

Lost many battles
Fixed Superstitious not popping
Sentinels can get Frivolous
Vanguards can get Spiteful
Champions can get Cowardly
Commanders can get Cowardly

Battles won
Fixed several traits from not popping

Won many battles
Champions can get brave
Strategists can get Cunning

Captive ransom
Strategists can get Deceitful

Captives recruit
Commanders can get Friendly
Strategists can get Resourceful

Captives seize supplies
Strategists can get clever

When Governor
Strategist can get Pacifist
Champion can get Philanthropic
Sentinels can get Creative

When high rank
Strategists can get wise
Sentinels can get Disciplined
Champions can get Intrepid
Vanguards can get Formidable
Commanders can get Distinguished

Mad triggers now at >75

Update: Feb 24 @ 5:05pm

Patch:

Added in new characters

f - Title + Armor
t - just Title

Lady Xiahou (f)
Cao Anmin (t)
Quan Rou (f)
Zhang Nan (t)
Xiahou Jie (f)
Zhou Yu (t)
Bian Rang (t)
Syiyan (f)
Yalu (f)
Chen Yu (f)
Xi Zhicai (t)
Dong Zhao (t)
Ma Midi (f)
Huo Nu (f)
Gao Rou (t)
Liu Ye (f)
Feng Fang (t)
Li Tong (f)
Huo Jun (f)
Ji Ben (f)
Wei Huang (f)
Zhu Jun (f)
Zuozi Zhangba (f)
Hao Meng (f)

Jue Jiejie (f)
Xue Li (f)
Chen Heng (f)
Liu Shang (f)
Liu Pingping (f)
Liu Ji (f)
Liu Shuo (f)
Zhang Ying (f)
Qin Song (t)
Fan Neng (t)
Yu Mi (t)
Teng Dan (t)
Teng Zhou (t)
Chen Duan (t)

Sun Yi - (f)
Sun Kuang - (f) - Sima Jiong
Sun Lang - (f) - [Sun Zi]
Sun Jing (f) - Sima Ai
Sun Ben (f) - Sima Yong
Sun Fu (f) - Sima Lun
Sun Hao - (f) - [Zheng Mao]
Sun Yu - (f)
Sun Jiao - (f)
Sun He - (f)
Sun Shao - (f) [Deng Zhong]
Zhu Zhi (f)
Han Dang (f)
Zhu Ran (f)
Zu Mao (f)

Fan Neng (t)
Mao Jie (f)
Liu Min (t)
Zhou Cang (f)
Wang Ping (f)
Ruan Ji (t)
Shi Huan (t)
Yang Xiu (f)
Liu Yan (Liu Bei officer) (t)
Xiahou Shang (f)
Meng Da (f)
Hou Yin (f)
Chen Zhen (f)

--

Moved Chen Yu to his cousin (Chen Deng) instead of being a bandit for some reason?
Yalu is the daughter of Qiuliju
Syiyan is the sister of Qlianman
Lady Xiahou is the daughter of Xiahou Dun (not historical but I rather not make another Xiahou)
Hao Meng starts in Lu Bu faction (then transfers to Dong Zhuo if not playing)
Feng Fang starts in Yuan Shu's faction
Zuozi Zhangba starts in Zhang Yan's faction
Xiahou Jie starts in Cao Cao's faction
Tweaked the Sworn Riders UI card to show more accurate what they are (poor in melee)
Fixed Children dying when their faction is destroyed (they are now either given to the faction their original faction was destroyed by, or to a random faction if the culture doesn't match)
Tweaked Niu Fu to be married to Dong Li (who now an adult)
Fixed some titles' effect not applying properly
Fixed Guangling Pirates not being the proper rank.
Nerfed Children Tutor and Spouse Training, caps at 15000 and then 20000 respectly
+ fixing some other errors with portraits
Fixed the new characters from having missing text/effects/traits
Added in the family tree for Sun Jian's faction
Wu Jing's faction is in the game but not playable yet(there's like 5 more factions to be added too).
Fixed some "Duchy of ..." not appearing properly (should now appear)
Add Unity of Suns to every unique Sun character (as of now)
Add a unique skill for Pan Feng
Fixed Peng Yang's armor being 70 points when he is a strategist
Made Lady Wu and Wu Jing related (brother and sister)
Made Feng Fang and Lady Feng related (father and daughter)
Added in new unit cards for the Barbarian generic units (thanks Lemony)



Traits now display what they do in council member slots (this is used in the Overhaul)

