Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only vanilla reactor are covered/compatible
Nothing has to override reactors or they loose their ability to safely contain fuel
Since you are already using Lua you should be able to use the item.interact hook to put the item into tongs directly.
We tried that
Reactors are better handled exclusively by player as bot simply keep dropping and running away from rods as they're coded to flee danger
If I could code bots to not remove/replace fuel rods it would solve a few issues in that regard but AI stuff ain't something I know anything about in baro