RimWorld

RimWorld

Rim-Robots_
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Update: May 2, 2022 @ 6:44pm

- Fixed some grammar errors, namely a couple jumbled robot limb labels due to a distinct lack of sleep.
- Some really minor stat changes.
- Robot men can have robot man beards now.
- Robots are a lot rarer outside of their factions now.
- Slightly edited the pop curve of Skycast
- Added a minor ingredient needed for making robots. (mechanite core: craftable)
- Made the printing of robots much easier, though you need the new item now.
- Edited the starting scenario, less powerful weapons, and a free mechanite core.
- Tried to fix some mod related issues.
- Some other really minor stuff I forgot about.

Update on 5/2/2022 9:41:35 PM.

Update: Apr 13, 2022 @ 11:43am

- New surgery system that requires components instead of medicine. (Crafting is also needed to perform a "surgery", but assigning a pawn to doctoring still dictates if they perform it.)
- A new storyteller, Skycast Synthetic.
- Persona now bleed synthetic blood.
- Robots can now get ailments depending on their age, like component breakdowns, mechanite swarms, etc.
- A couple robot related bionics. Fission reactor, self-alloying shell, etc.
- A shitload of small tweaks.
- Mech-caskets are rotatable now.
- New headtype.
- Hulk bodytype for persona.
- If a robot loses its reactor or fluid reprocesser it dies.
- Persona can have human skin tones.

Update on 4/13/2022 2:41:28 PM.

Update: Mar 24, 2022 @ 9:44am

- Massively nerfed the raids from the synth factions.
- Synth factions will now wait 50 ingame days before sending their assaults.
- You now "decommission" robots instead of euthanizing them.
- If you have Argon's Metal mod mechanents can fuel themselves with coal & charcoal.
- Added a headtype 'Drifter'.
- Some other small tweaks.

Update on 3/24/2022 12:43:01 PM.

Update: Mar 10, 2022 @ 9:22am

- Added a patch for Dubs Bad Hygiene
- Changed the description of the robots to remove the part about drugs, since they don't do em anymore.
- Added two new colors for mechanents which very rarely spawns - grey & black.
- Added a new headtype 'Slasher'.

Update on 3/10/2022 12:21:10 PM.

Update: Mar 9, 2022 @ 1:11pm

- Mechanent's & Persona can't do drugs anymore.
- Mechanent's & Persona will not be xenophobic to the following robot races -
(Androids, Androids Expanded, Android Tiers, Mechadroids, & Subpersona Shells.)

Update on 3/9/2022 4:10:16 PM.

Update: Mar 5, 2022 @ 8:45pm

- Shredding a mechanent no longer gives a mood debuff, shredding a persona unsettles the pawn who shred it for a little bit.
- Making and printing synthetics is a LOT more expensive now.
- Nerfed synthetic raids.
- Some robots will now spawn with binary/model numbers for names.
- Tweaked some name generation for synth factions and robots to be more fluid and interesting.
- Pirate orbital traders now sell mech-caskets.
- Mech-caskets can now catch fire. >:)
- Mechanents no longer have a 'fleshy' looking stump after being decapitated.
- Mechanents can now sometimes carry chemfuel.
- Some small tweaks that I honestly don't even remember.

Update on 3/5/2022 11:44:11 PM.

Update: Mar 1, 2022 @ 5:54pm

- HOPEFULLY fixed the pesky bug where robots won't automatically eat.

Update on 3/1/2022 8:52:57 PM.

Update: Feb 20, 2022 @ 10:57am

- Fixed a few errors regarding mechanents not healing.
- Persona are now more beautiful than a regular pawn.
- Synthetics now heal slightly slower.
- Fixed an issue with noses. (Hopefully.)

- Added a new headtype for personae ~ Credit to Trahspanda for the amazing artwork!

Update on 2/20/2022 1:56:20 PM.

Update: Feb 14, 2022 @ 12:00pm

- Some small fixes
- Tweaked armor values, nerfing mechanents slightly.
- Hopefully fixed some pesky bugs.
- Added a new head type.

Update on 2/14/2022 2:59:29 PM.

Update: Feb 9, 2022 @ 4:12pm

[Auto-generated text]: Update on 2/9/2022 7:11:29 PM.