Arma 3
Toxin Anomaly Armoury
Näytetään 1–10 / 16
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Päivitys: 29.8.2023 klo 23.49

Hotfix for damage script

Päivitys: 28.8.2023 klo 21.59

Added acid puddles module
cleaned up code somewhat

Päivitys: 10.6.2022 klo 5.04

Päivitys: 3.12.2021 klo 22.29

Removed mask overlay due to flickering and me not being able to figure out how to make it an optional toggle.
Removed breathing noises

Päivitys: 21.11.2021 klo 6.50

Added extra classnames

Päivitys: 21.8.2021 klo 23.39

Päivitys: 21.6.2021 klo 1.49

+ Added a "Non-puddle" module, and set up the GBU Toxin bomb to not spawn multiple puddles.
Module will still spawn one puddle at the center (it's what the script uses as center object to spawn the gas from), which can be hidden with ZEN (add the object to Zeus, then toggle visibility)

Päivitys: 16.6.2021 klo 3.56

Päivitys: 13.6.2021 klo 20.41

Another TFAR bugfix attempt,
Made the toxic smoke a little less green and a little more yellowish, and upped the alpha a bit so it's more visible

Päivitys: 9.6.2021 klo 1.02

+ bikey, resigned, hopefully that works
+ attempted fix at TFAR issue. Let me know if it works, seemed ok in testing