ARK: Survival Evolved

ARK: Survival Evolved

Ark Omega
Showing 21-30 of 145 entries
< 1  2  3  4  5 ... 15 >
Update: Apr 19, 2023 @ 10:10pm

**Ark Omega 3.26 Patch Notes: **
-Fixed a bug preventing souls, dino mindwipes, and misc other items from being compacted.
-Fixed a bug with 7th variant mating in the Gene Splicer.
-Fixed a bug with some hybrids having genders.
-Fixed a bug where Colossus dinos would move slower if equipped with a unique saddle that wasn\'t supposed to change movement speed.
-Darkness variants now lose half health when using Antimatter and no longer drop to 1 health or die.
-Chosen cosmetics will now persist over server restart and not just death.
-Mantis\'s Omegadex entry now show that they don\'t gain bonuses of unique/legendary weapons.
-Fixed some bad behavior on inventory management of the Meganeura that was used to detect the unique saddle being equipped.
-Meganeura\'s minigun is now bound to \'Input Action Targeting\' instead of Right Click, to allow it to work with keybinds.
-The unique Phoenix Drake is now Eruption/Volatile, and the name has been changed to Halogen.
-Bloodrage HUD added to Carchonychus and the buff particle locations corrected..
-Created a system that prevents blocking structures/objects from preventing absorbents from taking damage.
-Improved detection on the piggyback system in regards to naturally spawning dinos.
-Pressing the update spawns button on the piggyback system will instantly update all spawns on the page, removing duplicate spawns and adjusting spawn %s.
-New entries in the piggyback system will not have existing piggybacked dinos populated in their arrays.
-When pulling to craft or repair, the pull system will no longer pull enough to do the job, of every valid item type it finds, and instead will stop once enough items are pulled.
-Fixed an issue with the pull system continuously looping even after the compactor had ran dry.
-If the quantum pull system (using the pop-up menu) slot caps an inventory, it will not delete the unadded items from the compactor.
-The dynamic egg no longer destroys 7th variant eggs if it notices they are different tiers.
-Increased the dynamic egg\'s effectiveness at detecting 7th variants parents to determine that they are the same variant.
-When breeding 2 different variants, the baby\'s variant will be chosen based on the spawn weights of the parent variants and not default to the mother\'s variant.
-Alpha reaper kings now have genders (always male).
-Colorization enabled on Alpha Reaper Kings.
-Tweaked the flavor text on Afterlife.
-Rock drake base health reduced from 1950 to 1150, but the -1050 post-tame nerf has been removed (a gain of 200 additional base health when tamed). This also applies to the Phoenix Drake.
-Fixed a bug that could prevent the Fjordhawk\'s tooltip from showing when KO.
-Tweaks made to the Olympian buff to make it more compatible with dinos (changes not likely to be noticed).
-Remapped Shatter shards to use the damage/radius system that normal resource shards use (for better dynamic control).
-Fixed an issue with the Fire Wyvern unique saddle not working properly for shoulder mounting.
-Fire Wyvern no longer rescales up after shoulder dismounting with the unique saddle.
-Fixed an issue with the Fire Wyvern saddle still allowing you to mount it.
-Bosses can no longer drop unique saddles.

-Alpha Rock Drake (and its unique) added.
-Legendary Saddles added: Titanomyrma Soldier, Therizinosaur, Mesopithecus.
-Shinehorn unique saddle changed: 300% Melee Damage replaced with 80% Damage Reduction. Attacks cause bleeds replaced with 75% Reduced Cooldown.

-Many new cosmetics added for future use.

