ARK: Survival Evolved

ARK: Survival Evolved

Ark Omega
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Update: Dec 15, 2022 @ 4:26pm

**Ark Omega 3.02 Patch Notes: **
-Darkness is now immune to Disruption and Element Sickness.
-Fixed a localization issue with player ranks.
-Fixed a bug preventing Destroyers/Protectors from dropping Ancient Essence.
-Darkness can now be summoned with Tiers using 5 artifacts and 500 essence of the desired tier.
-Protectors/Destroyers will now be tiered based on the Darkness Soul used.
-Fixed a bug causing the wrong tier of saddles to be dropped.
-Blue Star module is now craftable in the Soul Grinder and doubles the greenhouse effect of the Red Dwarf.
-Remapped the pull system to better handle how items are pulled to prevent crashing and overflows.
-Druid is now a 2x variant instead of 1x (was meant to be, not sure when the bug occurred).
-Shoulder Mounted Absorbents/Guardian/Indestructible dinos will not apply the protected buff to nearby allies because they cannot take damage.
-Fix an issue preventing Reapers from being claimed.
-Dimensional Grinder will no longer be able to store items that it cannot grind, stopping the deactivation when it detects a grind-loop.
-Grind loop detection removed from the Dimensional Grinder, it should now be able to dump and recollect items to grind again.
-Dimensional Storage, Grinder, Dumpster, Soul Compressor, and Quantum Compactor are no longer destroyed if the foundation below them is destroyed.

Update: Dec 12, 2022 @ 6:47am

Update: Dec 12, 2022 @ 6:46am

Update: Dec 12, 2022 @ 6:45am

Update: Dec 10, 2022 @ 1:33pm

3.0 Patch notes are 30,000 characters long, or roughly 3x what Steam allows posted.
Please visit the Discord for a full list of notes.

Update: Oct 28, 2022 @ 9:12pm

**Ark Omega V2.99f Patch Notes: **

-Bulbdog abiilty damage increased by 20%.
-Amargasaurus Spikes no longer prevent boss structure placement and are not destroyed by them either.
-Fixed a bug with Colossus automatically using its ability under the wrong circumstances.
-Fixed a bug preventing Overseer\'s Martyr Bees from working properly underwater.
-Demon\'s can no longer possess sleeping or buff immune dinos.
-Ridden Controller variants will no longer automatically use their abilities.
-Quadrupled the pack bonus range on the Titanomyrma Soldier saddle.
-Alchemist is now an 8x group instead of 6x.
-Aerial Infestation unique saddle is now 300% melee/ability damage instead of 500%.
-Increased Aerial infestation pack bonus overlap distance by 400%.
-Uberbleed no longer applies impulse.
-Fixed a bug preventing most uniques with elemental variants from having zero cooldown.
-Quantum Entanglement and String Theory can no longer lock onto your own dinos.
-Fixed a bug where Brutal dinos were able to debuff themselves when taking fall damage.
-Stalker will no longer deactivate itself if the stalker dino deals a bleeding tick after cloaking.
-Total remap of the Child Mesh colorization function for hybrids and mesh modified dinos to prevent garbage collection crashes from uncleanable materials.
-Deathworms can no longer enter the water.
-Blue-flame burning debuff on Burning Idol and Prometheus increased from 1 second duration to 5 seconds.
-Fixed an issue with Mantas sinking to the bottom when being released from a cryopod.
-Removed a particle effect on the Craptor that only appears when they first spawn.
-Godlike storm dinos now use the normal storm instead of the God one to prevent issues with the Godlike storms not getting updated to the new system.

Update: Oct 21, 2022 @ 1:47pm

Ark Omega 2.99e Patch Notes:

