Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

190 Expanded [Factions & Characters]
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Update: Jan 14 @ 7:35am

Patch:

Fixed text where the strength of Di Marauders was red instead of green

Fixed issue where Chen Wen button would not reopen

Fixed issue where Lu Bu's faction leader would die before getting confed leading to confusion at the start.

Fixed Xun You appearing on the frontend of Han Fu (now Xun Yu does)

This is save game compatible

Update: Jan 13 @ 4:00pm

Added:

About 82 characters were added (either starting in 190 or spawn later on)

Bao Sanniang
Budugen
Cao Xing
Chen Dao
Chenglugui
Deng Ai
Fulohan
Guan Ping
Guan Suo
Guan Xing
Guo Huai
Hou Cheng
Jia Chong
Jia Kui
Jiang Wei
Kebineng
Kuitou
Li Dian
Li Yan
Liu Feng
Liu Shan
Luo Tong
Man Chong
Mi Heng
Mohuba
Pan Feng
Qiianman
Sima Shi
Sima Zhao
Song Xian
Suli
Wang Yi
Wang Yuanji
Wei Xu
Xiahou Ba
Xin Xianying
Zhang Chunhua
Zhong Hui
Zhong Yao
Tufa Pigu
Tuoba Jiefan
Tuoba Liwei
Guo Nuwang
Guo Tu
Mike
Pang Ji
Tian Yu
Xun Chen
Zao Zhi
Jueji
Agui
Dou Mao
Lady Yang Di
Yang Qianwan
Qiang Duan
Gan Ji
Hua Tuo
Zuo Ci
Zhang Gong
Yang Feng
Su Ze
Yang Fu
Wei Kang
Zhang Meng
Pang Yu
Zhao E
Zhang Jin
Wei Dan
Huang Hua
Zhao Ang
Ma Ai
Huang Ang
Handan Shang
Congqian
Guo Da
Hu Mao
Liao Hua
Shi Huang
Sima Ju
Xu He
Yin Li
Zhao Bo
Xin Pi


Added flags for both main and separatists flag + battle flags:
Chen Wen
Gan Ning

Redone:
Xiongnu Tribes
Wuhuan Tribes

Added in flags for Di, Tuoba, Kuitou

The Starting map now contains the new regions (Starting screen map is better (ty F2pManiac ))
Added expertise to both craftsmen

Filled out the courts of (uniques and generics)
Ma Ai
Handan Shang
Huang Ang
Zheng Jiang

Made almost every faction playable!

Added Nanman Chieftain portraits (courtesy of LuMeng)

Added in title relationships for every title (Report any that feel out of place or that people don't have)
Updated the UC file to the newest working version

Liao Hua and Zhao Bo now have swapped starting points
Liao Hua has starting fondness for Liu Bei

Added kingdoms for Di, Tuoba, Kuitou, Wuhuan, and Xiongnu.
Added titles effects/traits to the frontend.

Added in 100% capture chance for Liu Bei for Liao Hua

Added proper Wang Su as the child of Wang Lang (born in 195) [This one has a portrait too]
--> Wang Yuanji is born to this one now as well

Added Dou Mao's resource: Trailblazing
Added Kuitou's mechanic
Added units for the tribal factions so they aren't stuck with basic units.
Added captains to tribal factions due to the lack of characters
Added in Keenness, a mechanic for Tuoba Jiefan
Added in missing text for Assignments and Skills
Added in some frontend that were missing
Added in Mercantilism mechanic for Ma Ai
Added in Supervision mechanic for Huang Ang
Added in Firmness mechanic for Handan Shang
Ying Shao, Chen Gui, Liu Dai, and Gao Gan now all start at war with the YTR.
Cao Cao starts at war with He Yi, Huang Shao.
Kong Zhou starts at war with Han Empire, Dong Zhuo.
The two Xianbei factions now have bad relations with each other.
When playing as one of the Xianbei, their units were locked behind a cap—this is now fixed.
Han Sui's starting army moved to inside his territory.
YT can now be recruited as Han and vice versa (without anything breaking).

