ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Jun 19, 2021 @ 6:56am

====Updates:====
- AI Updates to some creatures
- Hydragon can now target creatures above it when wild better (Flyers mainly)
- Changed hellraiser firebreath from high quality attack, unfortunately it means he\'ll waste it when harvesting corpses when tamed but this should raise his chance of using it so he\'ll fight more like in the lore
- Classified Elderitch Drake as a big dinosaur now and increased knockback resistance
- Decreased elderitch drake claw swipe frequency on the AI
- Decreased damage needed to cause saurian brute wyvern to enrage by around 5%
- Cyclops still uses the old method of launching, cant decide yet if it will be changed or not
- Fixed ridged drake issues regarding buffs

===RIDGED DRAKE===
- Utility Mode Spyglass Vision no longer has a delay before activating onto allies, buff lasts a bit longer as result though
- Spyglass vision will only be given to allies now, and allied dinos will now be included


- Retargetted and added some megalo/spino/bary animations to the "fatalos skeleton" that is universally shared by most of the dragon rig. None of these animations are used yet but have just been done for the future
- Slightly nerfed worms level ups again on health and damage, to discourage using it and it being a viable all round mount, as its meant to be more PVP orientated and I refuse to let it accomplish a direct combatant role that should be reserved for rexes and ymir etc when the worm was always meant to be a more strategical nerfing tool sent in at the begining of a fight to nerf enemy creatures. However I believe at the current state its speed and projectiles still make it a somewhat viable PVE mount anyways.

- Buffed Miras charge damage from 34 to 37, I think im happy with this damage now

- Cyclops punch AOE increased, this attack specifically now shares some feet socket with the spin which should help it be an attack you want to use VS closer smaller enemies.

Update: Jun 17, 2021 @ 7:16pm

====Updates:====
- Fixed buffs not working as intended for ridged drake, worm, bronze wyvern, and potential others
- Nerfed ridge drake combat mode bonus hp to 20%


Update: Jun 17, 2021 @ 11:28am

====Updates:====
- Fixed a mistype which caused hellraiser to have 16K health rather than 1.6K
- Hydras left click hits only once now due to issues, base damage is now 125
- Nerfed knockback on storm drake and ceratiablos\'s attacks that launch targets, as the knockback should be mostly taken care of by the launch itself
- Upon entering its rage, the saurian brute wyvern now gets around 6 seconds of insane damage reduction as well.
- Increased tick damage on saurian brute wyverns breath attack. Reduced raw damage
- Increased rage duration of saurian brute wyverns rage from 20 seconds to 35 seconds.
- Nerfed skelltors accursed fire direct damage by nearly 70%
- Increased storm drake AI storm interval again by 40%
- Added a rivalry to the elderitch drake
- Storm drake no longer targets corpses when wild
- Acros Thornweaver left click now hits twice, reduced base damage of the attack though from 33 to 21.
- increased thornweavers reflection from 12% to 20%
- drastically increased the stamina cost for chimereas flight, REMEMBER ITS NOT MEANT TO BE A VIABLE FLYER

Update: Jun 17, 2021 @ 11:27am

====Updates:====
- Fixed a mistype which caused hellraiser to have 16K health rather than 1.6K
- Hydras left click hits only once now due to issues, base damage is now 125
- Nerfed knockback on storm drake and ceratiablos\'s attacks that launch targets, as the knockback should be mostly taken care of by the launch itself
- Upon entering its rage, the saurian brute wyvern now gets around 6 seconds of insane damage reduction as well.
- Increased tick damage on saurian brute wyverns breath attack. Reduced raw damage
- Increased rage duration of saurian brute wyverns rage from 20 seconds to 35 seconds.
- Nerfed skelltors accursed fire direct damage by nearly 70%
- Increased storm drake AI storm interval again by 40%
- Added a rivalry to the elderitch drake
- Storm drake no longer targets corpses when wild
- Acros Thornweaver left click now hits twice, reduced base damage of the attack though from 33 to 21.
- increased thornweavers reflection from 12% to 20%
- drastically increased the stamina cost for chimereas flight, REMEMBER ITS NOT MEANT TO BE A VIABLE FLYER

Update: Jun 16, 2021 @ 12:29pm

====Updates:====
- Increased Fatalos Fire Damage Tick
- Pesutobeara now gets rapid regeneration upon feeding on a corpse
- Nerfed hydragon damage from 27 to 25
- Nerfed Worm base health to 380, health leveling values slightly buffed though
- nerfed worm damage for projectile to 15 from 23