-New INI setting added, (PreventBossSave=True is the default) which will prevent bosses from being put into the world save so they do not kill tames on a crash. Must be manually disabled.
-God Soul text has been fixed.
-Crowd Control saddle no longer gives zero cooldown to all X abilities.
-Fixed a bug where mud cake dinos were not gaining bonus levels from the wild dino miracle because the multiplier was being rounded down.
-Fixed a potential crash that could happen when Unique Saddles are dropped.
-Fixed a couple of potential crashes in the dynamic drop system when an item\'s reference is null.
-Health Multipliers on Alpha Karkinos and Jerboa saddles are now fed through the Dynamic System instead of buggy vanilla multipliers.
-Ancient Jackpot now drops 5 Omega unique tokens instead of 4.
-Cleaned up the poop dino spawning mechanic to no longer hold memory references and run much more smoothly.
-Fixed the error on the Vulture\'s mounting position.
-Variant multiplier on Seeker, Leech, Lamprey saddles now works on the unique dinos.
-Unique saddles that modify a dinos variants or variant multipliers now force a full re-init of the dino when the saddle is removed.
-Stalker crit no longer procs against non-characters like trees and rocks.
-Fixed a bug with the slot count on the Kibble Machine, and increased it to 1000.
-Doubled the shard chance on the Element variant to put it in line with the other resource variants even with the bonus damage reduction.
-Stun removed from Brutal pending rework.
-Cloner now only has an X button, which summons both a self and enemy clone in one ability.
-Resource shards are now 50% of ability damage, up from 25%.
-Crafting equippable inventory types now updates client side, allowing Crafting and Utility variant dinos to equip their original items (Mantis weapons, Helmets, etc).
-Overseer will no longer automatically use its ability when ridden.
-Fixed an issue that could cause Teleporter functions to run on dinos out of render.
-Fixed a potential crash with the Guide.
-Fixed problems with Shock and Awe not getting its unique bonuses.
-Gauntlet Beacon can now be locked.
-You can no longer activate world boss spawning on someone else\'s beacon.
-Crafting time on Astrocetus and Astro Wyvern bombs reduced from 20s to 10s.
-Astrocetus moved up from Group 2 to Group 3.
-Tweaked the dismount location on Astro Wyvern to prevent players from dismounting inside of it.
-Fixed an issue with the Onyc\'s alert pulse timer and the Vampire Bat saddle running on different timers.
-The clamp that prevents Torpor from going over 17.9x the health now only applies to wild dinos (to allow taming with Ark Omega Tranqs) to fix the bug where tamed dino\'s torpor becomes very low every other level up.
-Boss summoning structures should now ignore Halloween structures when placing.
-Memory optimizations to: All resource variants, Controller, Disruptor, Crafting, Demon, Dimensional, Frenzy, All elemental variants, Meteor, Lethal, Gorgon, Comet, Stalker, Collective, Boogeyman, Nuclear, Meltdown, Teleporter, Spectral, Utility, Unstable, Resource, Rage, Nightmare, Ethereal, Elemental, Cosmic

Update: Oct 16, 2022 @ 1:03pm

**Ark Omega V2.99d Patch Notes: **

-Fixed a crash involving Astrodelphis minions trying to do edits based on the minion armor saddle when its expecting the tek saddle.
-Consume delay added to Paragon breakers to prevent bugs from consuming them too fast.
-Greatly improved the startup lag of the guide.
-Completely remapped the boss scaling buffs to cache damage multipliers instead of calculating them every time damage is taken/dealt.
-Demon now notifies you when you fail to meet conditions to possess the highlighted target.
-Setup time on the boss scaling buff is now significantly faster and less laggy.
-Fixed a crash on the Leedsichthys unique saddle that would force an infinite loop when using it with Hindenburg and taking damage.
-Further reduced the lag caused by the MurderPlayers buff that bosses get, reducing its radius and how often it runs.
-Fixed an issue with God Souls that could cause a lot of lag when opening an inventory full of them.
-Skrillsaur saddle added to the Loot Dino loot pools.
-Fixed multiple Reapermane crashes.
-Fixed a memory leak found on the Warp Bow.
-Fixed multiple PhysX crashes from Hybrid scaling.
-Soul Grinder recipes that craft using dynamic items now craft instantly.
-Fixed text on Lucky variant God Souls that wasn\'t showing that they could be used to upgrade lucky tames to Godlike.
-Cleaned up dozens of struct variables that weren\'t needed in nearly all structures.
-Removed a reference to the LONG defunc omega teleporter.
-MyDino tab on the guide temporarily removed pending a revamp of how the guide stores dino info to prevent a null reference crash.
-Deleted some Macros for spawn containers checks that were causing errors.
-Fixed the collision on the Altar that was potentially causing PhysX crashing.
-Deleted some inventory functions that weren\'t being used.
-Added a check to Hybrid materialization functions to stop them from creating custom materials out of Null values.
-The player imbue buff no longer travels across servers, removing its potential to cause a crash on reload.
-Fixed some setup issues with the Cooldown UI buff.
-Karkinos left claw grab will rescale the dinos after picking them up to prevent critical mesh crashing.
-Fixed a bug preventing Meks from dropping their inventory when killed.
-Fixed an issue preventing Daeodon from using passive heal.
-Wild Zodiac and Darkness variants are immune to torpor.
-Paragon Souls can no longer be dragged onto breakers that already have a soul in them.
-Created a new logic system for Rank-Up tokens to allow them to grab dino tier information client side to prevent localization issues.