Fixed/Changed:
Icon for spouse effects have changed (from army to heart)
Tweaked Chen Wen's court actions to be a separate menu
Fixed floating head models
Fixed Yang Qiu's title not affecting his retinue
Fixed Xiahou Ba not having his traits (new game needed to show up)

Fixed Xinping, Wuyuan, and Changli from being wrong resource types

Tweaked Liu Dai's resource to be more fun

Tweaked the generic titles from being minister based to be spread in general, retinue, army, governor, and minister!

Tweaked the garrisons of all factions to be more spread through unit ranks (thanks Rewan)

Tweaked the titles of
Zhang Xue'er (Zhang Xingcai)
Guan Yinping
Lady Mi
Ma Yunlu
Sun Ren
Zhang Fei
Zhao Yun
Jian Yong

Fixed some missing models
Fixed characters with the recruitment cost title not applying properly
Fixed Bao Xun's title from being the incorrect value + effect (new recruit rank +3)
Fixed Zhao Bo's cape being doubled
Fixed Liao Hua's cape being doubled

Fixed some faction uniform color being incorrect
Fixed several Nanman portraits from being doubled
Fixed the starting screen having blank portraits
Fixed Gan Ning spawning twice
Fixed some missing armor text
Tweaked all armor values, please let me know if any do not fit.
Embers starts at 250 now instead of full amount.
Adjusted Jia Long and Zhao Wei's retinue
Adjusted Lu Bu and Zhang Liao's retinue
Fixed an error with the character joins for AI
Fixed Zhang Ji not being related to Zhang Xiu
Made Liu Min into a generic strategist (her portrait will be used for another character)
Tweaked Diaochan to be 190expandified (thank you Laindesh for that word)
Tweaked Yanjin Swashbucklers
Swapped from Assault to Frontline
Morale [32] (+3) [35]
Melee Evasion [32] (+8) [40]

Fixed Layouts on the Korean cities, so that each city battle is semi unique
Fixed Looters having improper buildings leading to a placeholder bug (In Korea)

Kimhae, Hae Trading Port --> Fishing Port (Korea now has 2 trading ports)
Baekje, Je Tea --> Salt

Tweaked all Yellow Turban generics title to be more in line with the Han (IE, Minister/Governor/Generals)
Fixed generic Guard title from being a minister bonus to a Army bonus
Fixed Ying Shao not starting with his two books
Fixed missing tech for the new tribe factions.

Tweaked the starting locations of Ma Ai, Huang Ang, Handan Shang to be more historical accurate.
Tweaked Yuan Shao to spawn in Bohai instead of Wei, which City has been given to Han Fu
Dong Cheng starts in Wei's Farmland
Dai Commandery -> Zhuo Lu -> Previously Horse Pastures. Now Animal Tamer
Zhongshan Commandery -> Changshan -> Previously Livestock Farm. Now Horse Pastures
Anping Commandery -> Julu -> Previously Grain Farmland. Now Livestock Farm
Ye Province -> He -> Previously Trading Port. Now Fishing port
Tweaked Mi Zhu's background.
Changed Zheng Jiang's retinue to better combat the starting fight.
Chen Wen starts with a level 2 Land Development instead of level 2 Market.
Xun Shuang background now fits him more (population growth → corruption).
Fixed potential issue of Peixian's capital being a resource battle
Tweaked Ma Ai's title to be more in line with his resource
Xu Chu's title has been fixed to be more in line with the rest
Fixed some buildings of unique factions, being one time builds
Fixed Chen Wen's panel being messed up in higher resolutions (a fix for lower resolutions is still being looked into)
Fixed Sworn Brutes not having their weapon on their model.
Fixed Chen Wen mechanic being broken (Cooldowns are back to working).
Fixed Lu Bu's name not appearing on the frontend.
Fixed issue where Zhang Jin's title effects didn't line up properly.
Fixed from not being able to build side buildings:
Kimhae - Hae
Ye - He
Dongokjeo - Guda
Lelang - Fanhan
Fixed missing text for each character select.
Added in missing starting screen for newly playable factions.
Added in missing text for each character select.
Fixed issue with Chen Wen mechanic where you could alliance hop and get everyone's unique units + effect
Added in missing text in the frontend (for characters and units)

Characters spawn (for AI only)