Update: Apr 17, 2023 @ 12:20am

**Ark Omega 3.25 Patch Notes: **
-Hardcore tournaments will now show exactly what players died to.
-Added new spawn options for tournaments, like "Group variants only".
-Carchonycus hybrid (and its unique) added.
-Alpha Neurodon hybrid (and its unique) added.
-Fixed an issue with the Gene Splicer not working properly.
-Fixed cosmetic rotation issues on female characters.
-Fixed an issue with cosmetics still showing while in first person mode.
-Cosmetic choice is now saved over server restart (but not character recreation).
-Fixed a bug causing Fjordhawk\'s to tame with a max of 50% taming effectiveness.
-Carcha saddles added to loot dino loot pools.
-Tripled the Dung Beetle\'s movement speed.
-Fixed an issue with the permanent rampage buff not working when you\'ve dismounted your dino.
-Fixed a bug with Day/Night Melee/DR bonuses on unique saddles not working because they\'re immediately overwritten.
-Fixed an issue with Alpha Reaper Queens not taking torpor.
-Unridden Fairy dinos will no longer deactivate their ability the next time they take damage.
-Added additional checks to the Quantum Compactor to not compress anything with a custom item name or custom food recipes.
-Fixed an issue with the Unique Saddle buff being deactivated while using full piper set with getaway orbs.
-Fixed a lag issue with string-to-class conversions being done on a timer for tamed dinos.
-Fixed a lag issue with misc unique saddle checks being done on a timer for tamed dinos.
-Fixed a bug preventing unique/legendary versions of Fortune not gaining weapon quality when killing Lucky variants.
-Fixed a bug that can happen when throwing a dino with a unique saddle out of a soul ball/cryopod.
-Unique Frenzy and Banshee dinos no longer have reduced cooldown.
-Fixed lag related to checks that were being done on death of lucky variant bosses to check if they were the now-defunct wild spawning world bosses.
-Fixed problems with the Gilded, Oz, and Reaver speed bonuses that was causing them to deactivate after 10 seconds.
-Vengeance and Oz bonus speed bonuses on damage taken now last for 10 seconds instead of 5.
-Splintered Debuff now lasts 10 seconds instead of 5.
-Endless Spiritual Potion added. Spiritual potion that lasts until death, unlocked in No-Tame only by killing a wild Endless tier Ethereal dino.
-Fixed a bug with the auto wipe feature that would cause the timer to fire off at unpredictable times after the first wipe.
-Fixed a bug with the StartUpWipe INI setting that could cause unreasonable amounts of lag from a double-wipe triggering.
-Fixed a bug with certain unique saddle gods being unhittable.
-Poison Wyvern Projectiles now ignore the damage cap.

Update: Apr 10, 2023 @ 12:54am

Ark Omega V3.24 Patch Notes:

-Patch notes too long to post to steam. Find them on Discord.

Update: Mar 9, 2023 @ 8:13pm

**Ark Omega V3.23 Patch Notes:**

-Fixed a bug with the suicide button that would destroy your player.
-Fixed a bug with the Halo effect not showing for other players on Re-render.
-Fire Wyvern and Compy saddles now say that they can use abilities while shoulder mounted.
-Icestorm on Fenrir\'s unique saddle now scales properly.
-Wake-up Potion and Darts now stay active for up to 30 seconds, but will deactivate itself after 10 seconds if the dino no longer has any torpor.
-Fixed a bug allowing Rage group variant dinos to stay ridden if mounted.
-Fixed a bug with the Nightmare Group variant not giving half of its paragon levels to revived zombie minions.
-Fixed a bug with the Zombie variant not giving half of its paragon levels to revived zombie minions.
-Did my best to clarify the Legendary Saddle text in the guide\'s equipment tab because it was apparently impossible to understand.
-New unique saddle speed increase system being trialed to prevent rubber-banding or detect and correct it when it does.
-Healing Darts no longer have invisible icons.
-Boss Hitcap increased from 90% health to 99% health.
-Fixed a potential issue with the respawn points that could see your player get sent outside of the world border, making you lose your items.

-Unique saddle added: Rock Drake

Update: Mar 9, 2023 @ 12:32am

**Ark Omega V3.22 Patch Notes: **
-Crafting dinos can now craft kibble (be warned, they will eat it).
-Boomstick, Gravitron, Undead Sword, and Fortune can now be used while sprinting.
-Fixed issues with Metal arrow Engrams.
-Corn dinos can no longer spawn from the beacon.
-Mud Cake slices no longer take "Omega Eggs" that can only be gotten by grinding egg crackers and instead work with any Omega tier egg.
-Fixed/Improve some anti-cheat mechanics for Hardcore Tournaments.
-The Feed All Eggs option on Breeding variant dinos won\'t display unless they\'re in your tribe. Also fixed fertilizer buttons on Farming dinos.
-Updated Raid torpor information tag for Spyglass.
-World boss option on Beacon renamed to Titan spawns.
-Attack ranges, AI distances, and overlap checks for Otter doubled to match its size increase over vanilla.
-Unique saddle damage-taken functions no longer fire if the damage causer is the dino itself, stopping things like AoE damage from stacking damage bonuses on the Legendary Coel saddle.
-Fixed a soul/essence god reward multiplication exploit.
-Fixed a bug giving the Alpha Meganeura more ability and melee damage than intended.
-Fixed issues with the Otter\'s capsule size that made it almost impossible to hit with projectiles.
-Can no longer feed Mek Modules to dinos to make them Godlike.
-Warp Bow description updated to show that it can be used underwater.
-Warp Bow now shows the pre-calculated damage output in a HUD.
-Warp Bow now uses 100% of your melee stat for damage/torpor calculations instead of 50%.
-Fixed an issue where when transforming the Ferox, it would become tamed by the player who had been logged into the server the longest.