Update: Oct 10, 2022 @ 6:27am

**Ark Omega V2.99c Hotfix:**

-Reworked the Murder Players buff to prevent reference crashing.
-Removed the boss reference from the boss scaling buff.
-Fixed a crash with unridden Colossus and Mythical dinos doing ground stomp causing an infinite loop.
-Colossus and Mythical water dinos can now ground stomp with a normal cooldown.
-Fixed many particle issues that could occur on the Mythical variant.
-Fixed an issue with Phoenix storing Dino data in memory.
-Put in a potential fix for Unique Tokens not working in non-english languages.
-Fixed Tameable Boss rank-up quests.
-Fixed an issue with the new dynamic explosion system allowing some dinos to damage themselves.
-Fixed multiple crashes with explosion-on-death mechanics causing infinite loops.
-Fixed an issue with lag associated with the egg collector having items added to its inventory that could stop it from picking up items after a server restart.
-Fixed an issue with Unique saddles for Leech, Lamprey, and Seeker removing the dinos variant when removed.
-Fixed an issue that could cause the Egg Collector to stop picking up eggs.

Update: Oct 8, 2022 @ 8:06pm

**Ark Omega V2.99b:**

Hotfix:
-Fixed an issue with the Omega Beacon\'s activate world bosses text not toggling.
-Fixed an issue with Beta Rank Up Tokens not being usable.
-Fixed an issue with wild dinos that were possessed by a player controlled demon not getting a new AI component after possession ends.
-Fixed the debugging functions on the egg collector being left on.
-Fixed an issue with egg collector\'s first generation cycle time being based on server startup.
-Reparented the Standing Hades Torch to the vanilla standing torch to prevent it going invisible.
-Fixed a bug preventing the AoE insulation on the Standing Hades Torch from working correctly.
-Fixed a bug where dinos tamed during paragon level miracles would either gain levels they didn\'t have wild or lose the levels they did.
-Fixed a bug where wild Darkness variants on No-Tame could be tamed.
-Integrated a new saddle info interface for Legendary Saddles.
-Fixed an issue with Zytharian Critter\'s saddle gods not having their name displayed in the Altar\'s notification by using the above interface.
-Added Zytharian Critters unique saddles to the update unique saddle descriptions function that forces update when equipped.
-Changed the third button\'s text on the Grinder and Dumpster to show that they are an additional options button.
-The Force Dump button on the Dumpster will destroy all items in its inventory, not just those saved to it.
-Fixed localization issues on the Ferox Candy that could prevent it from working with certain groups.
-Dr. Jekyll can now be evolved into Mr. Hyde using an Unstable Ferox Candy.
-Scroll Storage will no longer delete everything when pressing No on the delete option.
-Fixed a localization issue on Shatter that could cause it to not create shards when killing Resource dinos.
-Shatter shards explosion damage now scales with Shatter\'s weapon quality and player melee damage.
-Shatter Shards deal bonus damage to Resource variants.
-Element Shards will now properly deal bonus damage to enemies with the Splintered debuff.
-Updated the details and description on the Soul Furnace, Soul Furnace Inventory, and added information about the Intensifier.
-Fixed a bug that was allowing Godlike and Ancient uniques to be tamed on WhatIf.
-Fixed an issue causing boss and god soul pulls with the soul magnet to not remove them from the Soul Compressors.
-Fixed an issue that could cause the Soul Magnet to slot cap itself and then delete all remaining souls from the soul compressor without actually pulling them.
-Fixed an issue with compounding lag from false CID data grabs on the player and dino imbue buffs.
-Fixed CID issue reporting on Paragon Souls, Boss Souls, God Souls, Soul Magnet, Gene Splicer, Unique Saddles, and Saddle Armor.
-Fixed a NameTypes crash related to some Unique Saddle checks.
-Fixed a variable replication issue not working correctly on Gene Splicers, causing valid mates to give the "Valid Mates Not Found" button.
-Reduced the particle sizes on the Unique Totem and Scroll Storage by 50+%.