Man Chong (192, 198) Main: Cao Cao
Guo Huai (203, 214) Main: Cao Cao
Zhang Chunhua (207, 214) Main: Cao Cao
Zhong Yao (198, 210) Main: Cao Cao
Jiang Wei (218, 228) Main: Cao Cao
Bao Sanniang (217, 230) Main: Liu Bei (Only in Romance)
Jia Kui (212, 228) Main: Cao Cao
Deng Ai (218, 225) Main: Cao Cao
Guo Nuwang (200, 215) Main: Cao Cao
Hua Tuo (198, 208) Main: Cao Cao
Zuo Ci (195, 205) Main: Cao Cao

Update: May 20, 2024 @ 7:51am

Liaodong Headhunter charge was ridiculously low, now it is 165

Update: May 19, 2024 @ 1:15pm

Most changes are save game compatible

Fixed YT not having experience
Fixed YT not starting at the proper rank
Level 1 - Regulars
Level 2 - Slightly Experienced & Minor Factions Leader
Level 3 - Major Factions Leader & Middle Experienced
Level 4 - Experienced Leaders/Generals
Level 5 - Heavily Expereinced & Older Aged (Lu Bu, Liu Biao, Tao Qian, etc etc)

Fixed Liaodong Headhunter having wrong charge
Fixed Chen Wen's effect with Liu Bei being a negative effect
Fixed a couple characters missing portraits

Update: May 14, 2024 @ 6:28pm

Hotfix:

Fixed a multitude of unique buildings being one time builds, you can build all of these now at any time.
Fixed Jia Long's family estate effect, now it provides the bonus properly.

Update: May 9, 2024 @ 8:19am

Update

Fixed Daifang's resource counties
Fixed Chen Wen not being able to unlock Lu Kang's units
Fixed Wood characters being able to equip any armor (lol)

Made text more consistent for regions and provinces.

Update: May 5, 2024 @ 8:45am

Update Notes:

Central Plains + A little something special

3 Mods

Regions
Characters
Overhaul

Factions with new characters:
Yuan Shu
Liu Biao
Huang Zu
Kong Zhou
Chen Wen
Ze Rong
Zhang Chao
Ying Shao
Tao Qian
Chen Gui
Kong Rong
Liu Dai
Huang Clan
Ma Ai
Zhang Jin
Hu Mao (Badong)
Wang Sheng (Linhai)
Tong Zhi (Luling)

5+ Korean Factions added

---
Mechanics:

Huang Zu - from Chibi
Cai Mao - from Cao Ren (Chibi)
Wu Ju - Control
Chen Gui - Subterfuge
Lu Kang - Jurisdiction
Zhang Yang - from Xiahou Yuan (Chibi)
Embers (for all YTs thank you Guv!)
Yang Feng - from Chibi
Gan Ning - Youxia
Ze Rong - Depredation
Zhang Chao - Calligraphy
Ying Shao - from Lu Zhi
Zhang Lu - Celestial Masters (Chibi)
Jia Long - Gentry Support
Chen Wen - Alliance
Kong Zhou - Harmony
Liu Dai - Siegecraft
Gongsun Du - Domestic/Foreign Affairs



Changes:

General for all Resources:

Terror is removed and replaced with Scare

Han Sui:

Effects reduced down to a maximum of 5
Decay scales more rapidly

Xiongnu (Tributary):

Removed Salary debuff
Retinue scales different caps at -20
Tribute Boost scales different caps at 50 now
Satisfaction scales and caps at 15

Barbarian Rage:

Resource is completely revamped:
It resets every turn
Only can be gained via being in war and razing settlements
Gain 3 per war, 5 from razing settlements (for 3 turns)
Being in no wars stops you from gaining any.
Maximum is now 30 resource

Fear when attacking at level 6
Removed Unbreakable
Replaced with Post Battle loot income

Wuhuan (Chaos):

All effects scale better and are less powerful
Post Battle caps at 100
Military Supplies cap at 15
Movement range caps at 25
Attacking Morale caps at 5
You gain raider at level 5 and 6
Unruly at level 6

Liu Yu:
Can gain resource from Alliances (+5 per alliance member to a maximum of 50)
Can lose resource from Wars now (-5 per war to a maximum of 50)

Has his unique occupation options now.

