Barotrauma

Barotrauma

Barotrauma 40K
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Update: Nov 29, 2022 @ 9:40am

Update: Nov 29, 2022 @ 9:38am

Update: Nov 24, 2022 @ 5:00am

Update: Nov 18, 2022 @ 9:28am

Update: Oct 30, 2022 @ 4:13am

Update: Oct 20, 2022 @ 7:35am

Update: Oct 20, 2022 @ 7:33am

Update: Oct 13, 2022 @ 10:37pm

This is the last update for main mod for now. Next updates will be released for ptb.
-New missions for abandoned forges
-New weapons and armor
-Talents fixes and reworks
-Submarine fixes
-Smaller bug fixes and improvements

Update: Oct 9, 2022 @ 7:41am

Update: Oct 8, 2022 @ 2:24am

-New medicine system
-New completed talent tree for medic
-New medicines
-New tools and bags
-Bug fixes and other improvements
-Added rubric marines power armor
-2 new gene seeds
-Changes in campaign
-3 New abandoned outpost missions
-New weapons
-Fixed chainsword
-Reworked captain's blood lust. Now instead of constant camera shakes as debuff on final stage you just can't use ranged weapons. Also now on final stage it gives huge advantage for melee fight.
-Final stages of chaos corruption now can slightly reduce pain
-Mod's medical bed now can slightly reduce pain
-Added new decorative stuff for sub editor
-Added new submarine - Infidel class raider
-New outpost types
-3 new enemies
-New Item
-Bug fixes
-Added more stuff for character editing in lobby
-Buffed regular bolters
-Sub reworks
-Changed corruption
-Changed basekits for captains
-Changed level generation to prevent fps drops
-Added new armor sets
-Unlocked profession - skitarii
-Added 2 new turrets: Nova cannon and heavy bolter turret
-Returned one of the enemies (for GM mode)
-Added new location type - abandoned forge
-Added new power armor set - Berserker's armor
-Added new relics
-Changed visual of the Night lords and rubricant's armor
-Added new modules for old abandoned outposts
-Added new template book