RimWorld

RimWorld

Hellsing ARMS Ultimate
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Opdatering: 15. aug. 2022 kl. 0:32

[Auto-generated text]: Update on 8/15/2022 3:32:16 AM.

HSAU v1.19
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-Major Change: Vampires now receive a fatigue hediff when the sun shines brightly
^These hediffs make vampires tired and reduce their sleep recovery rates
^They receive this fatigue whether or not they're under a roof
^True vampires are more affected than artificial vampires
-Vampires' heliophobe mood debuff is now only applied in direct sunlight
^The mood offset is also slightly increased
^Various weather types & volcanic winters obfuscate direct sunlight
-Adjusted various offsets for Searing Sanctification (and removed the pain offset)
^should resolve an issue with Searing Sanctification downing living pawns for split seconds
^ghouls and vampires never felt pain anyway; the pain offset was there symbolically
-Modded MGL & War Waker now have qualities

-Searing Sanctification now applies to creatures from:
^Zombieland, Wa! Skeleton! (Continued), Chaos (Warhammer 40k)
-Some weapons from these mods now apply Searing Sanctification:
^Harrowed Light (Continued), The Witcher Trials (Continued)
-Fixed issue with VFE - Vikings (cryoweapons gave vampires permanent hypothermia)

Opdatering: 11. aug. 2022 kl. 19:25

[Auto-generated text]: Update on 8/11/2022 10:25:53 PM.

HSAU v1.18
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-The Immortals mod will no longer prevent butchering ghouls and vampires
-The ICC's input recipe has changed yet again. Now it has 2 ingredient slots.
-Hellsing Player factions can now properly forage on caravans.

Opdatering: 8. aug. 2022 kl. 16:26

[Auto-generated text]: Update on 8/8/2022 7:26:37 PM.

HSAU v1.17
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-Changed custom food XML; should now be compatible with earlier RimWorld 1.3 versions

Opdatering: 7. aug. 2022 kl. 19:22

[Auto-generated text]: Update on 8/7/2022 10:22:31 PM.

HSAU v1.16
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-Hellsing and Iscariot now have settlement trading (good sources of Hellsing resources).
-The ICC's recipe has changed again. Let me know if it still has hiccups.
-The soul stone yield from one ICC recipe has been increased.
-Fixed polarity of regenerator's toxic sensitivity

Opdatering: 28. juli 2022 kl. 10:45

[Auto-generated text]: Update on 7/28/2022 1:45:40 PM.

HSAU v1.15
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-Fixed seating issue with Throne of Dark Immortal
-Ghouls and vampires are now compatible with the Search and Destroy mod
-Quests are now marked with more appropriate star difficulty levels
-Partial integration with Tabula Rasa (new incarnation of O21 Toolbox)
-Reduced incidence of random human pawns spawning with ghoul/vampire/regenerator hediffs
(they can still sometimes spawn with inappropriate backstories but the hediffs have been decoupled.
Metamorphic hediffs will still inappropriately generate in random human pawns, albeit rarely.)

Opdatering: 24. juli 2022 kl. 11:14

[Auto-generated text]: Update on 7/24/2022 2:14:09 PM.

HSAU v1.14
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-Regenerators can now undergo the psychic conversion from Psychic Awakening (Continued)
-Enchantment and Blessing are now of the crafting work type, and Soul Forging is of the smithing work type
-Removed research requirement for packaging blood at the butcher's table

Opdatering: 23. juli 2022 kl. 10:04

[Auto-generated text]: Update on 7/23/2022 1:04:12 PM.

HSAU v1.13
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-Changed some UI icons and labels
-Packaging blood from raw meat can now also be done in a bulk x6 bill
-New non-spoiling foods:

  • ChocoClot (made with blood & chocolate @ a stove) [edible to undead]
  • BloodBreaker (a bunch are made by splintering a soul stone/orb @ the Soul Forge) [edible to vampires]

Opdatering: 21. juli 2022 kl. 22:51

[Auto-generated text]: Update on 7/22/2022 1:51:45 AM.

HSAU v1.12
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-Rough Compatibility with

-I say "rough" because:
  1. the eye glare still shines through closed eyelids
  2. the eye glare is not perfectly aligned when pawns face east or west (especially in the Vanilla Textures version).
-There seems to be a lot of detail to work with in Facial Animation. I might make a proper compatibility patch eventually, but this patch should be serviceable until then.

Opdatering: 21. juli 2022 kl. 16:28

[Auto-generated text]: Update on 7/21/2022 7:28:37 PM.

HSAU v1.11
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-The Wild Geese Slouch Hat no longer has an eyepatch (the version with the wig still does)
-Enchantable Weapon Parts now have unfinished intermediaries and their crafting speed is affected by GeneralLaborSpeed

Opdatering: 20. juli 2022 kl. 20:28

[Auto-generated text]: Update on 7/20/2022 11:28:12 PM.

HSAU v1.10
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-Ghouls'/vampires' eye glares will now diminish when they have malnutrition
-Ghouls & vampires now automatically consume corpses at 0% food (previously, like normal human pawns, they would have to reach beyond 0% food all the way to 40% malnutrition to resort to this)
-The Cascading Casket's recipe has been changed, as sometimes pawns would not properly load it.
-Filled in missing recipe-users; BooDoo Shields are now made at the Soul Forge & Papal Tower Shields at the Smithy