Buildings:

Added in Rewan's Building changes for the new added buildings (Overhaul)

Added Judicary to
Wu Ju
Han Fu
Chen Gui
Wang Kuang

Frontend:
More faction frontend added to Northern Factions
Added in new names for Gate and Side Buildings
A bunch of the frontend has been fixed and adjusted for the proper factions
Added in Gongsun Du's frontend for traits and title effects
Added Frontend traits and title effects for those with resources



Faction given units:

Han Fu
Wang Kuang
Zhang Yang
Chen Gui
Yang Feng
Wang Kuang
Zhang Yang
Liu Yu
Jia Long
Chen Wen
Kong Zhou
Ze Rong
Ying Shao
Zhang Chao
Lu Kang
Gongsun Du
Liu Dai



All unique units have gotten a change


Han:

Heavy Lance Cavalry (Tech, Level 3, Vanguard)
Veteran Sabre Cavalry (Tech, Level 3, Commander)
Veteran Sabre Infantry (Tech, Level 3, Sentinel)
Armoured Archers (Tech, Level 3, Strategist)
Veteran Jian Infantry (Level 3, Sentinel)
Veteran Jian Cavalry (Level 3, Commander)


New Weapons
Trident - Ji Ling

Map Changes:

Added in 30 new regions (Northwest and Korea have been added)
Henei has three regions now
Shangdang has two regions
New Province added to the central plains (Pei)
Runan has Gushi apart of it
Chen has been cut in half
Huanian has been cut in half


Characters:

All characters level have been reset

Level 1 - Regulars
Level 2 - Slightly Experienced & Minor Factions Leader
Level 3 - Major Factions Leader & Middle Experienced
Level 4 - Experienced Leaders/Generals
Level 5 - Heavily Expereinced & Older Aged (Lu Bu, Liu Biao, Tao Qian, etc etc)

Added in more characters spawns including:

Man Chong
Ding Feng
Zhu Ran
Zhuge Dan
Jia Kui
Li Dian
Guo Huai
Zhong Yao



Skills:
Eight Warlord:
Cheng Yi
Cheng Yin
Liang Xing
Ma Wan
Li Kan
Hou Xuan
Yang Qiu
Zhang Heng

Family Trees:

Added in Xun Family tree contains
Xun Chen
Xun Yu
Xun You
Xun Shuang

Added in Gongsun Zan's extended line:

Gongsun Yue
Gongsun Fan

Added in Bao Xin's line

Bao Xun
Bao Tao
Bao Zhong


(Overhaul):

Wuxing changed:
Maximum of 3 effects
These range from local, retinue, army, region, or minister buffs
Authority:
Satisfaction +15 (Minister)
Income from all +25% (Admin)
Morale +10 (Retinue)

Expertise
Construction Cost -15% (Minister)
Industry Income +50% (Admin)
Melee Evasion +80% (Character)

Instinct
Recruitment Cost -15% (Army)
Public Order +8 (Admin)
Melee Damage +50% (Character)

Cunning
Trade Influence +30% (Minister)
Commerce +50% (Admin)
Ammo +100% (retinue)

Resolve

Food Production +30% (Minister)
Peasantry +50% (Admin)
HP +50% (Character)




Trait Changes:
Almost all 'Good' and 'Bad' Traits have been changed
Wuxing points have been totaled to be 12 for consistency
More Traits have been added to outcome modifiers

Brillant has been nerfed
Careless has been buffed
Agile has been nerfed
Ambitious has been buffed
Animal Friend has been buffed
Arrogant has been buffed
Artful has been changed to a General/Spy
Ascetic has been buffed
Beautiful has been changed to be Character/General/Minister
Brave has been buffed
Stubborn has been nerfed (with the changes, Brave and Stubborn have been made anti pairs which cannot show up on the same generic character[Uniques can still have these])
Bright has been buffed
Charitable has been changed to a full Governor trait
Clever has been buffed
Clumsy has been buffed (needs to be added to pool)
Coordinated has been buffed (to be a Spy/General)
Competitive has been nerfed
Composed has been buffed
Concerned has been buffed
Cordial has been buffed
Cowardly has been nerfed
Creative has been buffed
Cruel has been buffed
Cunning has been changed to Spy/General
Defiant has been nerfed
Determined has been buffed
Disciplinared has been buffed
Distingushed has been buffed
Disloyal has been buffed
Drunk has been nerfed
Dutiful has been nerfed
Energetic has been buffed
Enigamtic has been nerfed
Fat has been buffed
Tweaked the Enunch Traits (and move a bunch of the effects to Enunch armour)

