Barotrauma

Barotrauma

DynamicEuropa
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Update: Jan 25 @ 5:54pm

Hotfix

End of the free alcohol event. Nothing to see here move along.

Update: Jan 25 @ 1:13pm


25/01/2025

New:

  • Some outposts have a chance to spawn a construction module; you can upgrade those outposts with construction crates.
  • Added pirate contraband event

Changes:

  • Added 8 new music tracks from "Forgive Me Father" OST to play in the music player
  • Music CDs grouped into albums; music players can now play more tracks!
  • You can purchase construction crates at mines and factories (expensive)
  • Pirate outposts should always give a mission now (separated events and missions)
  • Special character event text can now be translated (English_SpecialCharactersEventText.xml)

Fixes:

  • Fixed absurd amounts of money generated from Factory shops. Now doesnt have special requested items, but has more daily specials at 25% off (instead of 50% off)
  • Fixed some uninteractable clothes in an outpost module
  • Fixed transition levels not matching their biome
  • Added some ambient lighting to modules/subs

Update: Jan 6 @ 5:23am

Hotfix:

Missing molochbaby_inside from filelist

Update: Dec 31, 2024 @ 10:53am


31/12/2024

New:

  • Retrieve hammerhead mucus sample

Changes:

  • Enemy defense bots in takeover missions
  • Small piezo optimization
  • Tweaked factory sell price so it doesnt look like a bug

Fixes:

  • Fixes to hostage situation mission (again)
  • Fixes to industrial stress mission (if this doesnt work it's a multiplayer sync problem)
  • Fixed factory docking ladder misalignement
  • Fixes to blockade doors potentially not opening after paying in the same region + same faction
  • Station fabricator/deconstructors sped up by 4x to match vanilla.
  • Updated rum/pomegrenade to match new vanilla recipe

Update: Dec 3, 2024 @ 7:36am


03/12/2024

New:

  • Noting :(

Changes:

  • Enemy defense bots in takeover missions
  • Small piezo optimization

Fixes:

  • Fixes to hostage situation mission (again)
  • Fixes to industrial stress mission (if this doesnt work it's a multiplayer sync problem)
  • Fixes to blockade doors potentially not opening after paying in the same region + same faction
  • Station fabricator/deconstructors sped up by 4x to match vanilla.

Update: Nov 17, 2024 @ 8:14am

Hotfix

It works now

Update: Nov 17, 2024 @ 7:45am


17/11/2024

New:

  • Transport Defense Bots mission
  • Chimera Blood Sample mission

Changes:

  • Clown Railgun shell has more penetration now
  • Ducky suit resistances adjusted to match PUCS
  • Ducky suit no longer sold

Fixes:

  • Fixed various annoying event error messages
  • Fixes to hostage situation mission
  • Blockade no longer says it sells npcs
  • Fixed doctor npc not spawning in medical rooms on stations
  • Fixed some events not triggering on shuttle nav terminals
  • Fixed mining outpost running out of power
  • Updated faction portraits to match vanilla
  • Zealot robes no longer beep if you have 100 husk genes
  • Minor module fixes
  • Minor event text fixes

Update: Oct 27, 2024 @ 10:47am

Hotfix:

-Separatist takeover mission now actually targets coalition stations...
-No longer spawn 6 clown railgun shells with autofill

Update: Oct 23, 2024 @ 1:47am

hotfix

Coalition/Separatist takeover events were reversed (military radios)

Update: Oct 22, 2024 @ 11:30am

Hotfix:

fixed error messages from enhanced reactors compatibility (shock afflictions)