Total War: ROME REMASTERED

Total War: ROME REMASTERED

Danymok's Rosters Expanded (150+ New Units)
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Update: Oct 12, 2022 @ 1:30pm

Removed the Hellenic generals for Egypt and Pontus, reverting them back to their base game versions (Eastern and Egyptian). This is because the Hellenic model I used, which was taken from Alexander, seemed to have a problem with the model depending on the ethnicity of the general. Basically, this caused many people's games to crash, so returning the generals to their original model should fix this crashing problem.

Update: Jun 11, 2022 @ 4:22pm

Slightly reduced Azat Knight's armor and increased their price and some other small balance changes. Also fixed a problem with some unit descriptions not showing

Update: Jun 8, 2022 @ 12:38pm

Fixed campaign not starting

Update: Jun 8, 2022 @ 11:02am

Changed the preview image

Update: Jun 8, 2022 @ 8:46am

The Big Chungus Update: Added a BUNCH of new units (Now there are 91 new units or so). Now every faction, including the Romans and Spain, have new units. Also added many new Mercenary units so you have more recruitment options in the campaign. Remade all the unit cards of the new units I added so they match almost perfectly with the vanilla unit cards.

Update: Apr 25, 2022 @ 7:46pm

Re-reverted to current version

Update: Apr 25, 2022 @ 7:46pm

Revert version test, I would delete this change note if I could

Update: Apr 25, 2022 @ 7:42pm

Added unit cards for vibrant color scheme

Update: Apr 25, 2022 @ 7:21pm

Added the mod to the workshop