YT Embers have been tweaked:
Damage Resistance caps at +15% instead of +30%

Heroes have less Damage Resistance than units
scales like 3 --> 5 --> 7

Corruption now caps at -25% instead of -35%

He Yi population growth now caps at +25k instead of 50k
He Yi's replenishment now caps at +15 instead of +20

Gong Du's movement range caps at 25% instead of 40%

Onto of the changes to the resource:
He Yi's title gives 10 melee evasion now (instead of 15)
Gong Du's title gives -15% recruitment (instead of 20)
Gong Du's title gives 10% armor (instead of 15)
Huang Shao's title loses snipe and gains +10% range

Di Tribes:
Tunneling now requires 35% to start (instead of 90%)
Movement is now 25% (instead of 50%)

Reduced upkeep from +40% to +25 (as the scaling was bad, and it overall felt bad to play as)

Change the amount gained by population, scaling from 0 to 10 (instead of 1 to 10)

Han Sui:
Has one spy slot off the start

Yuan Shao:
Fixed his starting missions from being out of place

Han Fu:
Fixed issue where you could be confederated without warning by Yuan Shao


Liu Yu:
Tweaked the frontend text stating that his units could be recruited at a certain but they were swapped (text/db/factions/frontend/unique_features.loc, line 29, 30)


Kong Rong:
Changed his starting retinue to 2 Furys and 2 Archers
His starting settlement is now level 4
Zheng Yan starts with 4 Ji Milita now

Traits:

Traits no longer can pop randomly on turn start, instead need specific conditions (IE being a Governor, or being old) If you have any suggestions how certain traits should trigger, let me know!

The lovestruck trait can now pop on your faction leader's children(unmarried), let me know how this feels !

Changes to traits (this relates to their element)

When executing captives,
Commanders can get cruel
Strategist can get Spiteful

When recruiting captives
Champions can get Kind-hearted
Sentinels can get trusting
Vanguards can get Honorable

When releasing captives
Strategist can get Perceptive
Vanguards can get Compassionate
Sentinels can get Honorable

When completing a battle
Strategist no longer can randomly get pacifist and instead can get Resourceful
Commanders can get Cautious

When fleeing a battle
Champions can get incompetent
Vanguards can get Careless

When a rival is in the enemy force
Champions and Sentinels can get Competitive

With high kills
Commanders can get Ambitious
Strategist can get Brilliant
Sentinels can get Stalwart

When ambushed
Sentinels can get Solitary
Champions can get Unobservant

When battle lost
Sentinel can get Indecisive
Champion can get Uncomplicated

Lost many battles
Fixed Superstitious not popping
Sentinels can get Frivolous
Vanguards can get Spiteful
Champions can get Cowardly
Commanders can get Cowardly

Battles won
Fixed several traits from not popping

Won many battles
Champions can get brave
Strategists can get Cunning

Captive ransom
Strategists can get Deceitful

Captives recruit
Commanders can get Friendly
Strategists can get Resourceful

Captives seize supplies
Strategists can get clever

When Governor
Strategist can get Pacifist
Champion can get Philanthropic
Sentinels can get Creative

When high rank
Strategists can get wise
Sentinels can get Disciplined
Champions can get Intrepid
Vanguards can get Formidable
Commanders can get Distinguished

Mad triggers now at >75

Update: Jan 19 @ 4:01pm

Fixed issue where Spymaster position in Han Sui would not apply it's bonuses properly
Fixed issue where Chen Wen when allied with Gongsun Zan would get a +5% cost to ranged cavalry (now -5%)

Added new unit art for the Untried, Bloodied, Sworn Archers under the Northern Tribes

Update: Jan 16 @ 9:09am

Patch:

Fixed issue when allying with Lu Kang as Chen Wen you wouldn't get his units
Fixed issue when playing as Chen Wen where you would only get one effect from one faction and only their unique units
Fixed issue when playing as Chen Wen when some factions would keep providing their bonus even if they weren't in the alliance

Update: Jan 14 @ 8:10am

Update: Jan 14 @ 7:35am

Patch:

Fixed text where the strength of Di Marauders was red instead of green

Fixed issue where Chen Wen button would not reopen

Fixed issue where Lu Bu's faction leader would die before getting confed leading to confusion at the start.