UI:

Added Rows for Unit List (this covers up Unlock Units text but who cares)
Removed all of the Legacy of Wu icons but in result when playing as Liu Yu, you will see it.
Fixed Han Chong and Zhang Yun's portraits to work properly
Fixed a bunch of resource icon looking out of place from the rest.
Units in the frontend now have text
Barbaric Fervour is now shown in the frontend for Xiongnu and Wuhuan
Hidden Movement buff for Wuhuan is shown in frontend.


Missions given to:
Gao Gan
Liu Yu
Wang Kuang
Qiulijiu
Yufuluo
more to be added


Faction Balance changes:

Yuan Shu recruitment cost has been reduced, it did not make sense for him to require 50 to recruit a character (now 25).
All Han factions have been given a starting reform
Yufuluo starting army buffed
Tweaked the AI play order, Major factions go first, then minor factions based on prevalance.
With this Liu Yan and Han Sui have become Major Factions
Gongsun Du and Han Sui are now Major personalities
Tweaked Wu Ju's purchase characters with resource to be cheaper (same with Yuan Shu)
Fixed Liu Yu's Alliances (now they provide his resource)
Fixed Liu Yu not losing resource from being at war
Bao Xin starts on the field with Liu Dai
Lu Kang now has his round 1 fight
Upped Major factions' Family Estate to 2.5k
Upped Minor factions' Family Estate to 2k
Tweaked Kong Zhou's starting retinue


Bug Fix:

Gan Ning can properly research now
Fixed Gan Ning and Gao Gan's Cavalry they can now dismount.
Fixed Wuhuan in Records from spawning as Heros instead of Generals.
Fixed Post Battle resource points for the Xiongnu, Wuhuan, and Liu Yu.
Fixed Liu Yu's first battle running away
Fixed Liu Cong and Liu Qi's title
Fixed Liu Dai's points
Fixed Cui Lie's title and traits
Fixed mulitude of starting locations' battles
Fixe

Update: Jul 27, 2023 @ 6:27pm

--- New Mod 190 Expanded Overhaul Addition

The mod is going to broken up into three parts, you will not need the overhaul part, but your experience will be much better.

The three parts are:

UNRELEASED (TBA)
190 Expanded Characters
190 Expanded Overhaul

The 190 Expanded Overhaul will have all the changes that require a complete overhaul to the game system, (Attribute, Buildings, Salary, etc) not required but recommended.

Main Mod Addition -

Update:

YT Skill Tree have been fixed, and no longer should disappear.

Fixed a multitude of Nanman and Fates Divided character who had the wrong AI package (Thanks Rewan)
- Many Nanman were using commander or strategist packages so the AI would use them in the backline when they should be fighting, example here would be Wutugu.

Fixed Song Jian always being declared Enemy of the Han.

Removed Salary Changes and now are moved to the Overhaul Addition.
Removed Faction Council Rebalancing and Scaling Cost, now are moved to the Overhaul Addition.


Overhaul Mod Addition -

Attribute Overhaul:

Each Attribute previously applied two bonuses to the character, really gearing them into a playstyle
Expertise as Early Admins
Resolve as Tanks
Cunning as Ammo Hoarders
Instinct as Pure Damage
Authority as Ministers

Now each class is good at doing specialized things.
Expertise focuses on Industry
Cunning on Commerence
Resolve on Peasantry
Authority on all income
Instinct on Public Order
etc...

Having low attribute does apply a negative effect.

