Barotrauma

Barotrauma

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Update: Mar 6, 2023 @ 8:10pm

- Fixed a bunch of issues with beacon construction worksites (Thanks Trixlight!)
- Hopefully fixed an issue where certain distress bandit beacons would crash the game in multiplayer
- Changed how workers spawn at consturction sites that have a worksite attached to them

Update: Mar 5, 2023 @ 7:11pm

- Fixed beacon structural supplies not consuming resources AGAIN
- Hid some wires that were supposed to be hidden

Thanks to @Trixlight!

Update: Mar 4, 2023 @ 10:16pm

- Fixed some text issues
- Attempt a fix at distress mission desync (getting kicked due to mission mis-match)
- Updated how beacon construction sites are spawned, if the mod fails to run and you save, you'll no longer loose all your construction sites permanently
- Clamped reputation loss in GhostShip type distress missions to be between 0-10
- Added a warning message in chat when you've done enough damage to a GhostShip vessel to incur a reputation loss
- Fixed some logic issues with the GhostShip damage system that caused the accumulated damage to increase from ANY damage, not just damage done to the ghostship by a player

Update: Mar 1, 2023 @ 3:43pm

- Reduce the crafting cost of some construction supplies
- Added compatibility with hazardous reactors
- Force disable abyssal ruins in multiplayer pending a rework (was causing too many issues)

Update: Feb 25, 2023 @ 4:33pm

- Fixed an issue where references to pirate outposts persisted, leading to an error being thrown at the start of every round

Update: Feb 21, 2023 @ 12:45am

- Fixed new construction sites not spawning
- Updated consturction site events

Update: Feb 19, 2023 @ 2:11am

- Added some events to construction sites
- Added 2 new construction site variations
- Changed distress mission commonness, you should hopefully see less "kill banidt" distress missions and more interesting ghostships

Update: Feb 18, 2023 @ 9:53pm

- Fixed an issue where construction sites that requested more then two supplies only displayed the first two requested supplies (Thanks AronTheAron for the report!)

Update: Feb 17, 2023 @ 6:37pm

- Fixed some waypoint issues on pirate outposts
- Fixed an issue with ghostship distress mission state handling
- Fixed ghostships exploding with hazardous reactors installed
- Added a new beacon construction site
- Updated existing beacon construction site

Update: Feb 15, 2023 @ 6:14pm

- Attempt to fix a crash related to distress mission spawning as clients in multiplayer