Update: Jun 14, 2021 @ 7:25pm

====Updates:====
- Apoligizes (thats now how you spell it is it...) for three or four updates in one day for those of you who take a long time to even get into ark, todays just been a really bad day of testing and alot of oversights just popping up one after another from just messing around
- Fixed Vamperes Right Ctrl Grab using the vanilla wyverns skeleton animations making it not work
- Fixed Tortugans not showing the gang bonus number when in a gang
- Third person view of player in tortugan shouldnt be as bad anymore
- Adjusted Scourgion camera, adjusted animation particles, changed the sitting animation to the mammoth drum passenger animation, and I think it actually looks pretty good!
- Removed poop notification requirement for cyclops, hydragon, and several other creatures
- Tortugan should now drop slightly less turtle shells when harvested (the turtle shell being an item off megachelon from genesis pt 1.)
- Made particle effect for gorgon slightly smaller
- Made Kampe more resistant to knockback
- Kampes goring attack now inflicts impaled, as well as stacking multiple shredded as well as 1-2 vanilla ark deinonychus bleed (yes the one that works on bosses), my reasoning behind doing THAT is well, Its such a long cooldown attack and hard to land on flyers so let it be useful against the manticore and crystal queen a bit right? Also the attack still hits 3 times, up to like 3 deinonychus bleed and almost enough to fully max stack shredded debuff. Hopefully this will truly let kampe shine as the "glass cannon % based damage" role it was intended for, with the slight hp buff a few updates ago giving it a bit more staying power to pull it off
- Kampes claw attack actually hits twice now, not just looks like it should
- Reduced gorgons speed slightly
- Slightly increased how much damage shattered creatures take, also shattered creatures now have their damage slightly decreased while buff is active
- Increased dracons passive tail fire damage
- Buffed tortugans gang bonus to actually be somewhat useful

Update: Jun 14, 2021 @ 5:17pm

====Updates:====
- Removed Wyrms Head Fins
- Fixed some textures and floating bits
- Fixed Vamperes buffs
- Attempted to get the emmissives on vamperes wings into a color region but it didnt work
- Adjusted the speculars on hydra so it doesnt look as "wet"
- Hydragon now also 2x weak to blood crystal wyvern breath
- Adjusted some hitboxes
- Increased cyclops punch hitbox from 385 to 400
- Increased cyclops left click attack hitbox again
- Made blend in time and blend out time as well as animation play speed and animation montage cuts off at 0.5 seconds to try and fix wanderer drake being unable to attack if hit but I also dont want to remove the hurt animation
- Same with gorgon ^^^

Update: Jun 14, 2021 @ 2:54pm

====Updates:====
- Fixed some buffs disabling when leaving render distance
- Made Scourgion less of a "I have 5 attacks but they all do the exact same thing", its other attacks are a bit more unique now
- Gorgon now uses the ai i made for it rather than the carnos
- Added new ability to the gorgon
- Redid the knockback abilities of storm drake, malus, ceratiablos, and skytail so that they can knock back creatures immune to knockback now
- Sped up some gorgon animations to match speeds
- Added some extra surface array checks for the particles in alot of creatures animations (basically like footstep particles etc.) To make them look better, as well as adding more particle effects
- Fixed hydras additive animations for its bite and breath attacks as well as slightly increased its base size
- Creatures now target the storm drakes legs and head only.
- increased wyrms hitbox sizes
- Creatures should now target wyrms legs or head
- Updated Wyrms textures

Update: Jun 13, 2021 @ 12:22pm

====Updates:====
- Fixed storm drake taming which had been glitching out making it untameable
- Fixed longs AI
- Fixed huntdrakes AI by giving each huntdrake its own AI
- Venom only stacks 6 times now
- Malus now has its own targetting sockets
- Nian has more sounds now
- nerfed miras charge attack damage from 39 to 34
- nerfed hellkite kin hp to 610 from 620
- nerfed nians damage again but buffed attack speed


Update: Jun 12, 2021 @ 6:14pm

====Updates:====
- Vampere is now weaker in the day time since its debuff hurts it more
- DRASTICALLY increased the amount blood packs give to the vampere for taming
- fixed an issue where vampere\'s wouldnt be tameable cuz they couldnt eat blood packs fast enough
- Vampere plays animations now when day and night sets in for changing modes, a stagger when day time and a howl when night time
- fixed stuff with worms taming method
- worm now plays a animation when its armor dissapears
- worm will now automatically get its armor back when its no longer affected by debuffs that remove it
- Adjusted hitboxes on miralosaur, hydragon, and tortugan and abberation, creatures will no longer swarm towards the capsule but now will target the miralosaurs legs, the hydras heads, and the abberations heads, and the tortugans neck and shell instead!
- Fixed cyclops submerge height
- Poison Huntdrake tail whip interval decreased from 9 seconds to 6.5 seconds, AI interval from 9 to 10 seconds
- Updated the tags of skelltor, vampere, and tortugan
- tortugan bite rate speed decreased slightly
- decreased stamina costs on some of vamperes moves
- worms buff should now disable correctly
- venom debuff now stacks up to 7 times!