RimWorld

RimWorld

More Traits
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Update: Mar 12, 2022 @ 7:37pm

CHANGES:

-fixed the Unsightly Trait
-fixed the Unbreakable trait


PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.

Update: Nov 28, 2021 @ 7:28pm

CHANGES:
-Added Name


PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.

Update: Nov 27, 2021 @ 3:04pm

NEW TRAITS:
1.Unhinged(they have one too many screws loose in their heads, they will randomly have a tantrum and more often if low on mood)
2.Insomnia(the opposite of QuickSleeper)
3.Toxic Deadly(they are 100% weaker to toxins)
4.Toxic Immunity(they are 100% immune to toxins)
5.Intimidating(has become intimidating and can scare even the most friendly of pawns, 5% mental threshold,50% negotiation,50% arrest chance,20% trade price improvement)

-Fixed a few issues
-Redone the ingame description for the mod

PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.

Update: Oct 9, 2021 @ 5:00am

slight fix.

Update: Aug 31, 2021 @ 9:05am

NEW TRAITS:
1.added bad hunter(its the opposite of my hunter trait and animals will be more likely to attack back up to 50%)
CHANGES:
This is a rather large update i been working on for you guys, this update wont be focusing on adding new traits but rather rebalancing them and adding new catagorys for them!
i have created and moved a vast amount of my traits into there own sections which means your pawns will have alot more trait options and it will make my traits more relevant.
your traits will most likely reroll because of this but it is something that has to be done so you can have a better experience.

1.rebalanced Deathly ill(i felt like no immune system was a bit too much of a penalty so they will have a -70% immune system)
2.fixed the bad miner trait(wasnt providing the penalty but rather the buff
3.fixed the name of irresistible
4.the tamer trait has been buffed from 20% to 30%
5.the nano-immune trait has recieved a buff from 100% immunity to 150% immunity

WARNING: this update will most likely reroll your traits on your characters if you already have a save with this mod.

PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.

Update: Aug 11, 2021 @ 11:02am

someone pointed out a mess up with a trait that lead me to a bunch of other mess ups
CHANGES:
fixed a few mess ups with some of the plant based traits.

Update: Jul 25, 2021 @ 6:46pm

NEW TRAITS:
1.reworked/added Nyctophobic(a previously unmentioned trait i thought i deleted)(pawns with this trait are terrified of the dark and have a very fast move speed by 40% and has a weak mind of and gets mental breaks 10% easier and will get a 35 mood debuff when in the dark)
2.added Drug Dealer(a pawn with this trait will have 10% faster plant harvest speed, 10% better drug crop yield, 10% drug cook speed)
3.added Cleanly(never brings in filth)
4.added Abundent(a pawn with this trait will have -50% plant speed and 60% greater crop yield)
5.added Picky Eater(gets big debuffs from eating anything under fine meal)
6.added Messy(will bring in more filth then normal)
CHANGES:
(none)
PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.

Update: Jul 23, 2021 @ 8:07pm

Reverted back to intended mod

Update: Jul 23, 2021 @ 8:06pm

Forgot to remove something and ended up replacing more traits by accident(MY BAD)

Update: Jul 22, 2021 @ 11:42pm

NEW TRAITS:
1.added SicklyEnjoyer(has a strange enjoyment of being sick and gets a mood buff when sick instead of a debuff)
2.added Lovesick(when it comes to romance a pawn with this trait will not be effected by rejecting or being rejected but if they get into a relationship there moodlets will be far stronger in bed ETC but will have a far greater debuff if there heart is betrayed wether its a divorce a breakup or a cheat)
CHANGES:
1.support for 1.3
2.fixed a issue with scholar not giving mood buff
3.removed language files from mod to free up space
PLEASE NOTE:
any requested traits that make it to the mod may or may not be changed slightly or more different from how you asked
for balancing reasons.