Stellaris

Stellaris

Dawn Of Ascension
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Update: Mar 21, 2023 @ 9:01am

small updoot

-fixed a loc issue in war event

-changed building LOC to loc provided by kartoffel. thanks

Update: Mar 20, 2023 @ 9:03am

Update time!

-Completely reworked the automated industries system
-Changed from variables to scripted modifier
-Buildings will now show capacity, which was impossible to do before
-All automated industries are built from the "Automated Buildings Site"
-added new dark matter pylons
-Rewamped building names and descriptions
-LOC improvements across the board
-Removed mr.krakens juggernaut model because i'm an ass and never realised i didn't get personal perms
-added juggernaut model from garyx (love you garyx)
-changed the desc of the AP and removed a custom tooltip
-removed weird tooltips doing ascension
-changed the overall story thingy of researching dark matter reactors
-made it faster since i removed 1 step, you're welcome
-nerfed the singularties, so you no longer have 4,5,10. but 3,4,5. sorry but 1k free energy is OP
-reworked one of the ascension techs, now gives cloaking boost :)
-boosted reactor power of escort/battlecruiser to 1k/2k

probably missed something somewhere, so if you see anything weird, pls do report it. adhd goes brrrrr


on another note. The next thing i'm gonna work on is likely to be the upcoming "the potentials of dark matter" expansion. gaining 2 new tiers of DoA technologies based on dark matter, new weapons, components, and making overall story progress better. I've also been experimenting a little bit with hedonism and pleasure cults, with an idea of an overall situation written down.

That's it for now. p.s, nothing in this update was copy pasted from anyone else than a few descriptions from kartoffel, you're welcome :)

Update: Mar 15, 2023 @ 5:07pm

DOA has been updated to 3.7 (even tho it already worked, shh)

reworked escort and battlecruiser code
reworked sections for escorts and battlecruisers
added torpedo stuff for escorts and battlecruisers
added ship roles for escorts (apparently i forgot for battlecruisers which i just noticed lmao)
added cloaking for escorts and battlecruisers
added ship build speed tech for the above
removed 2 hull techs for the above
buffed ascended hull techs across the board
added some new icons
changed minor artifact cost of discovering dark matter
fixed some LOC stuff

known issues:
forgot ship role for battlecruisers

not all the shipset models can cloak, this is getting fixed soon:tm:

Update: Feb 15, 2023 @ 7:59am

Small update

Fixed some LOC issues
added 2 new approaches to ascension so you can now be faster or be a snail
added costs for said approaches
added dark matter cost for "gaining dark matter" situation
buffed dimensional fabricator by adding normal SR to it
buffed eternal archive
removed uplink requirement for the archive

known issues: arcology project tech is missin icon, i'm stupid and forgot, and i'm not uploading another patch for that kek

Update: Feb 1, 2023 @ 11:55pm

small update just updating the flags given on events and tech requirements

Update: Feb 1, 2023 @ 9:05am

removed an award given by ascension event 5, because.. it's meant to be given at 7

Update: Jan 22, 2023 @ 12:03pm

updated GFX for bug branch patch

Update: Jan 21, 2023 @ 10:20am

Update to fix some LOC issues from 2.1

Update: Jan 20, 2023 @ 7:43am

Added gestalt LOC
added isolationist empire
added new civic icons
fixed some more LOC stuff
added new edicts for banished/isolationist empires
added faster ascension by achieving alpha/delta tech from ACOT
probably more, didn't write it down

Update: Jan 12, 2023 @ 4:46pm

fixed linux crashes