Expertise
Construction time (1-3) (Faction-wide)
Increased Industry (Admin)
Experience for Units (When Commanding)
Armor (Retinue)
Melee Evasion (Character)

Resolve

Food Production (Faction-wide)
Pesantry (Admin)
Reinforcement Range (When Commanding)
Replenishment (Retinue)
HP (Character)

Cunning

Trade Influence (Faction-wide)
Increased Commerce (Admin)
Miltiary Supplies (Army)
Ammo (Retinue)
Melee Evasion (Character)

Instinct

Recruitment Costa (Faction-wide)
Public Order (Admin)
Post-Battle Income (When Commanding)
Charge Bonus (Retinue)
AP/Melee Damage (Character)

Authority

Satisfaction (Faction-wide)
Income from all (Admin)
Upkeep (Retinue)
Morale (When Commanding)
Aura (Character)

Please leave your opinions and I shall change how needed.



---

Building Overhaul.

Focuses on Han Buildings boosting the buildings with lower usage, and those with high usage gain punishing effects.

Update: Jul 18, 2023 @ 11:27am

Update:

Armor has been changed to higher quality ones but specific to one class, after some time I will start creating armour art for each character.
Added in agrees/disagrees for newly added titles.
Fixed Pang De's background
Added one new bonus to Shi Xie (+50% Family Estate)
Fixed Crossbows t-posing. (Need Alex's Animation Mod for this to work properly)

Dong Zhuo extended event can now be disabled via the Setup Process at the start of the turn. [Will be looking into a much better way of doing this.]
DZ event has also been optimized by me so maybe it won't crash lol
Otherwise if you choose to not have the extended event, Li Jue will take over.

Faction Council:

Rebalanced cost of many faction council items.
No longer can you spend a mere 200 gold for a major buff instead it scales to your game stage.
- Turn 25, the cost increase by 1.5. Turn 75, it increases by 75.
- Your Progression Level also increases the price.
Looters are rarer and more costly.
Increased income threshold for the three types of income. No longer can you pull all 3 income increases.

Update: Jul 11, 2023 @ 1:42pm

190 Expanded Update


[THIS UPDATE NOW NEED DRUNKEN PANDA'S MODELS TO WORK]

North West Update

5 Units added
2 Gao Gan
2 Gan Ning
1 Restricted to Xiliang Commander Follower (All Han Factions)

--

50 + characters added
Dong Zhuo Civil War event improved! (Needs more testing.)
Starting turn options!
- Historical/AHistoric deaths
- Abandoned Land given to Looters
- Nanman options (Left alone, group up depending on faction, all under one faction, or destroy all nanman)!

--

Character Changes:

Ma Teng loses Cruel because that makes no sense for him to have. (Gains Kind)
Ma Chao loses Fratenal and gains Cruel, again makes no sense for Ma Chao to have Fratenal since his actions got his family killed.
Huang Shao loses stalk faction-wide, and gains Snipe instead, boosting his experience, while stalk is added to his armor for his retinue.
Liu Yan's title has changed to include a missing effect (Losing Peasantry in turn for +100% Family Estate) [Fun fact this is apart of base game but not active for some reason?]
Sun Ce loses bonus to colonize for half price due to AI being able to colonize for free. :)
Added Anti Traits for Frivolous (Total of 8) No more Sentinels always getting it.
Fixed Ying Yang(Chang) title to be historically accurate. Previously Chess Grandmaster, now Master of Harmonies.
Zhang Lu now has Sima Liang's portrait
Bows are now locked to their users. (Will be doing a poll in discord on if I should add a new slot for accessories and bows.)

Yellow Turbans can be captured as Han and recruited now.
- This will be tweaked in a future update.




---

Salary Changes(This is to help with the amount of characters and to make titles useful):

Character Salary has decreased:
Base: 150 --> 50
Governor: 250 --> 150
Minister: 350 --> 250

Family Members now have salary
Base 0 --> 25
Governor Family 250 --> 125
Minister Family 350 --> 225


Generic Titles:

All Titles from the menu have been lower in salary and slightly tweaked.
Most Titles are useless due to the cost and effects so they have been changed.
More titles are on the way,
- Faction-wide
- Retinue
- Admin
- Army

Possible system to auto add these onto characters

--

2 Follower added

Xiliang Commander (Limit of 4 on the Field)
Unlocks Xiliang units and a unique Xiliang Commander to be recruited.
Weapon Crafter (Limit of 4 on the Field)
Gives the ability to get weapons on round start.
Only one of these count.


