Arma 3
WebKnight's Zombies and Creatures
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Update: Dec 22, 2024 @ 9:45am

Updated the pathfinding system, optimised a lot of code to make it so a lot of zombies dont clog your frames.
You can now change how far ai will attack their targets and how far target must be in order for ai to recalculate its path.
More information in my discord.

Update: Nov 28, 2024 @ 8:42am

Added compat for Death and Hit Reactions
Added animations blending, means that interpolation between animations is now much much smoother
Fixed a few small issues with animations

Update: Nov 16, 2024 @ 9:07am

Added support for custom creatures from other mods to use same framework

Update: Nov 15, 2024 @ 10:37am

Fixed missing sounds

Update: Nov 14, 2024 @ 2:38pm

Fixed an issue loading zombie AI on units through Eden with the new update. Their HP variable was undefined, which was making them unkillable.

Update: Nov 14, 2024 @ 11:26am

Zombies and Creatures 2.0 update!


Added/Changed:
Spewer and Hellbeast variations for smasher
New texture overhaul for special infected
Massive AI overhaul for all zombies and creatures
New sounds for different types of infected
A lot of code improvements and optimization
A lot of new configurable options
Custom Zombie health
New Zombies behaviour
New modules for zeus if you have Zeus Enchanced
Improved pathing
More things that i probably forgor

Removed:
Support for Necroplague infection mechanic (it was working poorly)
Zombies now do not have biting animations and mechanics (was too janky)

Also added compatibility with my Simple Blood mod (Also planning to add compat for Death and Hit Reacions soon):
https://steamcommunity.com/sharedfiles/filedetails/?id=3132949782


I hope you like new update, enjoy!

Update: Jul 28, 2024 @ 1:24pm

Fixed Missing sound error

Update: Jul 20, 2024 @ 6:28am

Fixed issues with compatibility with my Our Benefactors
Fixed that you can stealth kill the Goliath

Update: Jul 18, 2024 @ 3:54pm

Added:
New Monster: Goliath, New Smasher textures, New Corruped textures

Update: Mar 16, 2023 @ 3:21am

Updated collision on Smashers rock to prevent it exploding in his hands before he throw it
Fixed all custom skeleton issues and errors so the game now should not crash because of them.