New dinos (and uniques): Alpha Otter

-Unique Enforcer saddle now causes the reactive damage to be dealt by the player, allowing the Magic Find bonus to apply to the reactive damage.
-Unique Saddles added: Alpha Basilisk, Fenrir.
-Legendary Saddles added: Shadowmane, Alpha Basilisk, Alpha Meganeura.

-Custom Halo cosmetic given to donators, with changes to the guide added to support a \'Cosmetics\' tab for donator unlocks.

Update: Mar 5, 2023 @ 10:14pm

**Ark Omega 3.21 Patch Notes:**
-Removed knockout darts and Spear bolts. Warp Bow and Compound bow cover a majority of the game.
-Fixed a bug preventing Ferox Candy from being used.
-Fixed a bug preventing base health values from being displayed in the guide.
-Fixed an issue that would allow blueprints to be imbued.
-Thousands of damage will be abbreviated as K if the abbreviation option is selected for damage numbers.
-Fixed a bug preventing some damage number settings from saving properly.
-Fixed a UI issue with the Gene Splicer that could prevent a male dino from being chosen.
-Corn and poop dinos removed from the piggyback system.
-Fixed an issue with the piggyback system that would allow you to choose previously selected dinos when adding new entries.
-Clamped the Alpha value on the custom damage numbers section to 0.25 to prevent your colors from going invisible if a value isn\'t chosen.
-Color values aren\'t nulled out if you pick the choose color button with the wheel UI already open for a previous number type.
-Fixed an issue with the Gene Splicer not working if your INI still has you on BreedingMode 4 or 5.
-Farming and Utility dinos now cache all fertilizer in their inventory every 5 seconds instead of 1 at a time.
-Alpha Raptor damage fixed.
-Fixed a bug allowing Candy Corn dinos to spawn at the beacon.
-Shard values for dinos in the Omegadex are now rounded to the number actually received for them.
-Destroyer and Protector souls updated to show that they can all be used together in the Altar to summon The God of Protection/Destruction.
-Fixed a bug with Cloners that allows them to spam their ability.
-Rockbags god now summons correctly.
-Tameable bosses can now mate outside of the Gene Splicer.
-Cosmic God/Apocalypse/etc will no longer send the Gamma-Ray/Singularity/Starfire combo attack to your location if you teleport away from it.
-Nidhogg can now stalker crit with Volatile.
-Zodiac phases are no longer immune to damage.
-Added Ancient Knockout Arrows and Metal Knockout Arrows.
-Summons are no longer tethered to Beacons.
-Fixed the Basilopleura saddle not working.
-Fixed a typo in the Progression guide.
-Fixed a bug preventing items with runtime generated tooltips for name and description from showing up when using search functionality in some structures.
-Custom description searching functionality removed from: Omega Workbench, Void Vacuum, Dimensional Storage.
-Custom description search functionality in remaining structures now works with tooltip generated names/descriptions to search things like Boss Souls, etc.
-Fixed a bug preventing the Brute Ferox saddle from taunting enemies.
-Improved unique saddle detection chances on Compy for when it is tossed out from a cryopod/soul ball or server restart.
-If a tameable boss is being spawned in via Piggyback system, it will no longer spawn with a hoarder chest.
-Put in logic to limit the amount of hoarder chests that can spawn to to MaxChests/50 to prevent boss spawn overflow.
-Item quality can now be searched for it structures that use the custom search functionality, but the entire word will need searched for (example: Primitive). This is not permanent.
-A server notification is given every 60 seconds if Omega finds Classic Flyers installed, letting you know to uninstall it.

