Arma 3
Toxin Anomaly Armoury
16 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 29 Ağu 2023 @ 23:49

Hotfix for damage script

Güncelleme: 28 Ağu 2023 @ 21:59

Added acid puddles module
cleaned up code somewhat

Güncelleme: 10 Haz 2022 @ 5:04

Güncelleme: 3 Ara 2021 @ 22:29

Removed mask overlay due to flickering and me not being able to figure out how to make it an optional toggle.
Removed breathing noises

Güncelleme: 21 Kas 2021 @ 6:50

Added extra classnames

Güncelleme: 21 Ağu 2021 @ 23:39

Güncelleme: 21 Haz 2021 @ 1:49

+ Added a "Non-puddle" module, and set up the GBU Toxin bomb to not spawn multiple puddles.
Module will still spawn one puddle at the center (it's what the script uses as center object to spawn the gas from), which can be hidden with ZEN (add the object to Zeus, then toggle visibility)

Güncelleme: 16 Haz 2021 @ 3:56

Güncelleme: 13 Haz 2021 @ 20:41

Another TFAR bugfix attempt,
Made the toxic smoke a little less green and a little more yellowish, and upped the alpha a bit so it's more visible

Güncelleme: 9 Haz 2021 @ 1:02

+ bikey, resigned, hopefully that works
+ attempted fix at TFAR issue. Let me know if it works, seemed ok in testing