Fixed Xun You appearing on the frontend of Han Fu (now Xun Yu does)

This is save game compatible

Update: Jan 13 @ 4:00pm

Added:

About 82 characters were added (either starting in 190 or spawn later on)

Bao Sanniang
Budugen
Cao Xing
Chen Dao
Chenglugui
Deng Ai
Fulohan
Guan Ping
Guan Suo
Guan Xing
Guo Huai
Hou Cheng
Jia Chong
Jia Kui
Jiang Wei
Kebineng
Kuitou
Li Dian
Li Yan
Liu Feng
Liu Shan
Luo Tong
Man Chong
Mi Heng
Mohuba
Pan Feng
Qiianman
Sima Shi
Sima Zhao
Song Xian
Suli
Wang Yi
Wang Yuanji
Wei Xu
Xiahou Ba
Xin Xianying
Zhang Chunhua
Zhong Hui
Zhong Yao
Tufa Pigu
Tuoba Jiefan
Tuoba Liwei
Guo Nuwang
Guo Tu
Mike
Pang Ji
Tian Yu
Xun Chen
Zao Zhi
Jueji
Agui
Dou Mao
Lady Yang Di
Yang Qianwan
Qiang Duan
Gan Ji
Hua Tuo
Zuo Ci
Zhang Gong
Yang Feng
Su Ze
Yang Fu
Wei Kang
Zhang Meng
Pang Yu
Zhao E
Zhang Jin
Wei Dan
Huang Hua
Zhao Ang
Ma Ai
Huang Ang
Handan Shang
Congqian
Guo Da
Hu Mao
Liao Hua
Shi Huang
Sima Ju
Xu He
Yin Li
Zhao Bo
Xin Pi


Added flags for both main and separatists flag + battle flags:
Chen Wen
Gan Ning

Redone:
Xiongnu Tribes
Wuhuan Tribes

Added in flags for Di, Tuoba, Kuitou

The Starting map now contains the new regions (Starting screen map is better (ty F2pManiac ))
Added expertise to both craftsmen

Filled out the courts of (uniques and generics)
Ma Ai
Handan Shang
Huang Ang
Zheng Jiang

Made almost every faction playable!

Added Nanman Chieftain portraits (courtesy of LuMeng)

Added in title relationships for every title (Report any that feel out of place or that people don't have)
Updated the UC file to the newest working version

Liao Hua and Zhao Bo now have swapped starting points
Liao Hua has starting fondness for Liu Bei

Added kingdoms for Di, Tuoba, Kuitou, Wuhuan, and Xiongnu.
Added titles effects/traits to the frontend.

Added in 100% capture chance for Liu Bei for Liao Hua

Added proper Wang Su as the child of Wang Lang (born in 195) [This one has a portrait too]
--> Wang Yuanji is born to this one now as well

Added Dou Mao's resource: Trailblazing
Added Kuitou's mechanic
Added units for the tribal factions so they aren't stuck with basic units.
Added captains to tribal factions due to the lack of characters
Added in Keenness, a mechanic for Tuoba Jiefan
Added in missing text for Assignments and Skills
Added in some frontend that were missing
Added in Mercantilism mechanic for Ma Ai
Added in Supervision mechanic for Huang Ang
Added in Firmness mechanic for Handan Shang
Ying Shao, Chen Gui, Liu Dai, and Gao Gan now all start at war with the YTR.
Cao Cao starts at war with He Yi, Huang Shao.
Kong Zhou starts at war with Han Empire, Dong Zhuo.
The two Xianbei factions now have bad relations with each other.
When playing as one of the Xianbei, their units were locked behind a cap—this is now fixed.
Han Sui's starting army moved to inside his territory.
YT can now be recruited as Han and vice versa (without anything breaking).

Fixed/Changed:
Icon for spouse effects have changed (from army to heart)
Tweaked Chen Wen's court actions to be a separate menu
Fixed floating head models
Fixed Yang Qiu's title not affecting his retinue
Fixed Xiahou Ba not having his traits (new game needed to show up)

Fixed Xinping, Wuyuan, and Changli from being wrong resource types

Tweaked Liu Dai's resource to be more fun

Tweaked the generic titles from being minister based to be spread in general, retinue, army, governor, and minister!