**-Unique saddles added:** Enforcer, Shadowmane, Pelagornis, Alpha Phoenix
**-Legendary saddles added:** Unicorn, Maewing

Update: Mar 2, 2023 @ 12:17am

**Ark Omega V3.2 Patch Notes:**
-Patch notes too long to post to Steam. Please visit discord for full notes.

Update: Feb 2, 2023 @ 9:09pm

**Ark Omega V3.12 Patch Notes:**
-Fixed a bug that was causing the God of Protection/Destruction to only be damageable by flyers.
-Replaced Icon on RainbowPoop.
-Fixed an issue with Movement Modes on Water dinos that could cause them to give flying affinity on Darkness Souls.
-Fixed an issue with manually spawned Essence Hoarders only giving 20% of their intended essence rewards.
-Reduced Essence variant beacon boss/titan essence rewards by 75%.
-Endless cursed god no longer drops primitive items.
-Fixed a bug with tameable bosses always spawning basic tier from the beacon, even with tiered tokens.
-Fixed a typo on boss tokens.
-Fixed a bug with the egg collector being destroyed when its foundation is removed.
-Fixed a client side issue on the Sky Protector that could cause lag when rendered.
-Edited wander settings on the rage group variant to comply with saddles that allow Rage variants to be ridden (Legendary Meganeura, etc).
-Fixed a typo on Endless in the Omega Beacon.
-Fixed an issue with certain beacon summons not closing the inventory.
-Fixed the math on the nightmare group variant where daytime debuff was 3x instead of 2x.
-Fixed a loophole on Sinful dinos causing their daytime damage output to be reduced.
-Endless tier potion dinos can now feed stamina potions to nearby tames.
-Mek modules can no longer be crafted above Omega tier.
-Fixed a possible condition causing the newbie buff to deactivate.
-Antimatter can no longer be reflected via buff.
-Unique Group God soul can now be dragged onto a Mek module to make it ancient.
-Endless Unique Group God trophies now say endless.
-Fixed an issue with Red Dwarf not properly displaying the blue star upgrade when re-rendering.

-More comissioned server INI settings added.

Update: Jan 29, 2023 @ 10:19am

**Ark Omega V3.11 Patch Notes:**
-Fixed issues with the Alpha Raptor saddle.
-Fixed a bug preventing Potion Ferox from using potions while shoulder mounted.
-Fixed a bug preventing basic tier beacon bosses from being summoned.
-Fixed an issue with Endless not showing on boss/god souls.
-Fixed an issue with Torpor not scaling properly on dinos.
-Endless tier souls cannot be compressed until a fix is decided.
-Phantom will no longer curse friendly dinos when hit.
-Fixed an issue with Darkness always being Paragon X when summoned.
-Fixed an issue with the Stamina cost on Darkness variant.
-Endless tier dinos can now spawn wild in No-Tame/Whatif.
-Added deactivation logic on Pygmy to rescale and retag dinos.
-Endless Jackpot now drops 10 omega unique tokens.
-Jackpot nows ignores 100% of armor instead of 95%.
-Jackpots roar and \'breath\' attack now also ignore armor.
-Fixed an issue preventing Jackpot\'s roar attack from grounding flyers as it was intended to do.
-Fixed an issue allowing Anima to summon from Unique Tokens.
-Endless Soul can now be fed to Lucky variants.
-Fixed an issue with Endless not appearing as a tier selection for Gauntlet Beacon when using basic souls.
-Tameable boss babies no longer hatch fully grown without variants.
-80% hitcap removed from bosses and gods (not group gods or above).
-Boss hitcap increased to 90%, and is then divided by half of the variant DR to raise the cap for bosses with high defense.
-Updated unique saddle projectiles for Poison Wyvern to bypass hit cap.
-Soul and essence beacon bosses/titans now give rewards properly.
-Fixed an issue with Endless tier Looticorn and Jackpot not giving loot.
-Base modifier for soul/essence rewards from Soul bosses/Gods increased from 150 to 250.
-Fixed an issue with wild Endless tier (No-tame/WhatIf game modes only) dropping primitive quality dynamic loot.

-More server-specific INI settings added from commissions.

Update: Jan 27, 2023 @ 11:53pm

Patch notes for 3.1 are too long to post to Steam. Please join the discord for notes.