Squad
Hawks Layer Pack [Vanilla] [345MB] [v8.2]
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Update: Sep 24, 2022 @ 3:13pm

* Fixed broken Lashkar v3 reference (removed)

Update: Sep 23, 2022 @ 5:05pm

Changes
* Many night layers have been changed to have _Night and a non-night version has taken its place
* Fixed missing water on Narva RAAS v1
* Removed a few layer variations / renamed duplicates
* Increased neutral flag cap speed on many HVRAAS layers to 2.5 from 1.3(default). This is due to these layers have a potentially very high number of points and not wanting the back cap phase to take 30 minutes
Neutral flags capture approximately twice as fast as vanilla down to 1m30s for a single player capturing.

Update: Aug 31, 2022 @ 8:03pm

Updated to Squad 3.2

* Potential fix for asploding CAF helicopters on some layers
* Slight rebalancing of some layers maybe? All vehicle references were broken so i had to redo them all

Update: Aug 11, 2022 @ 6:41pm

New Layers
* HLP_Kokan_Invasion_v1_Flooded
- a flooded variant of HLP_Kokan_Invasion_v1
- AUS v INS

* HLP_Gorodok_RAAS_v3 - West/East, HVRAAS (usually 7/8 cap), Night lighting
Base - USA v RU (vanilla v3)
CAF v RU - mechanized

Update: Jul 13, 2022 @ 6:59pm

* Fixed skorpo spawner for shipyard

Update: Jul 13, 2022 @ 6:12pm

* Fixed bad lighting on black coast v2

Update: Jul 13, 2022 @ 5:44pm

New Layers

* HLP_BlackCoast_RAAS_v2 - Sunset lighting, HVRAAS, same mains as v1
Base - CAF v RU (vanilla factions)
MIL v RU (combined arms, 56v44)
US v RU (IFV + heli setup)
DOF v RU (combined arms setup)
GB v AUS (infantry+heli)
GB v RU (air assault)
^ All of the above are also available as _Night_ for night lighting

* HLP_Narva_RAAS_v1 - Spring lighting, HVRAAS, North/South mains
Base - US v RU (vanilla v1 setup)
GB v RU (motorized)
USMC v CAF (mechanized)
AUS v MIL (motorized, 44 v 56)
DOF v RU (combined arms)
USMC v RU (infantry, low logi)

* HLP_Sumari_RAAS_v1_Night - Night Lighting, same as v1
Base - USA v MEA (vanilla factions)
USMC v INS (vanilla factions, regular 50v50)
AUS v MEA (low logi)
MEA v RU (infantry, no mortars)

* HLP_Skorpo_Invasion_v1 - Sunset lighting, west to east, amphib invasion, USMC v MIL, both team staging lock

New Faction variations

HLP_Gorodok_RAAS_v1_US_GB - Asymmetrical combined arms
HLP_Kamdesh_RAAS_v1_GB_AUS - motorized, no helis
HLP_Yehorivka_RAAS_v2_GB_RU - air assault


Balance Changes
* Misc faction changes, mostly swapping out LAV6 with Coyote where appropriate
* Factions changed on HLP_Skorpo_RAAS_v1 base to non-asymmetrical CAF v RU
* Factions where USMC has 1 AAVP logi and 1 regular, have been changed to 2 reg + 1 AAVP on 10m delay


Fixes
* HLP_Chora_PAAS_v1, correct spawners for Team 2
* Added a third helipad on some layers
* Fixed Eik Upper flag ui issues on Skorpo RAAS v1/v2

Update: Jun 28, 2022 @ 5:24pm

* Changed USMC MATV to USMC HUMV on all faction setups, MATVs are lame
* Rebalanced USMC faction setups a bit
* Updated flag layout on BlackCoast RAAS
* Changed vanilla faction loadouts on multiple layers

Update: Jun 26, 2022 @ 12:51pm

* Fixed chora raas v2 team2 main

Update: Jun 26, 2022 @ 12:24pm

3.0 Ready - USMC has arrived

DOF Mod Integration
* With the help of BaronVonBoyce, a bunch of HLP Layers now feature DOF. DOF mod download required to run these layers!
All DOF layers are prefixed with HLP_DOF_ to help avoid mistakes. Layers will not load until DOF is updated to 3.0

* HLP_DOF_Yehorivka_Invasion_v1 - same as HLP Yeho v1, but with DOF attacking and RU+MIL Defending
* HLP_DOF_Belaya_RAAS_v1_DOF_RU - DOF faction setups
* HLP_DOF_Gorodok_RAAS_v1_DOF_RU - slightly asymmetrical setup
* HLP_DOF_Gorodok_RAAS_v2_DOF_RU - DOF faction setups
* HLP_DOF_Yehorivka_RAAS_v1_DOF_RU - DOF faction setups
* HLP_DOF_Yehorivka_RAAS_v2_DOF_RU - DOF faction setups

New regular HLP Layers
* HLP_Chora_RAAS_v2 - New main setup, 3 faction variations - HV RAAS
GB v MEA (base)
CAF v MEA (logar raas v2 low logi setup)
MEA v RU (custom infantry focus)
USMC v MEA (custom infantry focus)
USMC v AUS (custom low-logi setup)

* HLP_BlackCoast_RAAS_v1 - v1 main setup - GRAAS, 7 caps, daytime lighting
USMC v RU (base)
AUS v RU (mechanized)
CAF v RU (infantry focus)
USMC v AUS (mechanized)
GB v RU (armoured)


New Layer Variations
* HLP_Fallujah_RAAS_v2_USMC_US (custom mechanized)
* HLP_Skorpo_RAAS_v2_USMC_MIL (combined arms, asymmetrical player count)
* HLP_Kamdesh_RAAS_v1_USMC_RU (mechanized, no helipads)
* HLP_Fallujah_RAAS_v1_USMC_MEA (custom low-logi setup)

Changes
* Removed Mortars from Small Map Infantry generic faction setups
* Fixed some ticket counts on some layers
* Added some M16 USMC kits to the Chora Invasion v1 Coalition Layer
* Replaced CAF Blackhawk with Griffon where appropriate