Stellaris

Stellaris

Dawn Of Ascension
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Update: Apr 17, 2023 @ 5:41pm

Updoot time!

-changed the archives to +1/2/3 science instead of percentages
-added minor artifacts to archives
-fixed a few loc entries
-removed -10% cost tech for escort/battlecruiser since they don't work without overwriting economic categories
-utopian ideals now say that it's a national focus civic
-certain techs now correctly requires DLC
-all ascension tiers now give you a message for the tech gained
-put an abort flag so you can't have "secrets of the past" and "a quest for dark matter" at the same time
-changed ai roles on the escort
-added battlecruiser ai roles
-added 6 new citysets
-added new city redesign event
-added new room redesign event
-ascended base ships now give bonuses to.. base ships, and not all ships
-removed ability to get escort/battlecruiser if you use ACOT
-updated starbase models to that of ascendant shipset
-updated colossus model
-updated defensive platform model
-added starbase redesign event if you accept precursor designs, gives a temporary modifier to quickly get your modules and buildings back
-added 2 new techs for embracing precursor stuff
-removed every single error that could be removed from the error.log
-small changes to flags around the code, hopefully nothing broke
-probably a bunch of other things i forgot *Shrug*

Update: Apr 7, 2023 @ 10:35am

change number because i forgot on the other patch 💀

Update: Apr 7, 2023 @ 10:35am

tiny update time:

-improved a bunch of LOC with help from a perhaps? future team member
-fixed wrong tech requirement for dark matter pylon 3
-fixed a bunch of other stuff over the last week that i didn't write down. woooo me


aiming for a bigger patch within the next few weeks

Update: Apr 1, 2023 @ 1:23pm

just a tiny update to fix a broken event

Update: Mar 21, 2023 @ 9:25am

surely i've found the last error now

Update: Mar 21, 2023 @ 9:19am

nothing to see here. shhhhh

Update: Mar 21, 2023 @ 9:01am

small updoot

-fixed a loc issue in war event

-changed building LOC to loc provided by kartoffel. thanks

Update: Mar 20, 2023 @ 9:03am

Update time!

-Completely reworked the automated industries system
-Changed from variables to scripted modifier
-Buildings will now show capacity, which was impossible to do before
-All automated industries are built from the "Automated Buildings Site"
-added new dark matter pylons
-Rewamped building names and descriptions
-LOC improvements across the board
-Removed mr.krakens juggernaut model because i'm an ass and never realised i didn't get personal perms
-added juggernaut model from garyx (love you garyx)
-changed the desc of the AP and removed a custom tooltip
-removed weird tooltips doing ascension
-changed the overall story thingy of researching dark matter reactors
-made it faster since i removed 1 step, you're welcome
-nerfed the singularties, so you no longer have 4,5,10. but 3,4,5. sorry but 1k free energy is OP
-reworked one of the ascension techs, now gives cloaking boost :)
-boosted reactor power of escort/battlecruiser to 1k/2k

probably missed something somewhere, so if you see anything weird, pls do report it. adhd goes brrrrr


on another note. The next thing i'm gonna work on is likely to be the upcoming "the potentials of dark matter" expansion. gaining 2 new tiers of DoA technologies based on dark matter, new weapons, components, and making overall story progress better. I've also been experimenting a little bit with hedonism and pleasure cults, with an idea of an overall situation written down.

That's it for now. p.s, nothing in this update was copy pasted from anyone else than a few descriptions from kartoffel, you're welcome :)

Update: Mar 15, 2023 @ 5:07pm

DOA has been updated to 3.7 (even tho it already worked, shh)

reworked escort and battlecruiser code
reworked sections for escorts and battlecruisers
added torpedo stuff for escorts and battlecruisers
added ship roles for escorts (apparently i forgot for battlecruisers which i just noticed lmao)
added cloaking for escorts and battlecruisers
added ship build speed tech for the above
removed 2 hull techs for the above
buffed ascended hull techs across the board
added some new icons
changed minor artifact cost of discovering dark matter
fixed some LOC stuff

known issues:
forgot ship role for battlecruisers

not all the shipset models can cloak, this is getting fixed soon:tm:

Update: Feb 15, 2023 @ 7:59am

Small update

Fixed some LOC issues
added 2 new approaches to ascension so you can now be faster or be a snail
added costs for said approaches
added dark matter cost for "gaining dark matter" situation
buffed dimensional fabricator by adding normal SR to it
buffed eternal archive
removed uplink requirement for the archive

known issues: arcology project tech is missin icon, i'm stupid and forgot, and i'm not uploading another patch for that kek