Total War: ROME REMASTERED

Total War: ROME REMASTERED

Danymok's Rosters Expanded (150+ New Units)
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Update: Jan 16 @ 11:09pm

Changed the voice line of Poeni Cavalry from Long Shield Cavalry voice to Pontic Heavy Cavalry voice line (which just says "Heavy cavalry")

Update: Dec 30, 2024 @ 1:14pm

Very minor update, just renamed "Gallic Champion Cavalry" into "Celtic Champion Cavalry"

Yes, this was necessary

Update: Dec 30, 2024 @ 11:52am

Very small update: Fixed Iberian Noble Lancer unit description not being visible, fixed Barbarian Noble Spearmen PBR texture for the Britons

Update: Jul 19, 2024 @ 11:47am

Retextured Macedonian and Thracian Royal Hypaspists to make the color of their plumes slightly more consistent with the rest of their factions' plume colors. Also changed the sound that the armor of hippeis makes (it was mistakenly set to sound like metal, I fixed it so it now sounds like leather armour).

Update: Jun 30, 2024 @ 12:11pm

Very minor update to fix the description of the Seleucid camel riders, which said "...with plain clothing clothing" so I removed the repeated "clothing"

Update: Jun 3, 2024 @ 11:24am

Fixed greek_crossbowmen model, because before this update their bones looked slightly deformed. This update also fixed their UI card which too looked deformed.

Update: May 28, 2024 @ 8:46pm

Fixed Armenian Noble Mace Warriors being classified as spearmen, they are now classified as heavy infantry

Update: May 26, 2024 @ 11:01am

Models Update, along with more than a dozen new units

-Renamed "Royal Peltasts" to "Royal Hypaspists"
-Replaced Spain's Carthaginian Onagers with Iberian Onagers (same stats and appearance) so that they are separated from Carthage's/Numidia's onagers and can be trained in an earlier archery range. This was necessary to allow Spain to train onagers in the campaign, since barbarian factions are limited to tier 3 cities
-Cataphract camels require 1 tier lower stables to train now, and cataphract archers require 1 tier higher stables
-Gave Armoured Eastern General for Parthia and Armenia "noble cataphract horse" mount to match the Royal Cataphracts' mount
-Retextured vanilla Scythian Mercenaries
-Some other minor changes (including unit texture and UI card modifications, model switch ups, stat changes, etc.)
-Total new unit count is now 164, 169 if you count vanilla units that were remodelled/retextured, but also it depends on what you consider a "new unit"

Made custom unit models (or added entirely new units) for...
Romans:
-Sword Auxilia
-Equites Extraordinarii

Macedon:
-Royal Hypaspists
-Thorax Swordsmen
-Aspis Companion Cavalry

Egypt:
-Royal Hypaspists
-Scythed Chariots

Seleucid:
-Silver Shield Swordsmen
-Royal Hypaspists
-Aspis Companion Cavalry
-Scythed Chariots
-NEW UNIT: Greek Heavy Cavalry
-NEW UNIT: Hellenic Cataphracts (replaces their original cataphracts)

Carthage:
-Libyan Swordsmen
-NEW UNIT: Carthaginian Legionaries

Parthia:
-Cataphracts/Cataphract camels
-NEW UNIT: Royal Cataphract Camels

Pontus:
-NEW UNIT: Eastern Cavalry

Gaul:
-Barbarian Legionaries
-NEW UNIT: Heavy Skirmisher Warband
-NEW UNIT: Gallic Horse Skirmishers (replaces their Barbarian Horse Skirmishers)

Germania:
-NEW UNIT: Bow women

Britannia:
-Barbarian Legionaries
-Druidic Warriors
-NEW UNIT: Barbarian Horse Skirmishers

Armenia:
-Armenian axemen
-Cataphracts
-NEW UNIT: Noble Mace Warriors

Dacia:
-(No new units or remodels, just retextured Dacian Noble Spearmen)

Greek Cities:
-Thorax Swordsmen
-Veteran Hoplites

Numidia:
-Numidian Levies (simple remodel to shorten their spear)
-Numidian Spearmen
-Numidian Noble Spearmen
-Numidian Noble Cavalry

Scythia:
-NEW UNIT: Scythian Cataphract Archers

Spain:
-NEW UNIT: Guerilla Fighters

Thrace:
-Royal Hypaspists

Mercenary:
-NEW UNIT: Gastraphetes (Greek crossbowmen)
-NEW UNIT: Swordsmen (Barbarian)

Update: Jun 21, 2023 @ 1:56pm

Updated the look of Dacian Swordsmen to use the same model as the Gallic one. Also fixed the Numidian Spearmen's PBR texture.

Update: Jun 4, 2023 @ 11:55am

-Basically REMADE EVERYTHING!!!
-Remade every single unit texture to remove texture artifacting once and for all and improve their styles/designs/colors - Many of the units (especially the mercenaries) match their faction colors much more accurately now
-Remade all the UI cards to fit vanilla colors/lighting/poses much better (but just like Walter White realized, it's not possible to make 100% pure met— I mean 100% accurate unit cards, but these ones are reaallly close to vanilla style)
-Re-organized order of units in "export_descr_buildings.txt" so they appear in the correct order in recruitment buildings' descriptions (very minor change I know)
-Balance changes here and there (includes changes to stats, cost, and tier of building required to train)
Units Added:
Romans:
-Italian Spearmen, Sword Auxilia, War Elephants
Macedon:
-Heavy Peltasts, Militia Cavalry, Wardogs
Seleucid:
-Eastern Levies, Camel Riders, Syrian Archers
Carthage:
-Poeni Cavalry, Militia Cavalry, Libyan Heavy Peltasts
Parthia:
-Sparabara Archers, Cataphract Archers and, Royal Cataphract Archers
Pontus:
-Levy Pikemen (an eastern variant with less soldiers per unit), Pontic Legionaries, Pontic Royal Cavalry
Gaul:
-Barbarian Horse Skirmishers
Germania:
-Warband, Barbarian Horse Skirmishers
Britannia:
Celtic Berserkers, Briton Axe Maidens
Armenia:
-Eastern Noble Spearmen, Royal Foot Archers, Persian Cavalry
Dacia:
-Dacian Noble Spearmen, Dacian Horse Archers
Greek Cities:
Numidia:
-Numidian Spearmen (replace Libyan Spearmen), Desert Cavalry
Scythia:
-Scythian Cataphracts
Spain:
-Veteran Warriors, Cantabrian Cavalry
Thrace:
-Thracian Warriors, Thracian Heavy Cavalry
Mercenaries:
-Iberian Infantry, Spear Warband, Camel Riders, Median Cavalry, Egyptian Chariots, British Heavy Chariots, Scythed Chariots, Thracian Cavalry, Parthian Mercenaries
Removed:
-Fierce Warriors, Azat Noble Warriors, Dacian Skirmisher Cavalry (The update is still save game compatible despite these unit removals, but these units will be removed from your campaigns. Use "Danymok's Rosters Expanded - Backwards Compatibility Patch" so these units will not be deleted from your campaign)