tModLoader

tModLoader

Fargo's Souls Mod
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Update: Sep 4 @ 9:50am

NEW UPDATE - V 1.7.3.1
- Disabled new Fargo socials on the main menu, as they somehow caused weird world-generation issues. Will be fixed in a patch soon but i'm playing Silksong

Update: Sep 2 @ 3:24pm

NEW UPDATE - V 1.7.3
- Large changes to Champion behavior, improved telegraphs and visuals
- Most Champions now have Masochist changes
- Decreased and fixed issuses with health and damage of Lunar Pillars, fixed some visual and contact damage issues
- Golem is now immune to Timestop
- Sharknado/Cthulunado anti telefrag no longer removed in maso
- Slowed down Deviantt petrification telegraph in Eternity Mode specifically, Baby guardians and Mimics emit light,
- Abominationn p2 lingering sickles fade away right before dash attack (later on Maso)
- Destroyer no longer pierce resists held projectiles (read: yoyos), other pierce resist tweaks
- Moon Lord: Changed vortex lightning projectile to not have hitbox issues
- Eternity+ Deerclops now has contact damage during offensive attacks (specifically when doing the "slam" sprite animation)
- Phantasm Dragon: Is no longer always accompanied by an Ancient Vision
- Fixed Eternity Mode Frozen Zombies spawning in significantly larger hordes than intended
- Grabber enemies can no longer hit you while you're already grabbed. Initial grabs deal less damage, but you take 10 damage per second while grabbed (except for Deerclops)
- All grabs require less mashing to escape, but more mashing has decreased gain
Cursed Coffin:
- Shockwaves no longer stun and prompt a grab, but deal normal damage; still stun in FTW+
- Slightly increased time before falling sand
- Slightly decreased horizontal velocity
- Slightly decreased wavy circle shot amount
- Slightly decreased shot frequency during phase 2 gemstone attack

- Mini-rework to Omniscience Staff
- Added Masks for all Champions and non-Sibling bosses
- Spirit Longbow arrows now have 3 pierce, and 60 local iframes
- Tweaked and moved around stats of Eridanus set
- Fixed banners not interacting with platforms
- Eridanus set and Ambrosia minion crits also have Spider Enchant damage cap, lowered minion crit damage cap
- Fixed some issues with Eternity item changes
- Minor MDFP ranger useTime nerf
- Fixed Twinstall not reducing defense
- Necro Enchant: Prevented graves from spawning from enemies with less than 15 max health
Rain Enchantment:
- Fixed Umbrella not granting featherfall effect
- Inner tube now hides if item visibility is disabled
- Fixed issues on world load
Ninja Enchantment:
- Added subtle visual effect when a critical strike only occurs due to it's boost
- Fixed some melee weapons that should not be able to receive the boost receiving it
- Fixed tooltip not mentioning projectile knockback increase
Pearlwood Enchantment:
- Critical strike visuals now only occur on successful crit rerolls
- Fixed star projectiles not scaling with magic damage, but decreased damage from 100/175 to 60/120
- Fixed rerolls rarely applying to summon damage when not intended