Tweaked the garrisons of all factions to be more spread through unit ranks (thanks Rewan)

Tweaked the titles of
Zhang Xue'er (Zhang Xingcai)
Guan Yinping
Lady Mi
Ma Yunlu
Sun Ren
Zhang Fei
Zhao Yun
Jian Yong

Fixed some missing models
Fixed characters with the recruitment cost title not applying properly
Fixed Bao Xun's title from being the incorrect value + effect (new recruit rank +3)
Fixed Zhao Bo's cape being doubled
Fixed Liao Hua's cape being doubled

Fixed some faction uniform color being incorrect
Fixed several Nanman portraits from being doubled
Fixed the starting screen having blank portraits
Fixed Gan Ning spawning twice
Fixed some missing armor text
Tweaked all armor values, please let me know if any do not fit.
Embers starts at 250 now instead of full amount.
Adjusted Jia Long and Zhao Wei's retinue
Adjusted Lu Bu and Zhang Liao's retinue
Fixed an error with the character joins for AI
Fixed Zhang Ji not being related to Zhang Xiu
Made Liu Min into a generic strategist (her portrait will be used for another character)
Tweaked Diaochan to be 190expandified (thank you Laindesh for that word)
Tweaked Yanjin Swashbucklers
Swapped from Assault to Frontline
Morale [32] (+3) [35]
Melee Evasion [32] (+8) [40]

Fixed Layouts on the Korean cities, so that each city battle is semi unique
Fixed Looters having improper buildings leading to a placeholder bug (In Korea)

Kimhae, Hae Trading Port --> Fishing Port (Korea now has 2 trading ports)
Baekje, Je Tea --> Salt

Tweaked all Yellow Turban generics title to be more in line with the Han (IE, Minister/Governor/Generals)
Fixed generic Guard title from being a minister bonus to a Army bonus
Fixed Ying Shao not starting with his two books
Fixed missing tech for the new tribe factions.

Tweaked the starting locations of Ma Ai, Huang Ang, Handan Shang to be more historical accurate.
Tweaked Yuan Shao to spawn in Bohai instead of Wei, which City has been given to Han Fu
Dong Cheng starts in Wei's Farmland
Dai Commandery -> Zhuo Lu -> Previously Horse Pastures. Now Animal Tamer
Zhongshan Commandery -> Changshan -> Previously Livestock Farm. Now Horse Pastures
Anping Commandery -> Julu -> Previously Grain Farmland. Now Livestock Farm
Ye Province -> He -> Previously Trading Port. Now Fishing port
Tweaked Mi Zhu's background.
Changed Zheng Jiang's retinue to better combat the starting fight.
Chen Wen starts with a level 2 Land Development instead of level 2 Market.
Xun Shuang background now fits him more (population growth → corruption).
Fixed potential issue of Peixian's capital being a resource battle
Tweaked Ma Ai's title to be more in line with his resource
Xu Chu's title has been fixed to be more in line with the rest
Fixed some buildings of unique factions, being one time builds
Fixed Chen Wen's panel being messed up in higher resolutions (a fix for lower resolutions is still being looked into)
Fixed Sworn Brutes not having their weapon on their model.
Fixed Chen Wen mechanic being broken (Cooldowns are back to working).
Fixed Lu Bu's name not appearing on the frontend.
Fixed issue where Zhang Jin's title effects didn't line up properly.
Fixed from not being able to build side buildings:
Kimhae - Hae
Ye - He
Dongokjeo - Guda
Lelang - Fanhan
Fixed missing text for each character select.
Added in missing starting screen for newly playable factions.
Added in missing text for each character select.
Fixed issue with Chen Wen mechanic where you could alliance hop and get everyone's unique units + effect
Added in missing text in the frontend (for characters and units)

Characters spawn (for AI only)

Man Chong (192, 198) Main: Cao Cao
Guo Huai (203, 214) Main: Cao Cao
Zhang Chunhua (207, 214) Main: Cao Cao
Zhong Yao (198, 210) Main: Cao Cao
Jiang Wei (218, 228) Main: Cao Cao
Bao Sanniang (217, 230) Main: Liu Bei (Only in Romance)
Jia Kui (212, 228) Main: Cao Cao
Deng Ai (218, 225) Main: Cao Cao
Guo Nuwang (200, 215) Main: Cao Cao
Hua Tuo (198, 208) Main: Cao Cao
Zuo Ci (195, 205) Main: Cao Cao

Update: May 20, 2024 @ 7:51am

Liaodong Headhunter charge was ridiculously low, now it is 165

Update: May 19, 2024 @ 1:15pm

Most changes are save game compatible

Fixed YT not having experience
Fixed YT not starting at the proper rank
Level 1 - Regulars
Level 2 - Slightly Experienced & Minor Factions Leader
Level 3 - Major Factions Leader & Middle Experienced
Level 4 - Experienced Leaders/Generals
Level 5 - Heavily Expereinced & Older Aged (Lu Bu, Liu Biao, Tao Qian, etc etc)

Fixed Liaodong Headhunter having wrong charge
Fixed Chen Wen's effect with Liu Bei being a negative effect
Fixed a couple characters missing portraits