Barotrauma
Hazardous Reactors
146개 중 81~90개 표시 중
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업데이트: 2022년 4월 20일 @ 오후 3시 49분

Fixed

Missing PUCS locker sprite

업데이트: 2022년 4월 20일 @ 오후 2시 26분

Fixed

Inheritance error preventing mod to load

업데이트: 2022년 4월 20일 @ 오전 10시 11분

Added

Missing connection pins on reactor (fuel percentage left)

업데이트: 2022년 3월 20일 @ 오후 1시 26분

Reuploaded files due to potential workshop file corruption breaking certain elements

업데이트: 2022년 3월 5일 @ 오전 5시 39분

Disabled

-Rod recycle option, reycle option on an item has been reported to break it and prevent to craft it

업데이트: 2022년 2월 28일 @ 오전 5시 13분

Fixed

Pirate sub fix 2.0

-Gave all pirate sub double thorium rod to increase fuel time and prevent them starting fire and getting irradiated from handling empty rods

-Edited their reactors to never deteriorate

Both fix combined should make pirate mission fully playable instead of a race against time before they die on their own

업데이트: 2022년 2월 27일 @ 오전 7시 43분

Fixed

-Nuclear depth charge sprite error



Mod visible to public again, wasn't aware of the workshop's TOS update

업데이트: 2022년 2월 15일 @ 오후 10시 17분

Fixed

-Alien rods missing their respective bolts on the first shot with the fission accelerator

-Combat diving suit oxygen not working

업데이트: 2022년 2월 15일 @ 오후 12시 08분

Fixed

-Excessive range of the new affliction on meltdown with uranium/thorium rods

업데이트: 2022년 2월 14일 @ 오후 2시 09분

Fixed

-Bloodvomit affliction not being removed when conditionnal are no longer met to apply it

Added

-Lethal radiation affliction for certain items (railgun, fissile accelerator for fuel/thorium rods,dirtybomb,corium,nuclear depth charge, radiotoxin and staying highly irradiated for too long)

-Lethal radiation

Has a max strenght of 100

The first 20% act as a buffer and has no effect while decreasing over time like radiation, neither does it show up on scanner or health interface until that point

After crossing that threshold it will increase over time

Will cause dna damage, burn, internal damage and in the final stage permanently stun the character until dead

Only curable with anti rad, only protected against it with the PUCS

Changed

-RFA (rapid fission accelerator) : tagged as reactor fuel so masterwork quality is possible as engineer with the talent perk

Each rod fire their own type of bolt now :

Radiation gain only for uranium/thorium rods

Fulgurium get extended stun and very small EMP on impact

Incendium deals double burn damage

Volatile have the characteristics of fulgurium and incendium combined

-All containers for reactor fuel : changed as to not accept RFA as valid item

-All impact sensitive rods : changed the code so they don't blow up when used in the RFA

-DNA stabilizer :

Skill check failure still reduce DNA damage a bit to avoid space herpes with karma turned on

Changed skill check failure damage from organ to a full body internal one

Damage spread over 6min instead of 20s

-Updated in game and google doc guide