- Added links to Fargo related socials to the bottom left of the main menu, identical to how Terraria and tModLoader does it
- Remade glow rings to have smoother visuals
- Resprited and renamed Mutant Armor
- Reworked Ninja Enchant's crit chance to more accurately reflect its listed effect
- Fixed fancy sword swings being offset when eternity mode melee weapon reworks are disabled
- Fixed several issues with pickup classification for Iron and Pearlwood Enchantments
- Fossil Enchant now doesn't stack with Spectre Enchant in any way
- Ranged weapons that use Bones, Acorns, or Rotten Chunks as ammunition now count as specialist for the purposes of Shroomite Armor
- Rainbow Heal Threshold config clarifies that it's listed in percentages
- Fixed Soul of Eternity wings not properly using it's falling frame
- Resprited Omniscience Staff and minions, Trojan Squirrel trophy, Broken Shaft (now Broken Spearhead), Penetrator, Overgrown Key item, minion and buff
- Added a Soul of Eternity Mod Rarity, Mutant Armor now uses this
- Rose Tinted Glasses now bob up and down while moving, mimicing player head movement
- Prevented Rustrifle reload bar from jittering while moving
- Tweaked visuals of Trojan Squirrel boss healthbar
- Removed electric orb hum sound effect
- Graze rings now only render for the owner player
- Sinister Icon now only requires any player to be alive with the sinister icon effect active for count to bosses, not every player
- Broken Armor debuff on enemies now provides 10 armor penetration against them, instead of setting their defense to 10 less than their default value
- Fixed bug where Trojan Squirrel's hook sounds would continue looping after death
- Fixed issue with Empress of Light's ritual attack while underwater
- Fixed regeneration changes possibly applying outside of Eternity Mode
- Prefixed "Open" to "Effect Toggler" for consistancy with the Bestiary and Emote Window
- Fixed Top Hat Squirrel having a max stack size of 10
- Fixed multiplayer desync issue regarding zombies
- Fixed Red Riding Enchantment's Arrow Rain triggering Phantasm's phantom arrows
- Ancient Cobalt Enchantment: Fixed explosions not dealing melee damage
- Ice Queen's Crown: Graze ring no longer displays when the active skill is not bound to a key
- Fixed Hallowed Enchantment effect being able to activate from healing items that do not give Potion Sickness
- Fixed Copper Enchant value being too high
- Fixed Ice Golem and Sand Elemental earlybird being able to occur underground
- Text changes

Update: May 4 @ 9:31am

NEW UPDATE - V 1.7.2.14
Improved the behavior of Low Ground and Slimy Shield fallthrough using more complex code
Saucer Control Console: Right click now takes priority when both are held instead of not firing anything
Eternity Mode now prevents Gills Potion from causing drowning in FTW
Added a config to disable respawn prevention in Masochist Mode, and added toggle to add it to Eternity aswell
Updated localization and fixed some text issues

Update: Apr 27 @ 3:07am

NEW UPDATE - V 1.7.2.13
Active Skill Menu changes:
- Added a menu-closing "x" to active skill menu
- Added a button to open the keybind menu from active skill menu
- The active skill menu now automatically closes when your inventory is closed, and opening it also opens your inventory
- The active skill menu is automatically opened the first time you equip any active skill

Removed Shellphone from World Shaper Soul
Tweaked Illuminated brightness
Fixed a few obscure things applying outside of Eternity

Update: Apr 15 @ 2:58am

NEW UPDATE - V 1.7.2.12
Fixed several Eternity item changes not working correctly

Update: Apr 11 @ 11:10pm

NEW UPDATE - V 1.7.2.11

Update: Apr 11 @ 11:51am

NEW UPDATE - V 1.7.2.10

Eternity Eater of Worlds: Decreased frequency of worm dashes during coil

Eternity Destroyer:
- Lengthened lightshow telegraph lines
- Tweaked hitbox of lasers (also affects BoC)
- Tweaked movement during lightshow, no longer ever speeds up towards the end
- Extended lightshow telegraph is no longer removed in Masochist

Sinister Icon and Platinum Enchant now only affect drops and no other on-kill effects
Increased Deviantt's boss checklist value to always be past other modded pre-Hardmode bosses
Tweaked Illuminated brightness increase
Fixed Shadow Enchant orbs emitting light when invisible

Update: Apr 5 @ 6:54am

NEW UPDATE - V 1.7.2.9
Tweaked and rebalanced Nuke Fishron
Eternity Plantera now drops a Lihzahrd Instactuation Bomb on first kill

Update: Apr 3 @ 7:26am

NEW UPDATE - V 1.7.2.8
April Fools now only lasts for 1 day, instead of a whole week

Update: Apr 2 @ 11:39am

NEW UPDATE - V 1.7.2.7
Fixed Nebula Enchant and Cosmos Force moons not syncing in multiplayer
Fixed Squire and Valhalla Knight enchants giving immunity to Ballista Panic and still mentioning they enable it
Apprentice, Dark Artist, Monk, Shinobi Infiltrator Enchants no longer buff their respective sentries (including Apprentice and D.Artist buffing Phantom Phoenix through the set bonuses)
Fixed Turtle Enchant shell DR working incorrectly
Fixed Supreme Deathbringer Fairy tooltip mentioning contact damage DR rather than general DR during a dash
Fixed Berserker Install exploit
Text tweaks and fixes