Total War: ROME REMASTERED

Total War: ROME REMASTERED

Danymok's Rosters Expanded (150+ New Units)
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Update: Apr 13, 2023 @ 2:07pm

-Remade all Royal Peltast textures to match faction colors better and remove artifacting (I am really happy with their new textures, they look very clean), along with updated UI cards for them
-Remade Briton Druidic Warriors texture to remove artifacting, along with updated UI cards for them
-Remade Silver Shield Swordsmen texture to fit colors of Seleucid faction better and remove some texture artifacting, along with updated UI cards for them
-Remade Numidian Noble Spearmen texture to remove artifacting and make their design look more interesting, along with updated UI cards for them
-Remade Armenian Axemen texture to make their colors more consistent with the rest of Armenia's units, and made their design look more interesting, along with updated UI cards for them
-Modified textures for Thrace's Noble Hoplites, Thracian Heavy Peltasts, Sarissa Cavalry, and Thracian Cavalry slightly to make their main color better match the rest of Thrace's units and make their secondary color black like the rest of Thrace's units
-Gave all the new units voice lines for when they are a general unit
-Some minor balance changes across the board
-Changed Preview Image

Update: Apr 7, 2023 @ 10:08pm

A small update to address balance issues and bugs:
-Updated unit cards for added archers (I updated them a while ago, but I only implemented the improved large info cards, not the small hotbar cards)
-Updated unit cards for added cavalry (Same problem archers had, I now implemented improved small hotbar UI cards)
-Made Silver Shield Legionaries require Marian Reforms to train
-Gave the Britons access to the level 2 archery range so they can train their Chosen Archer Warband and onagers
-Lowered Armenian Axemen recruitment time from 2 turns to 1 turn
-Increased Thorax Swordsmen recruitment time from 1 turn to 2 turns
-Increased Thracian Cavalry recruitment requirement from level 1 stables to level 2 stables
-Balance/price changes for Thorax Swordsmen, Silver Shield Swordsmen, Pontic Swordsmen, and Libyan Swordsmen
-Slightly nerfed Fierce Warriors (they are still insane)
-Slightly nerfed Azat Noble Warriors (they are also still insane)
-Made Numidian Noble Spearmen cheaper, and modified their stats slightly
-Modified Royal Peltast stats slightly
-Modified Numidian Levies stats slightly
-Modified ethnicities of some units (such as making royal peltasts and other high tier units not allow regional ethnicities)

Update: Apr 6, 2023 @ 6:59pm

NEW UNITS:
-Added Gallic Champion cavalry to Gaul, same stats Gothic Cavalry
-Added Thracian cavalry to Thrace, a missile cavalry unit like militia cavalry that does more damage but has no shield
-Added Iberian heavy infantry to Spain, a medium infantry unit similar to standard Iberian infantry, but with slightly more armour and weapon damage
-Added Anatolian Lancers, a new medium shock cavalry unit with a Greco-Eastern look that replace Pontus' Sarissa Cavalry
-Added Hippeis to the Greek Cities, a medium cavalry unit that is more powerful than vanilla Greek cavalry
-Added Royal Cavalry to the Greek Cities, same stats as Companion Cav
-Added Gothic Spearmen, which replace Germania's Barbarian Noble Spearmen
-Added Thorax Swordsmen to Macedon
-Added Mercenary Cataphract Camels
-Added Mercenary Desert Axemen

OTHER CHANGES:
-Overhauled Pontic Heavy Peltast's design to make them look more Eastern and consistent with the rest of Pontus' units - some stats changes accompany their new visual
-Improved UI cards for sarissa cavalry
-Improved UI cards for Royal Peltasts, Numidian Noble Spearmen, and Mercenary Hypaspists
-Improved UI cards for Parthian Heavy Spearmen
-Reskinned Mercenary Cataphract Rider, and improved UI cards for Mercenary Cataphracts
-Some balance changes

-This update should be completely save game compatible
-Overall number of units added by this mod is now 100+ (although that can depend on what you consider is a "new unit")

Update: Mar 23, 2023 @ 9:36am

Changed the UI cards for all cavalry and archers to fit better with the vanilla UI cards. Also changed the texture for Egyptian Royal Peltasts very slightly to make the shield look better.

Update: Mar 18, 2023 @ 10:34am

Remade Carthaginian Scutarii texture to remove white artifacting. Improved UI cards for Carthaginian Scutarii and Scythian warband. Renamed Libyan Infantry to Libyan Swordsmen and fixed some unit descriptions.

Update: Mar 1, 2023 @ 9:10pm

Removed descr_character.txt and descr_model_strat.txt files to attempt to fix a bug caused by a missing strat model that is not even intended to be used.

Also changed preview image.

Update: Dec 21, 2022 @ 10:22pm

Retextured some of the new Numidian units to reduce their texture artifacting. Also changed the preview image.

Update: Nov 28, 2022 @ 3:16pm

Units Added:
-Veteran Hoplites for the Greek Cities. They require the same barracks level as Spartan Hoplites to train, but they are not as powerful as the Spartans. However, they are cheaper and can be trained in any region, not just Sparta or Syracuse.
-Skirmisher cavalry for Dacia. They are similar to Greek militia cavalry. They replace the now deleted Dacian horse archers.
-Noble Hoplites for Thrace. They are similar to Sacred Band in stats, but slightly weaker. They replace the now deleted Bronze Plate Pikemen

Units Retextured:
-Libyan Infantry unit card to match their new unit texture from the previous update
-Azat Noble Wariors to make their colors match better with the rest of Armenia's roster
-Chosen Swordsmen to fix artifacting (again, this time the artifacting is basically fully fixed)

Some minor balance changes as well.

Update: Nov 6, 2022 @ 7:28pm

Remade textures for Libyan Infantry, Pontic Swordsmen, Briton Noble Spearmen/Cavalry, Scythian and Germanic chosen swordsmen, and Pontic Heavy peltasts and sarissa cavalry, along with unit cards. Some of the texture changes were just to remove texture artifacting, some are to make them fit with the rest of their faction better.

Update: Oct 31, 2022 @ 12:16pm

Retextured all of Egypt's Ptolemaic units and unit cards so that they fit better with each other and the base Egyptian units. Some changes to their roster as well:
-Changed Companion cavalry model and unit to be the same as the companion cavalry of Macedon and Seleucids (Retextured for Egypt of course)
-Replaced Royal Pikemen with Ptolemaic Royal Guard
-Added levy pikemen as well

Also adjusted roster of Rebels (in custom battle only) so that you can play with all the mercenaries this mod adds