4 Weapons added

Hua Xiong's Glaive
Xu Rong's Axe
Pang De's Spear
Ma Dai's Halberd

1 Accessory :

Scripture of the Five Pecks of Rice for Zhang Lu.

Restored Items:

3k_main_ancillary_accessory_king_of_jade_ge
3k_dlc04_ancillary_accessory_calligraphy_set_unique
3k_dlc04_ancillary_accessory_religious_bell_unique

Restored two unused art works to proper followers:

3k_dlc04_ancillary_follower_apprentice_crafter
3k_dlc04_ancillary_follower_master_crafter


Generic Titles: (Han/Nanman/Bandits/YTs)

All title have been boosted to 30 base.

between 3 categories:

Basic Titles have 30 wuxing points
(Nanman-Only Below)
Exceptional Titles have 40 wuxing points
Rare titles have 50 wuxing points.

Almost all Titles have opinions now.
Nanman Titles now have proper opinions than just all favoring Intelligence and Cunning.

--

Ceo Changes:

Character will have set bonuses with their unique items, these will be slowly added. This is mainly for keeping weapons on their proper users, and if you don't you lose a key bonus of the weapon.

Lu Bu: Amongst Men
Zhang Lu: Scripture of the Master

-- Followers

There are 4 followers that add Satisfaction, I want to change these to be two,
Hua Tuo (10+)
Concubine (10+)
Legalist Fanatic (6+)
Philosopher (10+)

Hua Tuo has been changed to +1 Resilience faction-wide
Concubine has been lower to +5 satisfaction for the character, with a replenishment bonus faction-wide

These are some of the first changes I am making to the followers.

General Changes

Elite Trainer has been given 50% Character Experience to the character.
Professor has been changed to Experience as it makes no sense for him to have trade influence.
Master Craftsmen has been changed to Commerce as an Industry item in it's tier exists in Forge Master.
Labour Recruiter decreased from 8 to 4, due to how common this follower is.

Traits:

Vain has been decreased from 25% to 15%


Armour:

All Generic armour has lost negative attribute effects, keeping the movement reduction.

---


--

New Mechanic:

Spouses now provide bonuses to their husbands, this is being tested limitly right now with the Northwest factions. Characters included are:

Lady Yang (Ma Chao's Wife)
Lady Yan (Lu Bu's Wife)
Lady Zou (Zhang Ji's Wife)
Lady Du (Qin Yilu's Wife)
Lady Lu Ji (Lu Bu's Daughter)
Lady Dong Peishan (Dong Zhuo's Wife)
Lady Dong Bai (Dong Zhuo's Granddaughter)
Lady Dong Li (Dong Zhuo's daughter)
Lady Bi Jieyan (Zhang Lu's Wife)
Lady Yu Minxiang (Jia Long's Wife)
Diaochan

You can see the bonuses applied on the character when in the character details on the same row as their age. (Thanks to waxgourd and his mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2937215684 for this method)

--

Faction Changes:

AI Liu Bei is no longer Dependent, meaning he will be less likely to become a vassal. (Needs testing)
Liu Bei's Path to Unity nerfed once again due to it being given to AI at the start.
Many AI factions given region hints which will make them challenge other factions for certain regions.

YTs:

AI and MP He Yi gets the: Book of People
AI and MP Gong Du gets the: Book of Earth
AI and MP Huang Shao gets the: Book of Heaven

-- Gao Gan

Resource Changes:

Move Melee Evasion to self
+ Trade Influence
- Construction Cost

Give Unique Conscription
+ Retinue Deployment (0 - 2)
- Population ( 5 - 20 )
+ Starting Ranks ( 1 - 3 )
+ Replenishment (5 - 15)

--- Liu Yu

Changed from increased unit upkeep to reduced. Will be changed to Increased Upkeep outside of friendly territory.
Add reduced recruitment of Milita units.

Bugs fixed:

Yufuluo colonization fixed.
- He should be getting his resource from capturing territory.

Fixed added positions not increasing the salary of character.


List of Bugs spotted:

Han Chong doesn't have his portrait fully looking into this.